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Mograph Podcast

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Mograph Podcast

Dave Koss & Matt Milstead

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Dave Koss & Matt Milstead of Mograph.com discuss the world of Cinema 4D and Motion Graphics. With many regular, big-name guests from the industry. Regular topics are anything from Cinema 4D tips & tricks to features & woes. After Effects, Render Engines like Octane, Redshift and Arnold, or even Hardware configurations. We'll even get into industry discussions like clients, contracts, and work efficiency. Join us each week while we catch up on what we've learned and what we're learning.
 
Experience the future of Mograph, VR, AR, 3D, 2D, AI, and NFT with XR Motion, the ultimate podcast for tech enthusiasts and professionals. Get exclusive insights from industry leaders on the latest advancements, techniques, and trends in these cutting-edge technologies. Join our community and stay ahead of the curve with the most informative and engaging discussions in the field. With your hosts, Michael Steinberg and Andrew Hoag!
 
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School of Motion Podcast

51
School of Motion Podcast

School of Motion: Design & Animation Training for MoGraph Artists

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The #1 podcast for designers who animate, animators who design, and anyone who is 3D-curious. We interview Designers, Animators, 3D Artists, Producers, Studio Owners and other folks related to motion design and creativity. We get deep into the geeky world of Adobe After Effects, Cinema 4D, Photoshop and Illustrator. We talk about the business and art of Motion Design. Dig in.
 
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Based in California, Will is a freelance 3D Artist and the owner of Pulsar Animation. With a diverse background in various industries, including web development, packaging design, and motion graphics, Will has honed his skills and expertise in 3D. As the industry evolves, Will has taken a keen interest in the exciting world of real-time 3D and envi…
 
AI has finally come to the world of art, but what does that really mean for artists? Will it be the friend we’ve always wanted by eliminating monotonous tasks and speeding up workflows? Or will it turn out to be a foe and make digital artists obsolete? Joey sits down with Daniel Jeffries, CIO of Stability.ai, to discuss the real-world use cases of …
 
Sarah Ann Banks is an artist based in Brooklyn, NY working primarily with 3D animation software. She uses the virtual space to build worlds full of fantastical objects and creatures. These creations are born from elements of pop culture, nature, and her own personal experiences. Banks is interested in developing narratives and personalities that ov…
 
2022 may be remembered as the year things got back to “normal,” but also as a year of big changes, and our industry is no exception. The economy was booming, but now may be stalling. The rapid development of AI tools makes our jobs ever easier, but also might be stealing them away. In-person work and events have returned, but are people ready to sh…
 
Gavin Shapiro is a digital artist whose ultimate goal is to produce work that makes you smile. He focuses primarily on playful conceptual artworks that explore how we can use digital tools to confront our expectations of what’s possible in a traditionally physical art world. A motion designer since 2009, he's lived in New York, Osaka and Paris, wor…
 
John is a freelance 2D Motion Designer and Animator based out of NYC. After graduating from the Fashion Institute of Technology in 2016- He's spent the last several years creating graphics for clients including Vox, WSJ, Politico, the NFL and Youtube. His work with Vox on "The Mind, Explained " was nominated for an Emmy in 2020 and he was selected …
 
Adobe recently acquired Figma for $20 billion. That's 'billion' with a 'b'. This transaction was the largest purchase of a private VC-backed company in history, and left wall street and many artists scratching their heads. Why did Adobe do this historic deal? And, what does it mean for motion designers?…
 
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