Will Seto and Anthony.
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Latihan aja biar byur Cover art photo provided by Nahil Naseer on Unsplash: https://unsplash.com/@nahilnaseer
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A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)
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Writers Max and Nick Folkman sit down with other writers and developers to discuss storytelling in video games.
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Inside Tailgating Spotlight covers all the elements of the tailgating lifestyle from an informative and entertaining perspective around tailgating. We discuss some tailgating tips, gear reviews, delicious recipes and sprinkle in sports and lifestyle.
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This is a weekly podcast about Revolutionary Girl Utena, hosted by Panda and Alice. If you like the show, you should support us on patreon! Banner art by Shannon Manor
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Former NFL players Michael Robinson & Nate Burleson keep it all the way real talking everything football, music, pop culture and much more.
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Birds singing over snow-capped mountains, waves crashing over sea glass and stone, the pitter-patter of rain falling over moss covered forests - these are the sounds you’d expect from Northwest Washington. They’re also the sounds being relentlessly disrupted by the roaring of Navy EA-18G Growler jets. Join Sound Defense Alliance Media Coordinator Terra Huey and Media Activist Caitlin Epstein as they guide you through this 12-episode series about the military’s harmful impacts on health, chil ...
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This is a conversational podcast created by two married nerds in an attempt to document our travels and experiences. So far we've covered 1400 miles in Japan by train, working and traveling in the UK, and various points other between Europe and Atlanta, Georgia. We generally eat and drink our way through life with stops for art, books, music, and (too often) work - but we sometimes need to remind ourselves to rein it in. Check out our photos and updates on Instagram at https://www.instagram. ...
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1
Creating a Soulslike Under the Sea with Another Crab's Treasure
57:14
57:14
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This episode is supported by Xsolla Greg Rice chats with Aggro Crab developers Nick Kaman and Caelan Pollock about their recently released undersea soulslike, Another Crab's Treasure. Together they discuss how the team got started as a game design club in college; their first commercial project in Going Under; the early ideas that led to Another Cr…
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1
Arranger: A Role-Puzzling Adventure with David Hellman, Nico Recabarren, and Nick Suttner
1:15:55
1:15:55
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This episode is supported by Xsolla Greg Rice chats with David Hellman, Nico Recabarren, and Nick Suttner of Furniture & Mattress, about their debut title as a studio, Arranger: A Role-Puzzling Adventure. Together they discuss how the team got together; the ground rules they established for the puzzle designs; decisions around scope; and how they b…
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1
Little Kitty, Big City with Matt Wood & Micah Breitweiser
1:37:07
1:37:07
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This episode is supported by: Xsolla Adam Orth chats with Matt Wood and Micah Breitweiser from Double Dagger Studio about their first tile as a studio, Little Kitty, Big City. Together they discuss how Little Kitty, Big City began as a teaching opportunity for Matt's children; the iterative nature of development and having malleable design pillars;…
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1
Sustainable Game Development with Xalavier Nelson Jr.
1:14:31
1:14:31
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Trent Kusters chats with Xalavier Nelson Jr., the studio head, writer, and creative director of titles such as El Paso Elsewhere, Space Warlord Orgran Trading Simulator, Clickolding, and the upcoming I Am Your Beast. Together they discuss Xalavier's ideas around sustainable game development such as the importance of prioritizing shipping projects o…
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1
Writers and Script Lock Podcast Hosts, Nick and Max Folkman
1:16:59
1:16:59
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Alexa Ray Corriea chats with Max and Nick Folkman. Nick is a writer at Insomniac Games and Max a writer at Riot Games who together also host the Script Lock podcast where they chat to fellow game writers. Together they discuss their ideas around writing for games; what it takes to get into the games industry; how to write for live service games ver…
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Creating Diverse Characters in Video Games with Jaclyn Seto and Christal Rose Hazelton
1:17:35
1:17:35
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Alexa Ray Corriea chats with writers Christal Rose Hazelton and Jaclyn Seto. Together they discuss the process and nuance of creating characters; the differences between creating for traditional narrative titles versus live service games; the importance of having a diverse group of voices in the writer's room; what it's like to work with a large de…
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Making Animal Well as a Solo Game Developer with Billy Basso
3:44:49
3:44:49
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Trent Kusters chats with Billy Basso about his solo-developed debut title, Animal Well. Together they discuss how the ideas and development of Animal Well first began; how he was able to work as a solo developer and the tools he created to help him along the way; how he went about designs the game's countless puzzles and animals; when he recognized…
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51
Harold Halibut with Slow Bros' Onat Hekimoglu & Ole Tillmann
1:32:12
1:32:12
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Trent Kusters chats with Onat Hekimoglu and Ole Tillmann from Slow Bros. Together they discuss the 14 year journey of their debut title, Harold Halibut; the history of the Slow Bros and how they went from college friends to a full-time game studio; the homemade photogrammetry technology they created to craft the stop-motion inspired look; and what …
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Episode Re-release: Hades with Supergiant Games' Amir Rao and Greg Kasavin
1:16:16
1:16:16
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We're on a break from new content this week, but check out one of our past episodes with Supergiant Games' Amir Rao and Greg Kasavin! Originally released in Dec 20, 2020, Amir and Greg sit down with Ted Price to discuss creating Hades, and how launching in early access helped during development, the difficult task of tuning the complex game systems…
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The Story of 'Potions: A Curious Tale' with Renee Gittins
1:16:16
1:16:16
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Adam Orth chats with Stumbling Cat CEO and Creative Director, Renee Gittins. Together they discuss her journey to game development from starting in biotech engineering to working in VR; how work began on Potions: A Curious Tale as a side project; creating games that appeal to younger audiences rather than target them; her work with the IGDA and the…
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Jaclyn Seto & Christal Rose Hazelton
1:20:15
1:20:15
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Moving on from our GDC episodes, we're back with Jaclyn (Writer at Respawn Entertainment on Apex Legends, instructor & student mentor at Vancouver Film School. Previously a Writer on RPG Puzzle Legends and Merge Tales for Microfun) and Christal Rose (previously a Writer at Respawn Entertainment on Apex Legends and an Associate Writer on Hogwarts Le…
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51
Writing for RPGs with Narrative Designer Whitney Beltrán
1:02:02
1:02:02
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Alexa Ray Corriea chats with writer and narrative designer Whitney Beltrán. Together they discuss her background in environmental law and mythological studies that led to her work writing for RPGs; what it means to write inside the Dungeons & Dragons universe; focusing on what players feel after they put the controller down; the emergence of India …
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Game Preservation with Digital Eclipse's Mike Mika
1:22:10
1:22:10
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Adam Orth chats with legendary game developer Mike Mika of Digital Eclipse. Together they discuss his long career developing titles across multiple console generations; finding his creative spark at a young age and developing his first game on a store kiosk Commodore 64; the profound influence Atari had on his life; and how game preservation is an …
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From Actor to Game Developer with Abubaker Salim
58:18
58:18
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Alexa Ray Corriea chats with actor turned game developer Abubakar Salim. Together they discuss his career including how he got his first gig in games with Ubisoft's Assassin's Creed: Origins; wanting to make his own game and starting his own studio; the lessons he learned from working with Ridley and Luke Scott that he applied to game development; …
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EP 57: Japan Part 4 - Shikoku, Matsuyama, and Karaoke
59:07
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In which we discuss our fancy sightseeing train ride, Japanese stamp books (goshuincho), beautiful rural gorges, traditional inns (ryokan), chaotic travel disruptions (and success due to helpful locals), Matsuyama, our favorite Japanese castle, oh the wonderful oranges, and a crazy night of karaoke!.Find us as Rein It In Matt and Rachel on your fav…
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Video Game and Comics Writer Evan Narcisse
1:09:49
1:09:49
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Alexa Ray Corriea chats with writer Evan Narcisse. Together they discuss his work across video games and comic books; how starting as an outsourcer helped him get his start in the industry; how outsourcing let him observe game development practices across many different studios; how his game Dot's Home explores historical practices that made home o…
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EP 57: Japan Part 3 - Japanese Art Islands and the Seto Inland Sea
55:13
55:13
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In which we discuss our journey to and around the Japanese Art Island of Noashima. Covering relaxing in onsen (baths), beginning to decipher the order of Japanese set meals, and the structure and differences of Noashima island itself, including amazing experiences and spaces by James Turrell and Tadao Ando - as well as being acutely annoyed by enti…
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In which we discuss the differences between Osaka and Tokyo, give some Shinkansen and crowd avoidance advice, talk about public transit and some highlights from the city, and spend a bunch of time considering Osaka foods and tiny bars..Find us as Rein It In Matt and Rachel on your favorite podcast app, #linkinthedublydoo, or listen directly at http…
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Making a Sci-Fi First-Person Driving Survival Game with Alex Dracott & Seth Rosen
2:17:44
2:17:44
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Trent Kusters chats with Ironwood Studios' Alex Dracott and Seth Rosen about their hit sci-fi first-person driving survival game, Pacific Drive. Together they discuss their journey including their work on AAA games; what led to them creating their own studio and the hurdles they had to jump through to get started; the origin of Pacific Drive and wh…
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Penny's Big Breakaway with Hunter Bridges and Dave Padilla
2:03:19
2:03:19
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Trent Kusters chats with Hunter Bridges and Dave Padilla from Evening Star. Together they discuss their studio's debut title, Penny's Big Breakaway. Additionally they discuss their journeys into development and how the openness of developers helped get them started; how working with SEGA helped them prepare for future projects; the importance of do…
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EP 55: Back to Japan - Flight and First Thoughts
26:16
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Where we discuss our return to Japan after 5 years, which was the original reason for us starting this podcast. We chat about the flight, tips for entry through Haneda, noodle ordering kiosks and 1000 yen bills, walking, and art..#Japan #Tokyo #travel #trains #ramen #mtfuji #art #podcast
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The Craft of Writing for Games with Insomniac Games Senior Narrative Director, Jon Paquette
1:15:38
1:15:38
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Alexa Ray Corriea chats with Senior Narrative Director at Insomniac Games, Jon Paquette. Together they discuss the craft of writing and working together on a writing team; how writers and designers collaborate to craft gameplay systems that fit within a game's narrative; and what it takes to create a dual protagonist story like that of Marvel's Spi…
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Hey hey! We're back with our second episode that we recorded at this year's GDC, and it's a doozy! In a switch from how we normally do things, we brought a grab bag of simple questions to the conference and hit up people who were free, and so y'all get to see how everyone's answers differed. In our first group, we had Ben Starr (actor, Final Fantas…
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Austin Wintory chats with Composer Lennie Moore. Together they discuss his work on the original Outcast and its sequel Outcast: A New Beginning which came recently, 25 years later; the ins and outs of the business of composing music for video games including tips for young composers entering the industry; and the profound effect Lennie had on Austi…
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Artist Niklas Åkerblad talks Ultros, Hotline Miami
1:38:42
1:38:42
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Trent Kusters chats with multidisciplinary artist Niklas Åkerblad. Together they discuss his career leading up to his newest title, Ultros, including his early love of games and illustration; the revolutionary game development scene in Sweden; the profound impact Hotline Miami had on his career; the complexity of games as expressive and technical c…
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Alexa Ray Corriea chats with Baldur's Gate 3 Actor Neil Newbon. Together they discuss his journey as an actor and the challenges he encountered that almost caused him to abandon his craft; finding an avenue for creative expression in video games including acting and directing; how social media warps expectations; and why he decided to start teachin…
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Coming to you NOT LIVE from GDC, we've got a special episode of the podcast covering SAG-AFTRA's negotiations with game studios! Duncan Crabtree-Ireland (National Executive Director and Chief Negotiator for SAG-AFTRA) and Sarah Elmaleh (Chair of the SAG-AFTRA Interactive Media (IMA) Negotiating Committee, as well as actor in titles like Helldivers …
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Katsuhiro Harada Discusses the Tekken Series, Live Events, and More
1:18:35
1:18:35
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The audio version of this interview is entirely in Japanese. To watch the subtitled version, please visit our YouTube channel. Shuhei Yoshida chats with longtime producer of the TEKKEN series, Katsuhiro Harada. Together they discuss Harada-san's journey from working at a Namco arcade to joining the development team for TEKKEN; how the series has ev…
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A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter
54:49
54:49
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Alexa Ray Corriea chats with actor Nadji Jeter. Together they discuss his journey throughout games and traditional film and television; what it's like being Miles Morales for the past decade; what it takes to bring the characters inside Marvel's Spider-Man 2 to life; and the gravity of being a part of the Marvel universe. Watch this episode on our …
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