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Stuart Bray and Todd Debreceni talk makeup effects and prosthetics. If you like rubber monsters, prosthetics and gore then you can listen, learn and suggest new episode subjects. Todd is author of 'Special Makeup Effects For Stage And Screen', what many consider to be the modern makeup FX bible. Stuart Bray is a working makeup FX artist with many years experienc. Credits include 'Saving Private Ryan', 'Shaun of the Dead', 'Dr Who' and more recently 'Game of Thrones' and 'Dr Strange'. Email u ...
 
Eighty-one eleven is hosted by visual effects artist and VCUarts Professor Matt Wallin, V.E.S. (also co-host of FX Guide's VFX Show podcast). Each episode is a conversation with a guest who worked at George Lucas' Industrial Light and Magic during its 40+ year history. Guests discuss their journeys and career paths, and how working at ILM changed them. New episodes every Monday.
 
This is a podcast with a difference where all the guests are from the world of alternative performance; burlesque dancers, illusionists, fetish acts, drag queens, character acts, circus clowns, sword swallowers & special FX make up artists. I'm your host Jeff Downs, character comic and budding drag artist and want you to join me on a journey through the world of the 'funny peculiar!'.
 
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.
 
Allan Morrow (UK) is a name which has become synonymous with the worldwide Trance community, this talented DJ & producer from the United Kingdom has spent years perfecting his production talents and in turn his music has received support from various high profile DJ’s such as Armin Van Buuren, Simon Patterson & Aly & Fila amongst many more. Allan first got immersed in Electronic Dance music by a visit to the clubbing capital of the world Ibiza; a trip to the legendary Amnesia for Cream follo ...
 
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This week’s podcast guest is a true visionary in the CG world. Ash Thorp came from a humble background and perfected his artistic skills via a year-long stint at film title specialist Prologue. Since then, he's contributed to Ghost in the Shell, Ender’s Game and Captain Marvel, while pursuing his love for cinema via personal projects including Ghos…
 
Dave Carson joined ILM in the late 1970's to work on the original Empire Strikes Back as a model maker and storyboard artist. That initial job opportunity developed into a full-time position where Dave went on to work on numerous films including; Dragonslayer, Return of the Jedi, Star Trek 3, Goonies, Enemy Mine, Young Sherlock Holmes, Willow, Witc…
 
Rod Maxwell is a bit of a Renaissance man, and the more we talked the more you can see how wearing many hats has informed his approach. Of late, Rod has become known for his fusion of digital techniques with practical outcomes. Looking at his Instagram, you can see trailblazing work with 3D printed moulds, scanning lifecasts and moulds and using th…
 
Christian Debney’s incredible career began awesomely and has only become more awesome: his first job was building lightsaber props for Star Wars: Episodes I and II. After learning 3D for his own short films, he created VFX for Farscape, directed music videos, made animations for the London 2012 Olympics Opening Ceremony, set up a VFX firm and secon…
 
Download the tutorial here ▶ https://allanmorrowstudios.com/trance-music/trance-transitions-automation-ableton-live/Welcome to the next episode in the Ableton live series!In this tutorial ill be going over the transitions and the automation parameters that I use to create seamless and impactful transitions. I’ll be going over every transition in de…
 
Download the tutorial here ▶ https://allanmorrowstudios.com/trance-music/trance-sound-design-tutorial-trance-pads-sylenth1/Welcome to the second Sylenth1 Sound Design Tutorial.In this tutorial, I will be showing you how to create your own Trance Pads sounds from scratch. I’ll be going over in a great amount of detail the different types of Trance P…
 
Download the tutorial here - https://allanmorrowstudios.com/trance-music/progressive-trance-intro-plucks-stabs-tutorial-1-hrs-25-mins/Allan Morrow – Progressive Trance Intro Plucks & Stabs Tutorial In this episode, we will be going over the elements that are going to keep the intro interesting and moving forward. This will be the intro plucks and s…
 
Adam has become well known for his miniature and smaller-scale work which has both great expression as well as high levels of detail, and even developed a material which allowed such tight detail for miniatures called Cx5. The man has done a lot of things and has worked many jobs - let's be clear his feet are on the ground and he knows what hard wo…
 
Watch the tutorial here - https://allanmorrowstudios.com/trance-music/trance-breakbeat-tutorial/Welcome to the AM Studios Trance Breakbeat tutorial!Having a breakbeat section like this in your Trance tracks can really bring a unique section to your track and can keep it from sounding repetitive and boring. With this, you can completely change the d…
 
Download the tutorial here - https://allanmorrowstudios.com/trance-music/trance-sound-design-trance-bass-sylenth1/Welcome to the first Sylenth1 Sound Design Tutorial.In this tutorial, I will be showing you how to create your own trance bass sounds from scratch. I’ll be going over in a great amount of detail the different types of Trance basses such…
 
Andrew Murdock is a man of many talents. His career began in a recording studio, alongside Chris Isaak, and he went on to join Mondo Media to work on gaming projects including The Daedalus Encounter and Westwood’s Blade Runner. After founding his company, Lots of Robots, he created his own short films, beginning with “Rocket Pants,” while producing…
 
Mary Payne started her career as an intern at Skywalker Sound working with Randy Thom. She later came to ILM and worked her way up from computer graphics production assistant to lighting technical director. Today she lives, most of the time, in mainland China working with BASE where she recently wrapped up work on their feature animated film, Wish …
 
Over the past 30 years, Habib Zargarpour has helped create some of the most innovative and iconic VFX shots in cinema and pioneered virtual production. Beginning with The Mask’s eye-popping protagonist, Habib went on to instigate Twister and The Perfect Storm’s freak weather conditions, race pods for Star Wars: Episode I – The Phantom Menace and us…
 
This week’s podcast guest is Robert Durnin, a talented and agile technical director who can turn his hand to just about anything. He’s perfected pipelines for movies including Pan’s Labyrinth, The Mist, The Amazing Spider-Man and Tron: Legacy, and polished in-engine cinematics for Batman: Arkham Origins and Crysis 3. He's also helped build content …
 
Ed Kramer started his movie and television career using an analog video computer called Scanimate, and later worked as a sequence supervisor at Industrial Light & Magic. His film credits include: The Mummy, Galaxy Quest, The Mummy Returns, Star Wars Episode 1: The Phantom Menace, Star Wars Episode II: Attack of the Clones, The Lost World: Jurassic …
 
Intopolis aims to turn video game conventions on their head. Players assume the role of an art historian from the distant future, tasked with finding patterns in detailed, otherworldly artworks. In this podcast, the extraordinary talent behind the game, Kirsten Zirngibl, gives a fascinating glimpse into how she’s translated her imagination into a t…
 
In a little over a year, Mondlicht Studios has made a global name for itself in CG advertising projects. Its large-scale, award-winning images for Netflix series literally wrap around buildings, and it also provides animation, retouching, AR and VR services. Here, co-founders David Schaefer and Dmitriy Glazyrin tell Chris the story behind the studi…
 
Daniel was the first professional prosthetic professional to look at my portfolio. That stuff sticks with you. That was back in 1994, and there was still a lot of Frankenstein stuff kicking about in the workshop from the previous year. I learned a lot being in that workshop, and got to see a makeup test on Ian McKellan for Richard III in my time th…
 
Bilali Mack has always wanted to tell stories. Originally hailing from West Africa, Bilali was at Emerson College in Boston when he realized it was easier to make movies with computers instead of cameras. After graduating, he worked on Coca-Cola and BMW commercials, where he developed an affinity for Flame, Autodesk’s VFX and finishing software. To…
 
Mo Husseini was born in Egypt, grew up in Jordan, attended boarding school in the UK, and moved to the San Francisco bay area in the late 1980’s. He attended classes at UC Berkeley, apprenticed with various filmmakers and artists, and eventually landed a job at ILM in the commercial editorial group. Mo shares his stories of luck, the generosity of …
 
Is there anything Alessandro Cangelosi can’t do? Over the past 20 years, this versatile generalist has contributed to games, movies, documentaries, film studio idents and commercials for everything from computer accessories to tourist destinations. To handle this wide array of work, Alessandro uses software including 3ds Max, Houdini and V-Ray. In …
 
In this second and final part of the chat with Dominic, we look at his art and discuss the drawing and sculptures. As usual, this podcast episode is a tale of two stories. Todd and I talk about the difficult work involved in lifecasting the deceased, which can be much trickier than dealing with the living. Then the chat with Dom, looking at his pro…
 
Laurel Woods worked at ILM and Lucasfilm for 7 years in the 90’s. She is one of my dearest friends. Her epic story includes; a dad who was a former CHP officer, who later owned strip clubs in LA, UCSB, working as an office assistant at Playboy, ILM computer graphics, Lucasfilm, a murder for hire, visiting prison on holidays, MTV, stalking Carrie Fi…
 
Babak Bina has carved out an illustrious career in VFX — and now he’s passing his knowledge onto a new generation. Originally hailing from Iran, the band Tool’s visuals inspired Babak to pursue graphic design in Toronto. He’s gone on to work for visual effects studios Double Negative, Method Studios and Scanline VFX on movies and TV shows, includin…
 
CGI obviously has a big role in post-production, but in this podcast, Chris talks to concept artist Dwayne Burgess about how it’s used before filming. Dwayne was inspired by theatrical design to pursue his career path, and after a fortuitous meeting on a B-movie, he worked his way up to art director at NBC Universal. Today, Dwayne is a freelance co…
 
In this episode (and the next), we have a chat with artist Dominic Hailstone. He works extensively with visual effects and has a background in makeup effects and practical effects which inform his approach. Being an early adopter of visual effects and using computers places him in a unique position of seeing both sides and is well versed in the pro…
 
With over 20 years’ experience in the industry, Shannon Wiggins knows how to get employed at the biggest VFX and games studios. Shannon’s early brushes with behind-the-scenes effects from Star Wars influenced her to learn Softimage and Nuke, and work in roto and paint for companies including Digital Domain, ILM and Dreamworks. Today, she heads up p…
 
The Mobile Horror Companion returns! Carlos doesn't want to be here. Spears is getting COVID tested three times a week. Matt relaunched Mondo Creepy. Mike doesn't know how to decline requests to be on. Plus a discussion of Fargo, Dark Side of the Ring, Trump losing, your fat mom, the new Belushi doc, DB Cooper, and other random crap we mostly disli…
 
The premiere episode of 8111 with Kim Bromley. Kim worked as a Visual Effects Producer at ILM for 14 years. Her credits include, Willow, Back to the Future 2 and 3, Hudson Hawk, Hook, The Nutcracker, Disclosure, Twister, Speed 2: Cruise Control, Small Soldiers, Saving Private Ryan, Cremaster 2, and Galaxy Quest. She has also worked in documentary f…
 
Al Quattrocchi is a man of passion and talent. From a young age, he’s honed his artistic skills via typesetting, movie posters and Grammy-winning album packaging. Along the way, he’s been taught by Jim Blinn of Blinn-Phong shading fame, worked with poster artist Drew Struzan and shaken hands with musical legend Art Garfunkel. At the same time, Al h…
 
Check it out here ▶ https://allanmorrowstudios.com/trance-music/serum-trance-presets-trance-bass-33-presets/Hi Everyone! To celebrate the Black Friday Sale with up to 70% OFF (Ends 30 November 2020 at 23:59 GMT) I felt now was a great time to let the Serum Trance Bass Soundbank be released! The bank consists of 33 x Serum Trance Presets dedicated t…
 
This episode is a catch up on some emails and questions we had over the last couple of weeks. We have some great questions this time around, so many thanks for getting in touch! We talk about epoxy surfaced moulds, crinkly edges, and dodgy makeup course practices. Books mentioned in this episode: Silicone Art - Silicone As An Art Material By Tom Mc…
 
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