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Using Little Pieces of Paper as a Supermassive Random Number Generator

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Manage episode 437644961 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Andy and Anthony talk about randomness in Magic, and specifically just how much randomness there is in a Cube draft. They talk about where randomness comes from and how different mechanics use the library or other sets of cards as a random source to make them work. They also go into their own preferences and how they thing about randomness in their Cube designs.

View all cards mentioned in this episode

Discussed in this episode:

Timestamps

0:00 - Introduction and why you should cut your opponent’s deck

5:03 - Why randomness is maybe the most fundamental aspect of Magic: the Gathering

7:08 - Andy says some really big numbers to convince you Magic is really random

19:22 - Using your library as a random number generator

26:57 - Categorizing different types of ‘random’ cards

49:09 - Andy and Anthony’s approach to randomness as Cube designers, in summary

55:41 - Andy and Anthony’s favorite ‘random’ moments from games they’ve played

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

231 episodes

Artwork
iconShare
 
Manage episode 437644961 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Andy and Anthony talk about randomness in Magic, and specifically just how much randomness there is in a Cube draft. They talk about where randomness comes from and how different mechanics use the library or other sets of cards as a random source to make them work. They also go into their own preferences and how they thing about randomness in their Cube designs.

View all cards mentioned in this episode

Discussed in this episode:

Timestamps

0:00 - Introduction and why you should cut your opponent’s deck

5:03 - Why randomness is maybe the most fundamental aspect of Magic: the Gathering

7:08 - Andy says some really big numbers to convince you Magic is really random

19:22 - Using your library as a random number generator

26:57 - Categorizing different types of ‘random’ cards

49:09 - Andy and Anthony’s approach to randomness as Cube designers, in summary

55:41 - Andy and Anthony’s favorite ‘random’ moments from games they’ve played

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

231 episodes

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