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Liquid: The fluid state of mobile app development — texturing

 
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Manage episode 154626867 series 1128855
Content provided by LIQUID a Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by LIQUID a Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Paul Ashlin and Steve Favis examine the art of texturing as needed for the film, animation and game industry. The give tips and insight into what is needed to create good textures for game production. While recording the show, Paul and Steve received news that their new version of Armored Tank Assault had been approved by the Apple App Store.

Listen to the here: Liquid: Game Texturing

  continue reading

8 episodes

Artwork
iconShare
 
Manage episode 154626867 series 1128855
Content provided by LIQUID a Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by LIQUID a Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Paul Ashlin and Steve Favis examine the art of texturing as needed for the film, animation and game industry. The give tips and insight into what is needed to create good textures for game production. While recording the show, Paul and Steve received news that their new version of Armored Tank Assault had been approved by the Apple App Store.

Listen to the here: Liquid: Game Texturing

  continue reading

8 episodes

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