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In 1993, electronics giant Panasonic released the 3DO Interactive Multiplayer, more commonly referred to as just 3DO. At the time, this 32-bit gaming console was a huge leap over competing consoles like the SEGA Genesis and Super Nintendo, both 16-bit machines. Using CD-ROM instead of cartridges, and positioning itself as a true multimedia component for your home entertainment set-up, the 3DO was, in many ways, ahead of its time. Although it was always doomed to fail, it remains a beloved pa ...
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Welcome creatives! These are discussions, thoughts, case studies, interviews, and lessons about how our creativity relates to life. The host, Mr Benja, is a former video game programmer / designer for Rockstar Games, Sony Santa Monica, The 3DO Company, and others, as well as a fine artist. -- Be sure to check out the website for more.
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Retro Game Club is a podcast about retro gaming with a focus on programming, emulation, and projects you can do at home. Each episode, we will have two games you can play with us and give us feedback before the next episode. We will also have a topic or project of the week that will be the focus of the conversation.
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In this episode, we sit down with the Peter Scott, a developer who has left his mark on some of the most intriguing projects in gaming history. From his early days coding on the VIC-20 and BBC Micro to his groundbreaking work at TierTex and Psygnosis. We hear the story behind the cancelled Waterworld game for the 3DO and PlayStation, and the impact…
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Season 6 Episode 18 Episode 181 News Emulation / hacks / translations / homebrew games GTA 3 Is Being Ported To Dreamcast, The Console It Was Originally Developed On Doom running on things Playing Doom on a volumetric display is the coolest thing you'll see today New Doom Cheat Code Surfaces After 27 Years Other odd or interesting things Wizardry c…
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This week, we bring you an all star panel with legends from Rare Ltd and Core Design! Hear first-hand accounts from Heather Stevens, Kev Bayliss, Chris Marlow, and Paul Machacek as they reveal how the industry transitioned from 2D to 3D graphics and worlds in the mid 90s, resulting in classics like Tomb Raider and Golden Eye 007 for the PlayStation…
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Welcome to ARG PRESENTS 301! This time out, we'll be taking a look at the Spectravision / Spectravideo computers and games! I'm talking SV 318, 328, AND 728! If you don't know what the heck those are..neither did we! Tune in and find out!🏆 Please check out our Patreon to support The Coco Show and our other wacky endeavors!https://www.patreon.com/Th…
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We catch up with Jason Lindsey, better known as 'Metal Jesus Rocks' – a YouTube sensation and former Sierra On-Line employee. We hear about his recent reunion with the legendary Sierra team, reminiscing about the glory days of one of the most iconic companies in PC gaming history. Jason shares behind-the-scenes stories from his time at Sierra, from…
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Season 6 Episode 17 Episode 180 News Hardware FlippyBird Connects Four WaveBirds To Your GameCube At Once Atari 7800+ MakeMhz v1.6.1 Emulation / hacks / translations / homebrew games Sega Genesis Is Finally Capable Of SNES-Style Transparency Effects Thanks To Clever Modders NESMaker shows off version 5, is getting renamed, and announces SNES tools …
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Welcome to an ARG Presents Special Feature! This week, myself and THE BRENT had the honor of chatting with Dean Bent! Dean is a rags to riches story in the gaming business. From starting out working the phones at US Gold to Game Testing at Rage to QA work on the N-GAGE! This man worked for companies like Eidos, Code Masters, Rovio, and more! He's h…
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This week, we’re honoured to be joined by the legendary Japanese composer Yoko Shimomura, the musical genius behind some of the most iconic video game soundtracks of all time including Street Fighter II, and the enchanting melodies of Kingdom Hearts. We explore her incredible career and the creative process behind these timeless scores. Recorded li…
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Well, it's been over 6 years in the making, but WELCOME to BIG Episode 300 of ARG Presents. Join Amigo Aaron and THE BRENT as we ponder what the hell we've been doing with out lives for the last six years. We talk about the show start with our buddy John "Boatofcar" Shawler. We get into the technical challenges for people with no experience, skill.…
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Season 6 Episode 16 Episode 179 News Emulation / hacks / translations / homebrew games New budget, entry level Genesis/Mega-Drive flash cartridge, the OpenED, launches from Everdrive creator Krikzz; goes open-source Homebrew Genesis/Mega-Drive game Hayato’s Journey finishes development; now available to download for free ROMhacking.net Moves to New…
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This week, we welcome the awesome Kim Justice back to the podcast, as she reveals her latest passion project – Arcade Decades: 80s Edition. Known for her love of the Amiga, Kim also has a deep-rooted passion for the 80s arcade scene, which many argue was the golden age of gaming. In this episode, Kim takes us on a nostalgic journey through her new …
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This week on the podcast, we chat with John Szczepaniak, author of ‘The Untold History of Japanese Game Developers.’ John shares his journey documenting previously untold these stories, interviewing legends like Ryuichi Nishizawa and Kouichi Yotsui. And some insights from developers behind classics like Streets of Rage 2, Illusion of Gaia, and Meta…
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What happens when an EPIC toy company dips it's toes in the ELECTRONIC GAMING POOL?!? Insanity, that's what! Join Amigo Aaron and THE BRENT as we look at the ENTIRE LINE of Mego Corporations Mini-Vid Handheld games! We GIVE YOU EVERYTHING WE GOT! Don't expect much, but still...FUN! --- Support this podcast: https://podcasters.spotify.com/pod/show/a…
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Season 6 Episode 15 Episode 178 Rob & Hugues discuss 3DO Magazine, July 1996! This is a special episode, recorded much earlier to accommodate down-time. Enjoy! Game Club Link Tree Retro Game Club Discord server Bumpers: Raftronaut , Inverse Phase Threads, Facebook, Twitter, Bluesky, and Instagram managed by: Zach Email us: email@retrogameclub.net =…
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This week, we're joined by Andy Hertzfeld, a key figure behind the creation of the original Apple Macintosh. He shares fascinating insights into the team dynamics, the impact of Steve Jobs' infamous "reality distortion field," and the story behind Apple's iconic 1984 Super Bowl commercial. We also delve into his post-Apple ventures, including co-fo…
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In this week's episode, we chat to the legendary Mike Wilson, the business mind behind id Software's biggest titles like Doom and Quake. From his early days revolutionising multiplayer gaming with DWANGO to founding iconic companies like Ion Storm, Gathering of Developers, and Devolver Digital, Mike shares insider stories and reveals the secrets be…
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Captain Power was a kids show from 1987 with one goal: SELL TOYS! But it ended up being so much more! Technically innovative, a show featuring such generic-sounding characters as Lord Dread and Captain Power was actually sophisticated, well acted, well written, and THOROUGHLY HATED by it's critics. Come join the boys for the tale of a kids live act…
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Season 6 Episode 14 Episode 177 News Hardware MiSTer FPGA Now Supports The Sinden Light Gun Project Stellar (MakeMHZ) will soon have a 256mb XBOX upgrade. An all-in-one retro gaming console system, using the Raspberry Pi CM4 embedded computer module. Emulation / hacks / translations / homebrew games RetroAchievements Now Supports GameCube! Someone …
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This week, we chat with Bart van den Akker, the man behind one of Europe’s largest retro computer collections at The HomeComputerMuseum in the Netherlands. Learn about the unique features and challenges of maintaining and restoring vintage machines, including the day when a 6-meter truck delivered the world's largest PC-Games collection. Bart share…
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This week we sit down with industry legends Mark Webley and Gary Carr! From Gary's start at Palace Software working on the classic Barbarian, to Mark's entry into Bullfrog, working on classics like Syndicate, Theme Park and Theme Hospital. Plus, how they continued this legacy with the making of Two Point Hospital and Two Point Campus. Contents: 00:…
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Welcome to ARG Presents 297! This week I, Amigo Aaron picks BOTH games! I've decided to explore the Sega System 32 Arcade PCB. I'll be playing Spider-Man: The Video Game. THE BRENT will get to play a game I've NEVER heard of until this week, and it's a fighting game. Enjoy the fun of Dark Edge.🏆 Please check out our Patreon to support ARG Presents …
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Season 6 Episode 13 Episode 176 News Hardware Completing the Apple IIc Upgrade Experience Sega's Cancelled Neptune Console Is Getting Revived In FPGA Form Emulation / hacks / translations / homebrew games Sony Is Developing PS3 Emulation For "Select" Titles On PS5 Doom running on things Complete Doom FX SNES Source Code Other odd or interesting thi…
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This week we’re joined by fellow podcaster, author, and huge Amiga fan, Paul Driscoll, AKA The Drisk. Paul is the host of the RGDS podcast and the author of several incredible free books on retro gaming. We chat about his new book, "Amiga Top 50 Games: Book One - 50 to 26". We explore what made the Amiga such a standout machine, relive classic game…
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This week, we chat to Darlene Lacey, a trailblazer in game design and narrative development. Starting with her early experiences in arcades and her passion for story writing, Darlene shares her fascinating journey into the world of Advanced Microcomputer Systems. Learn about her pivotal role in the creation of iconic games like Dragon's Lair and Sp…
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It's the Gaming Life of Dean Bent this week on ARG Presents 296! Who's Dean Bent you ask?!? FIND OUT as we delve DEEPLY into a career spanning from U.S. Gold to Code Masters to NVIDIA! Join Amigo Aaron and THE BRENT as we check out two of the games Dean toiled on - Go Go Beckham on the Gameboy Advance and Striker Pro 2000 aka UEFA Striker!Get your …
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Season 6 Episode 12 Episode 175 News Hardware GABE - THE ULTIMATE BLUETOOTH GAMING DEVICE FOR THE APPLE II, SERIOUSLY. Emulation / hacks / translations / homebrew games You Can Now Play The Original Fallout On 3DS 26 Years Later, Sega Classic Burning Rangers Gets A Two-Player Mode Mario Builder 64 Other odd or interesting things Insanely Rare Sonic…
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This week, we hear the fascinating career of Ian Oliver as he shares insider stories from founding Real Time Games Software, including the development of the groundbreaking Carrier Command and creating development systems for Sega. From the humble beginnings of 3D Tank Duel on the ZX Spectrum to navigating the complexities of the Sega Dreamcast era…
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This week, we chat with Randell Jesup, former Senior Software Engineer at Commodore Amiga Inc. From his pioneering work with 80's online gaming platform PlayNET and the revolutionary Amiga OS. Discover how PlayNET evolved into Quantum Link and AOL, the challenges of developing high-performance drivers, and the innovative spirit that drove Amiga's s…
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Season 6 Episode 11 Episode 174 News Hardware Z80 discontinued after 50 years SummerCart64 Dance Dance Revolution Classic Mini Will Be Available for Public Emulation / hacks / translations / homebrew games Finally, You Can Play Tetris On The Side Of A 7-Eleven Slurpee Cup! This N64 Controller Can Play The Entire Game Boy Library Nintendo World Cham…
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This week, we chat with legendary game developer David Jones, the creative mind behind the iconic Magic Knight series. David delves into the fascinating history of creating some of the most beloved 8-bit adventure games of the 1980s, from his innovative use of the TRS-80 Model III for Spectrum development to developing the storytelling and gameplay…
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We sit down with Paul Hartnoll of the legendary electronic duo Orbital. Paul takes us on a nostalgic journey, sharing his first gaming experiences and the early home systems that sparked his passion for technology. Plus the impact of Orbital's music featuring on classics like Wipeout, Test Drive 4 and creating music on the Atari ST. 00:00 - The Wee…
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This time out on BIG episode 294, join THE BRENT and Amigo Aaron as we take a look at Link Cable Games - games you play with a pal or pals using the unbridled POWER of 2 or more machines. First, we chat about our personal history of playing linked up games, then it's game time! Both our offerings this week come from the MIGHTY GBA aka the Gameboy A…
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