Dining with Dragons is a roleplaying podcast from a group of friends who get together each week to have dinner and play some games such as Dungeons & Dragons. One day we decided to start recording our sessions and we liked what we heard, so now we have begun editing them and putting them online for others to listen to. We hope that you enjoy listening to them just as much as we enjoyed making them. Follow us on Twitter @DiningDragons to get the latest announcements.
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A deal is struck with Walden Krane, the Magistrate of Winnowing Reach, to get a writ of passage for the Birdfolk Council. Tranquil Fields Tense by Alexander Nakarada Link: https://filmmusic.io/song/5771-tranquil-fields-tense License: https://filmmusic.io/standard-license Tranquil Fields Peaceful by Alexander Nakarada Link: https://filmmusic.io/song…
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The group continues their search for the Corvum researcher, Kenna, in the slime infested caves. The North by Kevin MacLeod Link: https://filmmusic.io/song/4499-the-north License: https://filmmusic.io/standard-license Rising Tide (faster) by Kevin MacLeod Link: https://filmmusic.io/song/5028-rising-tide-faster- License: https://filmmusic.io/standard…
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The story of the Humblewood continues in the marsh town of Winnowing Reach. Music and Sound Attributions: The North by Kevin MacLeod Link: https://filmmusic.io/song/4499-the-north License: https://filmmusic.io/standard-license Tavern Loop One by Alexander Nakarada Link: https://filmmusic.io/song/6282-tavern-loop-one License: https://filmmusic.io/st…
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The humble origins of our Humblewood campaign written by the Deck of Many. Music and Sound Attributions: The North by Kevin MacLeod Link: https://filmmusic.io/song/4499-the-north License: https://filmmusic.io/standard-license Adrenaline In My Blood by WinnieTheMoog Link: https://filmmusic.io/song/6088-adrenaline-in-my-blood License: https://filmmus…
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Just a brief announcement about our plans now that City of Splendors Season 1 has completed.
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The exciting season 1 finale of City of Splendors and the end of the Waterdeep Dragonheist campaign.
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With the location of Neverembers treasure burned into Khajits mind; the gang is sent to secure its location to prevent it from falling into the wrong hands.
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Arzin and Khajit are in hot pursuit of the Drow who have the Stone of Galorr. With the rest of the party unavailable, will they be able to survive the encounter if they catch them?
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The gang heads to the last known location of the Stone of Golorr, the abandoned wizards tower!
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Khajit contacts the Harpers to let them know the fate of Twin Beard and the gang tries to find a new lead on the location of the real Stone of Golorr.
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With the Stone of Golorr in hand the party has to figure out who they can trust with its safe keeping.
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The gang handles the Mechanical Beholder before continuing their search for the Stone of Golorr.
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The gang continues their search for the Stone of Galorr in one of the Xanathar Gangs sewer hideouts.
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The gang is hot on the trail of the Stone of Golorr!
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The gang decides its time to find the Nimblewright by combing the entire city with the Nimblewright detector.
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