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Black Myth: Wukong - what does it tell us about Chinese gaming?

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Manage episode 435764162 series 3498448
Content provided by BBC and BBC World Service. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by BBC and BBC World Service or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week we’ve had the release of what is, right now, the most popular game in the world - but it’s not a new version of GTA or Minecraft - this one is from China and it’s called Black Myth: Wukong. There are predictions it’s going to make hundreds of millions of dollars - and it now has more than two million active online players.

It’s been made by a relatively small Chinese company called Game Science and it’s the first time a game from the country has managed to break through internationally on this scale.

The BBC’s Kerry Allen, a China media analyst, describes the gaming industry in China - and the various restrictions gamers there face. And Mel Ramsay, a BBC journalist and video games expert explains why the game has become so popular inside and outside China - and some of the controversies around it.

Also, Kirk McKeand, a video games journalist in the UK who has played Black Myth: Wukong, gives us his take.

Instagram: @bbcwhatintheworld Email: whatintheworld@bbc.co.uk WhatsApp: +44 0330 12 33 22 6 Presenter: Hannah Gelbart Producers: Julia Ross-Roy, Emily Horler, Emilia Jansson and Alex Rhodes Editor: Verity Wilde

  continue reading

282 episodes

Artwork
iconShare
 
Manage episode 435764162 series 3498448
Content provided by BBC and BBC World Service. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by BBC and BBC World Service or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week we’ve had the release of what is, right now, the most popular game in the world - but it’s not a new version of GTA or Minecraft - this one is from China and it’s called Black Myth: Wukong. There are predictions it’s going to make hundreds of millions of dollars - and it now has more than two million active online players.

It’s been made by a relatively small Chinese company called Game Science and it’s the first time a game from the country has managed to break through internationally on this scale.

The BBC’s Kerry Allen, a China media analyst, describes the gaming industry in China - and the various restrictions gamers there face. And Mel Ramsay, a BBC journalist and video games expert explains why the game has become so popular inside and outside China - and some of the controversies around it.

Also, Kirk McKeand, a video games journalist in the UK who has played Black Myth: Wukong, gives us his take.

Instagram: @bbcwhatintheworld Email: whatintheworld@bbc.co.uk WhatsApp: +44 0330 12 33 22 6 Presenter: Hannah Gelbart Producers: Julia Ross-Roy, Emily Horler, Emilia Jansson and Alex Rhodes Editor: Verity Wilde

  continue reading

282 episodes

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