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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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In this episode of Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal sits down with Bastian Bergmann, the Co-founder of Solsten.io. Solsten is a Consumer Insights research firm that aims to put individual players back at the core of the game development cycle. They use psychologically backed techniques meshed with traditional behavio…
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In this third episode, of Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal sits down with Kamen Brestnichki, an AI researcher and Co-founder of Martian Lawyers Club, a newly founded Indie Games Studio based out of the UK. They dive into all things AI, discussing the hype behind the AI ecosystem and the broader ramifications of AI te…
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This week I am joined by my friend, Nicholas, who is a narrative designer, artist, and founder of Essay Games. His artwork and games have been featured in Kotaku, Rock Paper Shotgun, Game Developer, Critical Distance, Unwinnable, The Washington Post, and The New York Times.His games are interesting, thoughtful, and delve deeply into human stories. …
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In this second episode of Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal sits down with Shariar Sharabi the Creative Lead at VR studio Realities.io. They delve into the VR ecosystem, the process of learning and what it means to lead. Sha's personal journey in games and endless drive for growth provide an interesting backdrop for f…
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In this episode, our host Max Louis of MLC, and freelance artist James Brady sit down to explore his journey into the world of game art. James shares how he first got into freelance work, detailing the challenges and rewards of building a career in this competitive field. We dive deep into his experiences, discussing the highs and lows of freelanci…
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In the first episode of a new series titled Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal dives into some of the key trends that are currently driving the Global Games Market alongside Devan Brennan of Newzoo. They discuss all things in Games Business and share tips for doing business in today's global games industry. Growing Pai…
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In this episode, Laura Donohue, Senior Design Researcher joins me this week to dive into the realms of user research, and how it can be used to empower and inform creativity in game dev. We talked about collecting player feedback, how to use it responsibly as well as personas and knowing how to balance vision and player desires!…
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In this episode, GDL Host Laura Donohue speaks to Jonathan Bieda about the iterative process of UX Design and how it can help teams better cater to their audience. There was also a lot of talk about meatloaf. Find Laura Donohue at https://www.linkedin.com/in/ljdonohue/ Find Jonathan Bieda at https://www.linkedin.com/in/jonbieda/https://www.jonathan…
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In this episode, GDL Host Laura Donohue speaks to Steve Stopps from Excalibur Games about all things data! Steve shares his not so secret secrets on how to leverage data to make vital game development decisions. Editor's Note: Due to technical issues, the mic sounds were too low and picked up unintended background noise, so we had to use echoed aud…
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It is the very first episode of Structured Creativity with Najmah Salam (but you can call her Naj). In this show, we'll be exploring that space between process and play and how leading figures in games and otherwise nurture and harness creativity. In this episode,Our guest is Jason Thai-Kennedy, Senior Communications Manager at Electronic Arts. We …
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Hot Takes is a new format where GDL hosts from various professional backgrounds share their opinions on the latest news and trends in the game industry. In this episode, Stuart De Ville, Laura Donohue and Oscar Clark exploring the realities of the publisher (and self-publishing) from the perspectives of a new indie dev, experience developer and a p…
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In this episode, GDL Host Laura Donohue speaks to Dr. Mark Brady from Sutherland Labs about their shared experience in games research. They discuss why research is important, what are some of the types of topics and methods they've tackled, and how to become an empathetic and effective researcher.
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In this episode, Oscar's ongoing "Podquest to learn everything about #gamedev that you never dared to ask" continues with Kristian Rivers, Founder of Adinmo. They talk about their shared history of the earliest days of mobile games and the rise of the role of ads in the ecosystem. But what has led to poor experiences using ads and why it's importan…
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In this episode, Join Tom Morgan as he interviews Daisy-may Hutton, the new GDL Host and Producer at Glowmade. Daisy shares her journey into the games industry, offering insights on entering the industry with transferable skills, pivoting your skill set from another industry to game development and what life is like as a game producer. Tune in for …
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In this episode, Oscar's ongoing "Podquest to learn everything about #gamedev that you never dared to ask" continues with PlanetPlay CEO Rhea Loucas. They talk about how games and developers strive to make real world impacts on the world around them. PlanetPlay were recently nominated in the Sustainability category of the Develop: Star Awards 2024.…
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In this episode, GDL Host Roni Yosko speaks to Aaron Ludlow, Product Director at Playstack London, about Playstack's latest success, Balatro, and their many other indie titles. They discuss how Indie Developers can prepare to find a publisher, common pitfalls, and ways the industry has changed to make indie games far more relevant in today's gaming…
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In this episode, GDL host and CEO Stuart De Ville talks with Tom Pigott, founder and CEO of Ludo.ai, about the transformative role of AI in the gaming industry. They discuss the current impact of AI tools on game development and explore their potential for growth. Tom explains how AI tools like Ludo.ai are enhancing the creative process, providing …
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In this special episode, GDL CEO Stuart De Ville and GDL Host Tom Morgan celebrate the 200th episode of the GDL podcast by diving deep into the past, present, and future of Game Dev Local. They discuss the recent rebrand from Game Dev London to Game Dev Local, the motivations behind this change, and what it means for the thriving community of game …
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Welcome to the 4th episode of Sumo Group x Game Dev Local podcast! Join Jess Rutland and Matthew Pellett as they explore the essence of cosy games. Discover what defines this charming genre, why it's so popular, and which games are must-plays across various accessible platforms. https://www.sumo-digital.com/ Wishlist Mars Horizon 2: https://store.s…
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In this episode,GDL Host Roni Yosko explores Paper Trail's beautiful, water-coloured world with Fred Hoffman. They discuss all things art related, how Newfangled Games came to be, and things their studio has learned along the way. Wishlist Paper Trail: https://store.steampowered.com/app/1889740/Paper_Trail/…
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In this special episode, we bring you interviews from Indie Developers that showcased at WASD. Hosted by Stuart De Ville.You can find the full video version of this episode by visiting: https://anchor.fm/game-dev-londonVisit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!Join Our Discord - https://www.gam…
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Welcome to the 3rd episode of Sumo Group x Game Dev London podcast!It's Halfway to Halloween!We spoke with Ross Tregenza and Dexter Prior at @SumoNottingham about their scary sound design for The Texas Chain Saw Massacre Game 😱Discover the challenges of working with IP, and maintaining tension in horror games. Follow Sumo Nottingham on X/@Nottingha…
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This podcast was originally released on 15.03.2024 by Indie Game Business (@IndieGameBusiness) channel on YouTube, and we are thankful for their permission to share it with GDL's viewers @GameDevLondon. Follow @IndieGameBusiness Original video link: https://www.youtube.com/watch?v=aG7rFCXeGUc&t=1s In this episode, Stuart De Ville, Founder of Game D…
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In this episode, GDL Host Roni Yosko explores the process of sound designing and composing music with Tomas Ortola in his new game "Goob n Balloons" along with some of Svidanza Audio's previous works. Wishlist GoobnBalloonsDX on Steam:https://store.steampowered.com/app/2279450/GoobnBalloonsDX/
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Welcome to another episode of “Have I Got Games For You?” with Alyx Jones. A show where we talk about games news, releases and everything happening in the world of video games. In this episode, Stuart De Ville, CEO of GDL and Fribbly Games, joins Alyx on a general waffle. From tackling burnout struggles to navigating platform challenges, they share…
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In this episode, GDL Host Roni Yosko explores Alyx Jones's new game "The Quiet Things" which details Alyx's life growing up based on her personal diary entries as a youth. TRIGGER WARNING: This episode briefly discusses domestic violence. Steam Wishlist "Quiet Things": https://store.steampowered.com/app/2288520/The_Quiet_Things/…
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In our new attempt at a new format, hosts Alyx and Oscar talk about the pressing issues of the day. There will be tangents along the way but in this video we will talk about the current wave of redundancies.Visit Our Website - gamedev.london/ - for meet ups, game jams, competitions and more!Join Our Discord - gamedev.london/joinFollow Us On Twitch …
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Oscar is on a podquest to learn "Everything you wanted to know about gamedev but never dared to ask". In this episode, he talks to Dima Okhrimchuk from Drope.Me, a platform that aims to connect game developers to content creators about the growing important of Micro Influencers in how we market our games. Drope.me: https://drope.me/Visit Our Websit…
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Join us on a special episode in partnership with Sumo Group. In this episode, Leon Killin & Alif Trevathan from Sumo Group employee resource community PRISM will be speaking about how you can better support your people during difficult times. https://www.sumogroupltd.com/ https://twitter.com/SumoGroup_ltd https://www.linkedin.com/company/sumogroup/…
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In this episode, GDL Host Matt Bull accompanies Danny Martin as they discuss showcasing their games at events and how that experience can guide developers towards finding an audience. Danny's game The Puppeteer: https://store.steampowered.com/app/2434000/The_Puppeteer/ https://www.instagram.com/the_puppeteer_game/Wishlist Wishlist Matt's game Slap-…
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In this episode, Oscar is on his podquest to learn "everything you wanted to know about game dev but never dared to ask", he talks to fellow GDL Podcast Host Roni Yosko (@RoniRhianic) about her work in dialogue production.You can find the full audio version of this episode by visiting: https://anchor.fm/game-dev-londonVisit Our Website - https://ww…
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In this episode, Oscar Clark (he/him) is joined by Greg Posner (he/him) of Helpshift to discuss all things customer service within the mobile and console games industry.You can find the full audio version of this episode by visiting: https://anchor.fm/game-dev-londonVisit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competit…
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In this post-GGJ special, Chris Payne (he/him) chats to Olly Rippon (he/him), lecturer at Staffordshire London University, about all the common pitfalls of scoping projects for game jams & student projects, and how best to reflect on your work.Connect with Olly and Staffordshire London Uni here:https://www.linkedin.com/in/olly-rippon-948b48128/http…
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In this special Global Game Jam themed episode, Chris Payne (he/him) chats to Dr. Rory Summerley (he/him), Game Design & Development Course Leader at London South Bank University, about team size, stucture, and communication for game jams and beyond...This is the first of a few episodes with collaborators from UniJam, who are working with GDL for t…
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Roxanne Marshal (she/her), Marketing Communications Lead at Riot, Stuart De Ville CEO at GDL & Creative Director at Fribbly Games.In this episode, Roxanne and Stuart talk about the challenges, and joys, of showing up as your authentic self. Hear how the Games industry offers its own challenges, how to overcome them, and what it means to be authenti…
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In this episode, our very own CEO Stuart De Ville and industry legend Oscar Clark discuss starting an indie dev studio, and some strategies involved in running a games start-up. From where to start, to managing expectations, and managing people, to how you might set out forming a team and many of the hard decisions you need to make when just starti…
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In this episode, we meet the new Directors at GDL, introduced by our very own CEO Stuart De Ville. Meet Hannah George, Marketing Director and Imogen Wood, Community Director, and hear about all the things planned for 2024. Well, that which we can discuss, because we have some big, secret plans for you all!If you're reading this and it's early Jan 2…
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In this podcast episode, Oscar continues his podquest to "learn everything you wanted to know about #gamedev but never dared to ask" by talking with Tom Pensrose of Multiplayer Wizards. Visit Our Website - www.gamedev.london - for meet-ups, game jams, competitions and more!Join Our Discord - gamedev.london/join…
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In this episode, Chris and Miguel discuss the surge of interest in the open-source game engine Godot and the future of this ambitious community project.Visit Our Website - https://www.gamedev.london/ - for meet ups, game jams, competitions and more!Join Our Discord - https://www.gamedev.london/join
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Roxanne is joined by award-nominated Senior Talent Acquisition Partner Sara Machado to talk about the very large elephant in the room in our industry, layoffs. Join us to talk about preparing for the worst, how to pick yourself back up after redundancy, and how to feel more empowered as someone new to the gaming industry or aspiring to join it. Vis…
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In this episode Oscar Clark, GDL Host and Fundamentally Games Publisher, chats with GDL Founder Stuart De Ville who is also Founder/Game Designer of Fribbly Games about some of the dynamics between Developers and Publishers, preparing for pitching and what these relationships look like.You can find the full audio version of this episode by visiting…
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Roxanne is joined by Socially's Imogen Wood to talk all about Game Communities. What makes them different (and more demanding) than others? What absolutely not to do. And how to grow and manage a community with a small team. Visit Our Website - ⁠gamedev.london⁠ - for meet ups, game jams, competitions and more! Join Our Discord - ⁠gamedev.london/joi…
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Join host Roxanne Marshall and guest Elisabeth Sivertsen to talk about what accessibility means, who's doing it well- and maybe not so well, how indie studios can prioritise accessibility functions, and what's in store for the future of Games Accessibility. Visit Our Website - gamedev.london - for meet ups, game jams, competitions and more! Join Ou…
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