A podcast about tabletop games by Paul Tevis.
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So long and thanks for all the fish.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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My thoughts on the Mouse Guard RPGIntro by Chris Engler of Wapcaplets, bumpers by Mick Bradley of Canon Puncture and by Kim and Tim of Return to Northmoor.--PaulDiscuss this episode in the HG,WT forum
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My love for Dominion, explained and explored.Intro by Rich Rogers of Canon Puncture.--PaulDiscuss this episode in the HG,WT forum
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The GenCon stack and RinCon plansIntro by Sean Nittner and Justin Evans of Narrative Control.--PaulDiscuss this episode in the HG,WT forum
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The ENnie Awards and the Summer RevolutionIntro by Kevin Weiser of The Walking Eye.--PaulDiscuss this episode in the HG,WT forum
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Good Omens Mini-Con and the ENnie AwardsIntro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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A Penny For My ThoughtsIntro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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Table Chatter in RPGs, inspired by the Mouse Guard RPG.Intro by Ogre of Stabbing Contest.--PaulDiscuss this episode in the HG,WT forum
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After-Action Report for Gamex 2009.Intro by Rich Rogers of Canon Puncture.--PaulDiscuss this episode in the HG,WT forum
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Context, Subtext, and Being "On the Nose" in RPGs.Intro by Frasier, Chris, Chuck, and David from The Accidental Survivors.--PaulDiscuss this episode in the HG,WT forum
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Using the play environment in RPGs.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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Montsegur 1244 reviewIntro by Chris Engler of Wapcaplets.--PaulDiscuss this episode in the HG,WT forum
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Thoughts on the Freeport Companion for 4e announcementIntro by Daniel Perez of The Gamer Traveler.--PaulDiscuss this episode in the HG,WT forum
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Failure and forward progress in RPGs.Intro by Sean Nittner and Justin Evans of Narrative Control.--PaulDiscuss this episode in the HG,WT forum
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Battlestar Galactica board game reviewIntro by Frasier, Chris, Chuck, and David from The Accidental Survivors.--PaulDiscuss this episode in the HG,WT forum
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Making conflicts matter, inspired by our current Primetime Adventures game.Intro by Kim and Tim of Return to Northmoor.--PaulDiscuss this episode in the HG,WT forum
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Further thoughts on story and structure, inspired by Peter Rogers.Intro by Joe of The Podgecast.--PaulDiscuss this episode in the HG,WT forum
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Further thoughts on the role of structure in stories.Intro by Frasier, Chris, Chuck, and David from The Accidental Survivors.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 12Thoughts on stories and structure in roleplaying, inspired by Jesse Burneko.Intro by Mick Bradley of Canon Puncture.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 11Pretense vs. Agenda in RPGsIntro by Sean Nittner and Justin Evans of Narrative Control.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 10Notes on TribuneIntro by Daniel Perez of The Digital Front.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 9Notes on A Dirty WorldIntro by Chris Engler of Wapcaplets.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 8Notes on A Flower for MaraIntro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 7Reflections on my roleplaying in 2008Intro by Rob Bohl of The Independent Insurgency.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 6My favorite new RPGs from 2008Intro by Daniel Perez of The Gamer Traveler.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 5My favorite new board games from 2008Intro by Joe of The Podgecast.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 4My favorite board games from prior years that I played for the first time in 2008Intro by Doug Garrett of Garrett's Games and Geekiness.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 3SticksIntro by Frasier, Chris, Chuck, and David from The Accidental Survivors.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 2StakesIntro by Sean Nittner and Justin Evans of Narrative Control.--PaulDiscuss this episode in the HG,WT forum
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The Twelve Days of HG,WT: For A Few Games More-mas: Day 1IntroductionIntro by Mick Bradley of Canon Puncture.--PaulDiscuss this episode in the HG,WT forum
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Notes on the RansomIntro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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Thoughts on and experiences with Jeepform games.Intro by Mick Bradley of Canon Puncture.--PaulDiscuss this episode in the HG,WT forum
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Observations on worker placements, inspired by Caylus, Pillars of the Earth, Stone Age, Tribune, and Agricola.Intro by Doug Garrett of Garrett's Games and Geekiness.--PaulDiscuss this episode in the HG,WT forum
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False choice and flexibility in wargames, inspired by Air Assault on Crete and Fast Action Battles: The Bulge.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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Self-reflection on play preferences in RPGs.Intro by Rob Bohl of The Independent Insurgency.--PaulDiscuss this episode in the HG,WT forum
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Play procedures and reference sheets in RPGs, and announcement of the HG,WT Ransom Experiment.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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Thoughts on player-level and in-fiction stories, inspired by D&D 4e.Intro by Itamar Weisberg of Hamishakia.--PaulDiscuss this episode in the HG,WT forum
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Thoughts on conventions, inspired by the West Coast Meeple Fest and GenCon.Intro by Doug Garrett of Garrett's Games and Geekiness.--PaulDiscuss this episode in the HG,WT forum
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First thoughts on Dungeons & Dragons 4th Edition.Intro by Rob Bohl of The Independent Insurgency.--PaulDiscuss this episode in the HG,WT forum
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For more, visit the iTunes Store, our feed, or our publisher page at DriveThruRPG.com.--Ryan and Paul
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After Action Report for Origins 2008.Intro by Ryan Macklin of Master Plan.--PaulDiscuss this episode in the HG,WT forum
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Last Night On Earth, Sons of Liberty, and A Long-Expected Party 0:34 - On this birthday episode, I've got a double feature of reviews as my present to you. 1:20 - If you like board games, head on over to BoardGamePodcasts.com. 1:30 - Last Night on Earth is zombie movie board game that reminds me fondly of Buffy: The Vampire Slayer and fixes many of…
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"The Group" and RPG DesignInspired by a whole mess of stuff.Have Games, Will Travel is supported by DriveThruRPG.com.--PaulDiscuss this episode in the HG,WT forum
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Age of Gods and Reflections on My Board Gaming Life 0:36 - Here I am. Let's talk about board games. 1:10 - The guys from Canon Puncture say hello. 1:21 - Age of Gods, from Asmodee Editions, only looks like a war game. In reality, it's a game of decreasing resources and increasing information. 22:20 - When this podcast gets lonely, it goes to visit …
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Agility + ResourcesInspired by episode 5 of the Green Ronin Podcast.Have Games, Will Travel is supported by DriveThruRPG.com.--PaulDiscuss this episode in the HG,WT forum
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Burning Empires 0:33 - This "bonus-sized" episode is all about one of the most exciting RPGs I've played in years: Burning Empires. 1:31 - Have Games, Will Travel is supported by DriveThruRPG.com. 1:51 - I start off with an overview of the game, world design, and character creation. 25:14 - Mel White from Virtual Play gives me chance to catch my br…
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Have Master, Will Plan #1 with Ryan Macklin, part 1 0:34 - A few weeks ago, at the second Nerdly Beach Party, I recorded a conversation with Ryan Macklin (of the Master Plan podcast) that we've both decided to release. 2:10 - This show is part of the Gaming Broadcast Network. 2:16 - There's a bit of silliness at the beginning, including Ryan naming…
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Reign and the Relationship between Narration and Mechanics 0:37 - I'm here today to talk about an RPG I've played recently some thoughts on a unique feature of roleplaying games. 1:22 - This show is a part of the Gaming Broadcast Network. 1:28 - Reign, by Greg Stolze, is a One Roll Engine game set in an extraordinarily fantastical world. I had the …
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In Memoriam: E. Gary Gygax--PaulDiscuss this episode in the HG,WT forum
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Delta Green and Ticket To Ride Switzerland and 1910 Expansions 0:37 - I'm coming down with a cold, but I want to talk about some games I've been looking at in the last few months before too much time goes by. 1:35 - This show is part of the Gaming Broadcast Network. 1:43 - Delta Green is a classic 1990s campaign framework for Call of Cthulhu, as de…
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