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Breaking the Rules: How Critical Indie Games Challenge the Status Quo

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Content provided by Learn Video Games / Mindtoggle LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Learn Video Games / Mindtoggle LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of Game Studies for Everyone, we explore the critical design movement in indie games, led by visionary artists like Nicky Case, Lindsay Grace, and Zach Gage. These games push the boundaries of traditional game design, using gameplay to critique social conventions and question player assumptions. We’ll break down the key traits of critical games—social vs. mechanical critique, delivery styles, and the role of humor—while highlighting examples that challenge the way we think about games.

Source Grace, Lindsay. "Critical games: Critical design in independent games." Proceedings of DIGRA. 2014.

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7 episodes

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Manage episode 444345992 series 3606370
Content provided by Learn Video Games / Mindtoggle LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Learn Video Games / Mindtoggle LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of Game Studies for Everyone, we explore the critical design movement in indie games, led by visionary artists like Nicky Case, Lindsay Grace, and Zach Gage. These games push the boundaries of traditional game design, using gameplay to critique social conventions and question player assumptions. We’ll break down the key traits of critical games—social vs. mechanical critique, delivery styles, and the role of humor—while highlighting examples that challenge the way we think about games.

Source Grace, Lindsay. "Critical games: Critical design in independent games." Proceedings of DIGRA. 2014.

  continue reading

7 episodes

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