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Game On at Google

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Content provided by WIRED. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by WIRED or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Google’s Project Stream, first unveiled last October, gave gamers a taste of what it would be like to stream heavy games directly from the cloud – from a Chrome browser, even. That effort has now evolved into something much, much more ambitious. At the Game Developers Conference in San Francisco this week, Google formally announced Stadia. Stadia is Google’s bet on next-generation gaming: It exists entirely in the cloud, with a physical, WiFi-enabled controller that connects to whatever computer you’re playing on.

WIRED’s Peter Rubin was at GDC this week for Google’s big reveal, and he joins the latest Gadget Lab episode to talk about how Stadia is supposed to work when it launches later this year. The Gadget Lab team also discuss how Google is taking aim at Microsoft’s and Amazon’s cloud gaming services, and tries to answer the most important question of all: Is streaming and capturing 4K games totally going to destroy our Google Drive subscriptions?

Show notes: You can read Peter Rubin’s story on Stadia here. Lily Hay Newman’s story on Facebook’s latest security mess is here.

Recommendations: Peter recommends Whole Foods 365 granola bars. Arielle recommends the latest Voyages issue of The New York Times Magazine. Lauren recommends reading WIRED’s stories this week about Apple’s hardware updates, specifically the iPad Mini review if you’re in the market for a tiny iPad. Mike recommends this recent New Yorker article about Shen Yun.

  continue reading

332 episodes

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Game On at Google

Gadget Lab: Weekly Tech News from WIRED

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Manage episode 229816692 series 1670773
Content provided by WIRED. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by WIRED or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Google’s Project Stream, first unveiled last October, gave gamers a taste of what it would be like to stream heavy games directly from the cloud – from a Chrome browser, even. That effort has now evolved into something much, much more ambitious. At the Game Developers Conference in San Francisco this week, Google formally announced Stadia. Stadia is Google’s bet on next-generation gaming: It exists entirely in the cloud, with a physical, WiFi-enabled controller that connects to whatever computer you’re playing on.

WIRED’s Peter Rubin was at GDC this week for Google’s big reveal, and he joins the latest Gadget Lab episode to talk about how Stadia is supposed to work when it launches later this year. The Gadget Lab team also discuss how Google is taking aim at Microsoft’s and Amazon’s cloud gaming services, and tries to answer the most important question of all: Is streaming and capturing 4K games totally going to destroy our Google Drive subscriptions?

Show notes: You can read Peter Rubin’s story on Stadia here. Lily Hay Newman’s story on Facebook’s latest security mess is here.

Recommendations: Peter recommends Whole Foods 365 granola bars. Arielle recommends the latest Voyages issue of The New York Times Magazine. Lauren recommends reading WIRED’s stories this week about Apple’s hardware updates, specifically the iPad Mini review if you’re in the market for a tiny iPad. Mike recommends this recent New Yorker article about Shen Yun.

  continue reading

332 episodes

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