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How to use Reference Images in DAZ Studio

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Content provided by Jay Versluis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Versluis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode I’ll show you how we can use Reference Images in DAZ Studio. This is not a built-in option, but with the help of a Plane Primitive and a dedicated camera we can use references to help us build scenes, poses and shaders.

We can create as many planes and cameras as we like, and we can place them anywhere in our scene. Sometimes it’s useful to have a character right in front of a picture showing a pose, while at other times the plane may interfere with the scene and only needs to be visible as a colour or positional reference.

  continue reading

30 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on March 01, 2024 09:14 (5M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 227719341 series 2430689
Content provided by Jay Versluis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Versluis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode I’ll show you how we can use Reference Images in DAZ Studio. This is not a built-in option, but with the help of a Plane Primitive and a dedicated camera we can use references to help us build scenes, poses and shaders.

We can create as many planes and cameras as we like, and we can place them anywhere in our scene. Sometimes it’s useful to have a character right in front of a picture showing a pose, while at other times the plane may interfere with the scene and only needs to be visible as a colour or positional reference.

  continue reading

30 episodes

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