Arash Keshmirian and Eli Hodapp come together to bring you a bi-weekly look at the games industry from an insider perspective.
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In which Arash ( @akgfx ) and Kevin ( @renderpaz ) discuss apps while sharing a drink.
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Arash Keshmirian and Eli HodappBy Arash Keshmirian and Eli Hodapp
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Arash Keshmirian & Eli HodappBy Arash Keshmirian and Eli Hodapp
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Arash and Kevin talk about the new Amazon Fire TV thingie, and also dive into Supercell’s new Boom Beach.By Arash Keshmirian and Kevin Pazirandeh
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Arash and Kevin wrap up GDC, UDK, Oculus, and talk a bit about Smash Hit. Beer: Einstöck Icelandic White AleBy Arash Keshmirian and Kevin Pazirandeh
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Arash and Kevin discuss (mostly guess) at the self-removal of Flappy Bird from the App Store, and also do a quick review of the highly-popular Threes.By Arash Keshmirian and Kevin Pazirandeh
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This week Arash talks about the surprise launch of TowerMadness 2, trademarks, Android taxes, and Kevin and Arash review Castle Doombad. Here’s the Link to the Quora I mentioned on taxes. Beer: Mission Street HefeweizenBy Arash Keshmirian and Kevin Pazirandeh
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Arash and Kevin review the Christmas season, and talk about Tiny Thief in the context of Premium Games and IAP monetization. Beer: Ninkasi Brewing Company’s Total Domination IPABy Arash Keshmirian and Kevin Pazirandeh
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Walled Garden Weekly is back! Arash and Kevin discuss what’s been going on since WWDC, consoles, Android, recently-played games, and a bit of a conversation about freemium. Beer: Stone IPABy Arash Keshmirian and Kevin Pazirandeh
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Arash and Kevin finally continue WGW from WWDC with a special guest, James Vaughan, creator of the hit game, Plague, Inc. Beer: Anchor Liberty AleBy Arash Keshmirian and Kevin Pazirandeh
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This week, Arash and Kevin take on Nimblebit’s Nimble Quest. Beer: Lagunitas Maximus AleBy Arash Keshmirian and Kevin Pazirandeh
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This week we present WGW LIVE at GDC 2013. Our guests are Eli Hodapp, Editor in Chief of Touch Arcade, and Keith Shepherd from Imangi Studios, creators of Temple Run. We discuss our views on various aspects of Freemium. Beer: Anchor SteamBy Arash Keshmirian and Kevin Pazirandeh
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This week, Arash and Kevin take a look at Vlambeer’s Ridiculous Fishing.By Arash Keshmirian and Kevin Pazirandeh
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This week, Arash and Kevin take a crack at the free-to-play racing game, Real Racing 3. Beer: Old Rasputin Russian Imperial StoutBy Arash Keshmirian and Kevin Pazirandeh
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So this week, we thought it might be fun to play Candy Crush for the first time, right on the podcast. It didn’t turn out as we expected, but we think it was a neat show.By Arash Keshmirian and Kevin Pazirandeh
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This week Arash and Kevin talk about Real Racing 3’s shift to freemium and the associated backlash, and also discuss Earn to Die. We open into a dialogue about what makes a good Premium and Freemium game.By Arash Keshmirian and Kevin Pazirandeh
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This week, Arash and Kevin dig into messages and questions we’ve received, and answer some questions from our listeners. Beer: Lagunitas IPABy Arash Keshmirian and Kevin Pazirandeh
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We are back! This week, Arash and Kevin talk about GDC, THQ, Homeworld, Momonga, and Temple Run 2. Our session of Walled Garden Weekly: LIVE was approved by GDC, and we will be presenting at the conference in late March. Drink of the week: Crispin’s The Saint Cider (thanks David Marsh!)By Arash Keshmirian and Kevin Pazirandeh
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Arash and Kevin talk this week about the super-popular Clash of Clans from Supercell, then discuss paymium and freemium as factors in game design, and last we get an update from Kevin on Zombie Highway Android.By Arash Keshmirian and Kevin Pazirandeh
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