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Tom and Chris are college buddies and life-long gamers. Unfortunately, responsibilities of middle-age life are hindering their opportunities to try many of the great games out there! With the help of Xbox Game Pass and its "Surprise Me" button, they play just 60 minutes of a random game and decide if they will keep at it or trash it.
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A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.
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It's coarse and rough and irritating and it gets everywhere. The Xbox Game Pass "Surprise Me" button has selected the sand-packed action RPG from the Germans over at Deck13 Interactive GmbH. The subtitle makes you think it's a sequel, but it's actually a major free update inspired by player feedback from the initial launch. Neither Tom nor Chris pl…
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Do you ever feel like you missed the boat on a game? Maybe it was really influential and subsequent games used its "trick"? Maybe you wonder if that OG still has the juice even though you couldn't possibly go into the game completely blind? These were the thoughts running through my mind as I booted up Pony Island by Daniel Mullins Games for the fi…
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Sometimes a game has such striking and memorable art that one screenshot will implant that game into your head, even if you never play it. Omori (Omocat, 2020) was almost one of those games for me. A combination of thinking the game would be too scary and having tons of other games available kept Omori on the periphery for a long time, until today'…
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Domo arigato, sushi roboto. Here's another weird one courtesy of the Xbox Game Pass "Surprise Me" button! From the minds of the two-brother team that is Catch & Release LLC comes a sushi restaurant (and encompassing town) simulator. You play as a sushi-making robot with aspirations of becoming a famous chef, but when you are saddled with a restaura…
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Lost Odyssey, by Mistwalker and feelplus, is almost legendary at this point. A darker, sadder RPG by Final Fantasy series creator Hironobu Sakaguchi, with a moody yet eclectic soundtrack by Final Fantasy series composer Nobuo Uematsu and short stories interspersed throughout by famed Japanese author Kiyoshi Shigematsu, there is pedigree and talent …
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Put your sleuthing skills to the test! The advantage of using the Xbox Game Pass "Surprise Me" button to select the games for this podcast is that our hosts are exposed to many titles they might have otherwise overlooked. Case in point, this point-and-click mystery where the player must investigate scenes for clues and words to correctly fill in th…
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Friends of the show probably know that I love games (especially indie games) set in "uncommon" real world settings- those outside of the US, Japan and Western Europe. Mojiken Studio's 2023 title A Space for the Unbound is one of those, set in Indonesia. That was the draw for me- an emotional story set in a place that I've been in real life. I didn'…
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Medieval manuscript meets mindful melee. The Xbox Game Pass "Surprise Me" button has spoken and its selection for this episode is an unusual one. From a small Polish studio dubbed Yaza Games comes a turn-based strategy game ripped from the literal pages of medieval manuscripts. Proving that our ancestors enjoyed memes as much as we do, this game ha…
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Final Fantasy is one of the most well-represented series on this podcast, and its anthology structure means you can pick and choose which games you want to play without fear of playing out of order. So this year, I wanted to make sure I played a foundational one- Final Fantasy IV. I expected this to be the turning point where Square and the Final F…
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N.Sane in the Neo Cortex! For this episode, our duo tackles a collection of remasters of the first three entries in the famous platformer series originally developed by Naughty Dog. Revitalized by Vicarious Visions and now available on Xbox Game Pass, it is finally time for our hosts to take them for a spin. Tom is a fan of both developers and Chri…
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Swing, swing from the tangles of your yarn body. Our hosts travel back in time to 2016 to experience the puzzle platformer crafted by the Swedish developer Coldwood Interactive and published by Electronic Arts. Both Tom and Chris have played their fair share of puzzle games, and both have extensive experience with platformers, but this title manage…
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Animal Well, by Billy Basso/Shared Memory came out of nowhere. For me, and I think a lot of others, the initial announcement was more of a shock that videogamedunkey had started the BigMode publishing company than excitement about the game being published. Once people got their hands on Animal Well, however, all skepticism or publicity about dunkey…
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It's vivid and you float like a noble gas. The Xbox Game Pass "Surprise Me" button has foisted another curious title upon our hosts. For this episode, they have been tasked with investigating the first-person shooter-platformer developed by Angel Matrix and published by Annapurna Interactive. In this game focused on spreedrunning, the player takes …
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Dave the Diver, despite clearly having a great character name, is not my kind of game. Mintrocket's dive-collect-sell-upgrade-dive loop is one that I'm not very motivated by, but Dave the Diver got such unanimous acclaim that I had to take note. And apparently the patrons of the show wanted me to play it as well, because it won one of the montly po…
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Where they're going, they don't need roads. Developed and published in Denmark by Flashbulb Games, this game tasks the player with building vehicles out of blocks that sure do look like the famous ones from another Danish company. We are confident that's just a coincidence! In any case, it was the Xbox Game Pass "Surprise Me" button that chose this…
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Since Nintendo has apparently decided that Wario Land is a series not worth pursuing, we find ourselves telling that familiar story where an indie developer says "ok, they're not making the game I want to play any more....guess it's up to me!". Enter developer Tour De Pizza and their love letter to Wario Land, Sonic the Hedgehog and all manner of 1…
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Watch for Yokai, defend Yorshiro. It took more than four years for Capcom to develop this action-strategy game, but it has finally been released! Like most of Capcom's newest titles, it runs off their proprietary RE Engine. Unlike those other titles, this one plays in alternating phases that shift between daily preparation and nightly action. Will …
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I am FINALLY caught up with Ryu Ga Gotoku and Sega's Yakuza/Like a Dragon franchise, and let me tell you, it feels great to play the games as they release now. This time, in Like a Dragon: Infinite Wealth, Ichiban, Kiryu and friends take on the streets of Honolulu. This episode talks about the new story, the unique logistical challenge that the non…
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Surviving another alien world, but with one less dimension. For this episode, the Xbox Game Pass "Surprise Me" button has chosen the 2D sandbox RPG developed by TARO and published by Gamera Games. With no seeming relation to the tea or the turtle, this choice further surprised our hosts by being a PC exclusive. Usually this would spell doom for Tom…
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Continuing along my journey of playing Konami and Hideo Kojima's Metal Gear Solid series, next up is Metal Gear Solid 3: Snake Eater. This is the one that is most often held up as the greatest in the series, and I can absolutely see why. It's not without flaws- it's still clunky to play and continues the trend of no Metal Gear Solid game having nor…
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Seeing things from a different perspective. The Xbox Game Pass "Surprise Me" button has challenged our hosts to really use their noggins with this selection. Developed by Pillow Castle Games and formerly known as Museum of Simulation Technology, this first-person puzzle game is all about optical illusions and forced perspective. The mechanics can b…
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Every now and then, I want to take a break from story-focused games and just play a puzzle-ass puzzle game. Geometric Interactive's Cocoon was just what the doctor ordered, from that perspective. But Cocoon's world hinted at a deeper story, one that seems inaccessible yet present, and that left me with a feeling of want, despite how great the puzzl…
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In this bonus episode, I'm joined by returning guest Charlie Young to discuss FromSoftware's Elden Ring: Shadow of the Erdtree expansion. The public feed includes roughly the first half of the episode, and all paid members at [patreon.com/realdavejackson](patreon.com/realdavejackson) will get the entire discussion. This is a full spoiler discussion…
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We once caught a fish this big! Randomly selected by the Xbox Game Pass "Surprise Me" button, this gone fishin' simulator was developed by Expansive Worlds, part of the Avalanche Studios Group. Speaking of expanding the group, Tom and Chris have brought along CJ of Player One Podcast for this episode. As a game developer himself, CJ will bring alon…
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I was convinced to try out Gris after seeing a single screenshot, but in true gamer fashion, I bought it a few years before finally playing it. It took the backlog resolutions challenge in our Discord server to finally get me to play it, and unsurprisingly, I was hooked by what Nomada Studio had created immediately. The marriage of art, music, game…
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Is this technically even a game? Developed by Open Roads Team and published by Annapurna Interactive, this walking simulator was randomly selected by the Xbox Game Pass "Surprise Me" button. As a consequence, Tom and Chris must dedicate an hour of their lives to begin unraveling the mystery centered on a skeleton in grandma's closet. Thankfully the…
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For any lover of RPGs, and especially "weird RPGs", as former guest on the show Rebekah Valentine termed them, Lisa: The Painful, by Dingaling Productions, will probably jump out at you. From its art style, non-pretty boy protagonist to its serious themes and punishing gameplay, this is not a game for the faint of heart. However, if you are willing…
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The franchise heads to ancient Egypt! This assassin sure does have a lot of creeds! There are so many, in fact, that the publisher gave up on numbering them. This particular entry is considered an action RPG and was developed by Ubisoft Montreal, though (to be fair) several of her sister studios had their hands in development as well. With a massiv…
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Sunset Visitor's 1000xRESIST came out of nowhere for me. Releasing on May 9th, 2024 meant it faced stiff indie competition on its day of release, and it wasn't until others were shouting from the rooftops that I found myself drawn to try it out (and a big thank you to Sunset Visitor and Fellow Traveler for the review code!). What I found was a stor…
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The first two attempts clearly failed. Developed and published by Robot Entertainment, this fourth(!) entry in the action-tower defense franchise was randomly selected by the Xbox Game Pass "Surprise Me" button. Following their standard procedure, Tom and Chris must spend an hour behind the controls and then decide if they will continue playing aft…
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Famously never localized for an English-speaking audience, HAL Laboratory and Brownie Brown's Mother 3 has almost become a meme at this point. So much so that I wondered if it could live up the inflated expectations that I unwittingly put on games that are unavailable or difficult to find, a kind of forbidden fruit syndrome. So I made sure to put M…
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Trade in your bullets for magic missiles. Chris is pleased that he and Tom were tasked with an atypical first-person shooter for this episode. Developed as the debut title of Ascendant Studios, former Dead Space and Call of Duty game designers have taken those gun-toting mechanics and transformed them into firing magical spells instead. Were they s…
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Fumito Ueda's trilogy of Playstation games- Ico, Shadow of the Colossus and The Last Guardian- are idiosyncratic, minimalist art pieces. The final game in the trilogy, before the unfortunate dissolution of Japan Studio, was The Last Guardian, showcasing the uneasy partnership between an unnamed boy and a large, fearsome beast named Trico. The Last …
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Is this guy's head seriously a book? For this episode, the Xbox Game Pass "Surprise Me" button has chosen the unconventional puzzle adventure game developed by Russian indie developer duo Do My Best! Our hosts step into the shoes of Etienne Quist, a writer that has lost his ability to write as punishment for his crimes. In order to free himself fro…
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From the first screenshot I saw of Roadwarden (Moral Anxiety Studio), I knew that I needed to check the game out. The art is simple, yet striking, and any screenshot will convey the quality of writing. Once I booted up the game, I found that the choose-your-adventure writing, the confident RPG mechanics and the music wrapped this into a rich total …
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Can we still call it random if Chris demands it?Determined to play a series in order, Chris has decided that this episode will focus on a certain action-adventure game developed by Ninja Theory and published by Xbox Game Studios. After being dispatched to play Hellblade: Senua's Sacrifice for an earlier episode of the podcast, Chris found his first…
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Cyberpunk 2077 has had quite a journey. From the disastrous launch, the warranted criticism, and years more work by the developers at CD Projekt Red, the game is finally in proper working condition, fine tuned into a magnificent experience. Add in the Phantom Liberty expansion, and you have some of the most compelling storytelling in AAA gaming. Jo…
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It seems bad until you consider the alternative. For this episode, the Xbox Game Pass "Surprise Me" button has selected the side-scrolling platformer with roguelite elements developed by Magic Design Studios! In this title, Death started by outsourcing the reaping of souls, but things got out of control quickly and now he finds himself buried in mo…
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Sometimes you hear about a game and you know you're going to love it. God Hand, released by Clover Studio and Capcom in 2006, is one of those games. Despite hearing about its difficulty (which was true, my hands still hurt), I loved playing this game and it deserves its resurging cult status. Now if only someone could convince Capcom that this is w…
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Sounds like you better strike... Looking for something different? The Xbox Game Pass "Surprise Me" button has delivered with this crafting game developed by the newly-minted Bontemps Games and published by the prolific Humble Games. While it looks like a side-scrolling adventure game from yester-year, this title is surprisingly free of any combat. …
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As the Legend of Zelda series has pivoted to free-flowing and creativity-focused open words, "The Zelda Formula" has fallen by the wayside, left in the memories of those who grew up with it. That's certainly the case for me, as I welcomed the change that Breath of the Wild and Tears of the Kingdom brought to the series. However, the old ways still …
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The fifth in the franchise! Who knew? The Xbox Game Pass "Surprise Me" button has put Tom and Chris behind the wheel once again, this time in Codemaster's 2022 racer. For the first time in franchise history, this model comes loaded with a story-focused career mode! Will suiting up as the curiously named Driver 22 complete the package, or will our h…
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Video games have the power to connect with players to tell stories, but have you ever considered the role that video games had in shaping your taste in music? From sports games like Tony Hawk's Pro Skater, Madden and FIFA to rhythm games like Guitar Hero, Rock Band and Fuser, and even non-licensed soundtracks like Mega Man, The Last of Us and Final…
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A fairly fishy mystery is afoot. For this episode, Tom and Chris take on the narrative adventure game developed and published by Slow Bros. The titular protagonist lives aboard a spaceship that fled Earth centuries ago seeking an idyllic new planet, but that dream died when the ship crashed on a decidedly subpar aquatic world. The chief scientist h…
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Transistor, by Supergiant Games, is an interesting game to go back to after playing Hades. You can see a lot of ideas that started here in Transistor and made their way all the way to Hades, with Transistor still being a really engaging and strategic game in its own right. I loved revisiting this game, and am glad it won the poll on Patreon to appe…
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Are they still leading the way? Well, this one is certainly a mouthful! Mattel's little toy cars and their iconic orange tracks are back, but this time in digital form in the arcade racer developed by Milestone. Dating back to the 90's themselves, this Italian game studio has put out countless SBK and MotoGP titles, so they are certainly no strange…
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Xenogears, by Square, is one of the big RPGs of this era that I wanted to check off. As a fan of the Xenoblade Chronicles games and JRPGs in general, going back to the root of the series felt like an interesting trip back through history. A few things had initially put me off, like all of the talk about an unfinished second disc and heavy use of re…
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What's the 411, home skillet? In this special episode of 1 Hour 1 Decision, Tom and Chris interview Dave Proctor, Game Director and Studio Founder of Mighty Yell. If you are keeping up with the podcast, you should recognize Mighty Yell as the developer that crafted the 90's oozing road trip adventure game The Big Con, recently featured on episode #…
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Legend of the little lizard man? For this episode, our dynamic duo investigate the cutesy platformer developed by MegaWobble and published by Playtonic Games. The developer is a tiny team, but they had big ideas... not unlike the diminutive reptilian protagonist of this colorful title. Will the trio's aspirations of making a zelda-esk experience th…
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Sometimes I try to write clever little descriptions about the games on the show, but this week's game doesn't feel like it needs it.** Baldur's Gate 3*, by **Larian Studios, excels in just about everything it sets out to do. It has impressive writing, almost unparalleled choice-based storytelling, memorable characters, a deep and engaging combat sy…
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