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Shattering my Logo in Blender – 3D Shenanigans #15

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Manage episode 235202459 series 2430689
Content provided by Jay Versluis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Versluis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On this week’s live stream I’ll take my 3D Shenanigans Logo and shatter it into pieces, to build a creepy backwards animation using the Cell Fracture add-on in Blender 2.79.

I’ll start by explaining how the tool works, then we’ll move on to building the logo from scratch, add materials, and then we’ll build something similar to this animation: https://youtu.be/pzi6ghRRfLg

I currently have TWO RTX 2080 cards in my system, which means I’ll do the shattering in Blender 2.79, and will render in Blender 2.80. Sometimes we’ll just have to use different versions to get a job done.

Here’s a video by Richard from CGCookie about this modifier:

The Cell Fracture add-on is scheduled to make it into Blender 2.81 later this year.

  continue reading

30 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on March 01, 2024 09:14 (6M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 235202459 series 2430689
Content provided by Jay Versluis. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jay Versluis or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On this week’s live stream I’ll take my 3D Shenanigans Logo and shatter it into pieces, to build a creepy backwards animation using the Cell Fracture add-on in Blender 2.79.

I’ll start by explaining how the tool works, then we’ll move on to building the logo from scratch, add materials, and then we’ll build something similar to this animation: https://youtu.be/pzi6ghRRfLg

I currently have TWO RTX 2080 cards in my system, which means I’ll do the shattering in Blender 2.79, and will render in Blender 2.80. Sometimes we’ll just have to use different versions to get a job done.

Here’s a video by Richard from CGCookie about this modifier:

The Cell Fracture add-on is scheduled to make it into Blender 2.81 later this year.

  continue reading

30 episodes

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