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Pixelkino-Special: Rex Bradford interview

 
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Manage episode 422165466 series 3542336
Content provided by Christian Genzel & Heinrich Lenhardt, Christian Genzel, and Heinrich Lenhardt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Christian Genzel & Heinrich Lenhardt, Christian Genzel, and Heinrich Lenhardt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

After joining Parker Bros.’ electronic games division Rex Bradford was presented with a unique opportunity: programing the first official Star Wars video game. We talked with Rex about the challenges of squeezing Imperial walkers into the limits of the Atari 2600 hardware. An abridged version of the interview was released as part of our Pixelkino podcast on The Empire Strikes Back. This is an extended cut of the English-language conversation.

  continue reading

20 episodes

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Manage episode 422165466 series 3542336
Content provided by Christian Genzel & Heinrich Lenhardt, Christian Genzel, and Heinrich Lenhardt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Christian Genzel & Heinrich Lenhardt, Christian Genzel, and Heinrich Lenhardt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

After joining Parker Bros.’ electronic games division Rex Bradford was presented with a unique opportunity: programing the first official Star Wars video game. We talked with Rex about the challenges of squeezing Imperial walkers into the limits of the Atari 2600 hardware. An abridged version of the interview was released as part of our Pixelkino podcast on The Empire Strikes Back. This is an extended cut of the English-language conversation.

  continue reading

20 episodes

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