Five good friends embark on an epic adventure upon the high seas. An actual play podcast in Pathfinder 2nd Edition.
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The crew wander aimlessly and debate the ethics of destroying public property.By The Campaign Notes Podcast
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The crew learn more about what's going on with Father John and make headway in new biological endeavors.By The Campaign Notes Podcast
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Episode 281-Who's Behind Door Number One?
1:06:34
1:06:34
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It's pikachu.By The Campaign Notes Podcast
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Episode 280-Knuckle Breaking Basements
1:15:25
1:15:25
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I couldn't think of a better tite, blame Andrew cause its funnier that wayBy The Campaign Notes Podcast
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Episode 279-Tree That Dog-Touched the God Hand
59:36
59:36
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Title is pretty self explanatory, I think.By The Campaign Notes Podcast
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The crew finish the fight, finally felling their foul foe.By The Campaign Notes Podcast
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Get in there.By The Campaign Notes Podcast
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Aqua.By The Campaign Notes Podcast
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Do it, Ragathiel is for lames anyway.By The Campaign Notes Podcast
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The one where Andrew does a your mama joke.By The Campaign Notes Podcast
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The boys act like idiots and also fight the rain.By The Campaign Notes Podcast
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Episode 272-I Hate Everything About Ooze
1:10:44
1:10:44
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Seriously, these enemies suck, fix it Sam.By The Campaign Notes Podcast
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Episode 271-Look at the Fwick of the Switch
1:02:40
1:02:40
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The cwew engage in widiculous conjectuwes about Sam's switch fwipping.By The Campaign Notes Podcast
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McBisqueBy The Campaign Notes Podcast
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The crew venture forth into the deep and endless darkness, seeking adventure and treasures, greeted only by terrors beyond their comprehension. Also, they go to a lake.By The Campaign Notes Podcast
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White dragon.By The Campaign Notes Podcast
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The crew continue on the board game of idiocy.By The Campaign Notes Podcast
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The crew recover from their zombie fight and act rudely to each other.By The Campaign Notes Podcast
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We got there eventually.By The Campaign Notes Podcast
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The crew set out create the least funny podcast on the internet and succeed with aplomb.By The Campaign Notes Podcast
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The crew does what the title says.By The Campaign Notes Podcast
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The crew engage in jolly conversation and accusations.By The Campaign Notes Podcast
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The crew venture to Storm's Refuge and act the fool all the way there.By The Campaign Notes Podcast
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The crew levels to 10, does incredible math, and learns of Drew's nefarious and geological past.By The Campaign Notes Podcast
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The crew reels from the battle in the destroyed church and Sam attempts to survive a very sickly NPC badgering.By The Campaign Notes Podcast
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Episode 258-Suffocation, No Breathing
1:08:37
1:08:37
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Drew is a big nerd.By The Campaign Notes Podcast
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Episode 257-Creature Slime Creature Demon
1:07:51
1:07:51
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JP paid for this one.By The Campaign Notes Podcast
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Episode 256-Seize the Means of Rolling
1:13:12
1:13:12
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Andrew made a womp womp.By The Campaign Notes Podcast
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Episode 255-Pre-combat Can Still Get You Pregnant
1:22:54
1:22:54
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The crew experience the highs and lows of a roof collapse caused by demons.By The Campaign Notes Podcast
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The crew engage in frivilous and idiotic activities surrounding a wedding.By The Campaign Notes Podcast
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Sorry not sorry. We technically accomplished something, so that's nice.By The Campaign Notes Podcast
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The crew tread dangerously with both jokes and roleplay.By The Campaign Notes Podcast
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The crew leave the port town seeking adventure and find themselves embroiled in sinister combat.By The Campaign Notes Podcast
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The crew learns some new things and re-learns some old things about the island they just arrived upon. Also, they all vomit into a lake.By The Campaign Notes Podcast
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The crew come across another seafaring vessel on their way to the next island.By The Campaign Notes Podcast
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The crew learns more about each other, notably that Palforius has sea madness.By The Campaign Notes Podcast
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It's a recap episode. You asked for it, we somewhat delivered.By The Campaign Notes Podcast
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The conclusion of the KT fight, and JP plays with himself. Also, this one is late. You know why.By The Campaign Notes Podcast
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The battle with big KT continues and the crew learns more about their surroundings.By The Campaign Notes Podcast
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The tornado is gone, don't worry about it.By The Campaign Notes Podcast
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The boys battle with bassists and grubs is concluded as they also acknowledge their desire to escape from the eye of the tornado.By The Campaign Notes Podcast
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The new crew ventures further into the silverdark, discovering exactly what leaves worms and bassists behind.By The Campaign Notes Podcast
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The crew ventures back into the Silverdark, new companions in tow, and experiences worm related difficulties.By The Campaign Notes Podcast
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Episode 240-Two Ships: A Concerto in Sea Minor
1:05:51
1:05:51
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New crew, same as the old crew.By The Campaign Notes Podcast
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The newest members of the crew are introduced and we learn about local customary greetings.By The Campaign Notes Podcast
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The crew battle with the flaming skull swarm and JP poses a distinctly interesting question.By The Campaign Notes Podcast
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In which Sam is really cruel and the crew learns about wood.By The Campaign Notes Podcast
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Episode 236-Plim Patang and the Nasty Boys
1:13:06
1:13:06
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1:13:06
Another ghostly battle ensues and the crew uncovers a great deception.By The Campaign Notes Podcast
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The crew ventures beyond the vat room for the first time in what feels like forever, only to be greeted by a new horror.By The Campaign Notes Podcast
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Episode 234-The Nightmare of Bimothy
1:36:20
1:36:20
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1:36:20
The crew duke it out with the ghostly apparition in the form of a devious school-child.By The Campaign Notes Podcast
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