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Sergiy Nesterenko: Automating Circuit Board Design

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Manage episode 424602835 series 2975159
Content provided by Daniel Bashir. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Daniel Bashir or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Episode 128

I spoke with Sergiy Nesterenko about:

* Developing an automated system for designing PCBs

* Difficulties in human and automated PCB design

* Building a startup at the intersection of different areas of expertise

By the way — I hit 40 ratings on Apple Podcasts (and am at 66 on Spotify). It’d mean a lot (really, a lot) if you’d consider leaving a rating or a review. I read everything, and it’s very heartening and helpful to hear what you think.

Enjoy, and let me know what you think!

Sergiy is founder and CEO of Quilter. Sergiy spent 5 years at SpaceX developing radiation-hardened avionics for SpaceX's Falcon 9 and Falcon Heavy's second stage rockets, before discovering a big problem: designing printed circuit boards for all the electronics in these rockets was tedious, manual and error prone. So in 2019, he founded Quilter to build the next generation of AI-powered tooling for electrical engineers.

I spend a lot of time on this podcast—if you like my work, you can support me on Patreon :)

Reach me at editor@thegradient.pub for feedback, ideas, guest suggestions.

Subscribe to The Gradient Podcast: Apple Podcasts | Spotify | Pocket Casts | RSSFollow The Gradient on Twitter

Outline:

* (00:00) Intro

* (00:45) Quilter origins and difficulties in designing PCBs

* (04:12) PCBs and schematic implementations

* (06:40) Iteration cycles and simulations

* (08:35) Octilinear traces and first-principles design for PCBs

* (12:38) The design space of PCBs

* (15:27) Benchmarks for PCB design

* (20:05) RL and PCB design

* (22:48) PCB details, track widths

* (25:09) Board functionality and aesthetics

* (27:53) PCB designers and automation

* (30:24) Quilter as a compiler

* (33:56) Gluing social worlds and bringing together expertise

* (36:00) Process knowledge vs. first-principles thinking

* (42:05) Example boards

* (44:45) Auto-routers for PCBs

* (48:43) Difficulties for scaling to larger boards

* (50:42) Customers and skepticism

* (53:42) On experiencing negative feedback

* (56:42) Maintaining stamina while building Quilter

* (1:00:00) Endgame for Quilter and future directions

* (1:03:24) Outro

Links:

* Quilter homepage

* Other pages/features mentioned:

* Thin-to-thick traces

* Octilinear trace routing

* Comment from Tom Fleet


Get full access to The Gradient at thegradientpub.substack.com/subscribe
  continue reading

137 episodes

Artwork
iconShare
 
Manage episode 424602835 series 2975159
Content provided by Daniel Bashir. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Daniel Bashir or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Episode 128

I spoke with Sergiy Nesterenko about:

* Developing an automated system for designing PCBs

* Difficulties in human and automated PCB design

* Building a startup at the intersection of different areas of expertise

By the way — I hit 40 ratings on Apple Podcasts (and am at 66 on Spotify). It’d mean a lot (really, a lot) if you’d consider leaving a rating or a review. I read everything, and it’s very heartening and helpful to hear what you think.

Enjoy, and let me know what you think!

Sergiy is founder and CEO of Quilter. Sergiy spent 5 years at SpaceX developing radiation-hardened avionics for SpaceX's Falcon 9 and Falcon Heavy's second stage rockets, before discovering a big problem: designing printed circuit boards for all the electronics in these rockets was tedious, manual and error prone. So in 2019, he founded Quilter to build the next generation of AI-powered tooling for electrical engineers.

I spend a lot of time on this podcast—if you like my work, you can support me on Patreon :)

Reach me at editor@thegradient.pub for feedback, ideas, guest suggestions.

Subscribe to The Gradient Podcast: Apple Podcasts | Spotify | Pocket Casts | RSSFollow The Gradient on Twitter

Outline:

* (00:00) Intro

* (00:45) Quilter origins and difficulties in designing PCBs

* (04:12) PCBs and schematic implementations

* (06:40) Iteration cycles and simulations

* (08:35) Octilinear traces and first-principles design for PCBs

* (12:38) The design space of PCBs

* (15:27) Benchmarks for PCB design

* (20:05) RL and PCB design

* (22:48) PCB details, track widths

* (25:09) Board functionality and aesthetics

* (27:53) PCB designers and automation

* (30:24) Quilter as a compiler

* (33:56) Gluing social worlds and bringing together expertise

* (36:00) Process knowledge vs. first-principles thinking

* (42:05) Example boards

* (44:45) Auto-routers for PCBs

* (48:43) Difficulties for scaling to larger boards

* (50:42) Customers and skepticism

* (53:42) On experiencing negative feedback

* (56:42) Maintaining stamina while building Quilter

* (1:00:00) Endgame for Quilter and future directions

* (1:03:24) Outro

Links:

* Quilter homepage

* Other pages/features mentioned:

* Thin-to-thick traces

* Octilinear trace routing

* Comment from Tom Fleet


Get full access to The Gradient at thegradientpub.substack.com/subscribe
  continue reading

137 episodes

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