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New perspectives on video game culture and current events, every other Tuesday. We have fun, we go deep, and we explore the love of games within a broader social and cultural context while challenging conventional notions of what it means to be a "gamer"— and who gets to call themselves one. https://www.pixeltherapypod.com/
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You get what you pay for: professional cartographer Evan Applegate interviews better cartographers. Listen to the best living mapmakers describe how they create worlds in pixels, ink, graphite, threads, film, paint, ceramic, wood and metal. For show notes and bonus content visit https://veryexpensivemaps.com
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Pixels & Paint, the official MakersPlace podcast, ignores hype and FUD to focus on what matters: great conversations with great artists and collectors across disciplines. Join us every week for one-on-one interviews as well as a regular series of panel discussions and more.
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From the realms of art and video games to the ethical considerations that accompany this technological leap, we navigate the various facets of Random Face Generators. Get ready for a thought-provoking journey that transcends pixels and algorithms, offering a glimpse into the limitless possibilities of this cutting-edge technology. We uncover the faces of randomness and ponder what the future holds for this fascinating innovation.
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London artist and mapmaker Stephen Walter on two decades of drawing and painting “the semiotic residues of humankind,” an invitation to map an Ivorian national park (and why you should wait for the dry season before attempting this), approaching six years of work on an NYC map, interpreting Michael Drayton’s 17th c. topographical poem Poly-Olbion i…
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This week, we're so excited to welcome cartoonist, animator, and game developer Adrienne Bazir (she/they) into the studio to talk about their 2023 timeloop RPG, In Stars and Time! In Stars and Time is a turn-based RPG that follows a group of adventurers at the end of their journey to defeat a king slowly freezing the land in time. It's also a game …
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Welcome to our third annual totally unserious end of year review! Let's dive into some of the games that we were especially delighted, transported, and inspired by in 2023. 3:27 - thank you! 7:14 - 2023 in games - great games vs. terrible layoffs 17:04 - recapping our year in games 31:49 - our 2023 Top 5 games 1:41:58 - honorable mentions 1:48:32 -…
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As we close out a difficult year, two great games with interesting parallels remind us to keep it pushing -- with profound meditations on what happens when we look away from the world and from each other. In Rundisc's Chants of Sennaar, a hooded protagonist strives to reach the top of a mysterious tower while decoding language barriers that have ke…
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Manhattan writer and cartographer John Tauranac on his first maps of Midtown’s pedestrian passages, a public debate with Massimo Vignelli (“His geography was egregious”), working at a very different MTA (they used to have an aesthetics committee?), the “no improvements” made to the subway map since he chaired the 1979 MTA map committee, guiding Yan…
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Get ready for another captivating episode of Beyond Reality: The Art and Tech of Random Face Creation! In this installment, host [Your Name] takes you on an exploration of the mesmerizing world of Generative Adversarial Networks (GANs), the powerhouse behind cutting-edge digital art. Uncover the secrets of GANs as we delve into their unique archite…
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Dive into the captivating premiere episode of Artificial Faces, Real Creativity, where host Alex takes you on a journey into the fascinating world of technology and creativity. In this inaugural installment, we explore the cutting-edge concept of Random Face Generators – tools powered by complex algorithms that birth entirely fictional faces. Disco…
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I believe that art doesn’t truly exist unless someone views it. The art is completed in the space between the object and the viewer.” — Brendan Dawes Brendan Dawes is a distinguished UK-based artist renowned for his inventive integration of generative systems, data, machine learning, and code in the realm of digital art. His artistic vision predomi…
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In early 2023 GIS analyst and cartographer Andrew Middleton saw a tweet about Andy Nosal’s search for someone to take over The Map Center, Nosal's map shop in Pawtucket, RI; six months later Middleton left California to move into one of the last map retail stores in the U.S. We discuss his goal of turning the shop into an inviting retail space and …
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Lyonnais illustrator and designer Lionel Portier on a mapmaking career that spans 30 years and five continents, accepting any map challenge an art director might conceive, a travel magazine gig that led to an Australian passport, painting 100 birds for a wetland park, his favorite territory to illustrate, spending three months on a 3x4-ft. map of B…
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Jala Jayaratne is a bisexual mess! In Outerloop Games' Thirsty Suitors (published by Annapurna Interactive), she skates, cooks, and battles her way through emotionally intense psychodrama encounters with her exes on the path towards accountability and redemption. You know, your classic visit home. Join us as we gush over this absolutely gorgeous ga…
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Utah artist Isaac Dushku on how a map has to evoke either a feeling of adventure or a feeling of home, the best- and worst-selling states in his catalog (he drew all 50), taking his business Lord of Maps from being ghosted on Facebook Marketplace to supporting his family, creating a board book of America’s highest peaks with a “ridiculously complic…
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Urbanist and illustrator Sam Usle on designing human-scale communities and rendering them in watercolors, why theme parks reflect a yearning for human-scale towns, redesigning part of his high school campus before graduation, why you can thank Le Corbusier for hideous Revit-default cities, the axonometric map that sold Disneyland, storytelling with…
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Naomi Rosenberg, assistant director of the Media and Accessible Design Lab at San Francisco’s LightHouse for the Blind, discusses the art of making fingertip-readable maps: why clutter is the enemy of good tactile maps, the quest for an affordable embosser, being locked to 24 pt. type, creating large-scale accessible maps for the Golden Gate Nation…
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"Artists may have one of the most important jobs—connecting with people’s emotions, bringing them together, making them think, healing them." — David Ariew David Ariew (ar-ee-ev) is a skilled 3D artist, animator, and educator with expertise in creating visually striking narratives. He is well-known across the 3D and NFT worlds for his mastery of 3D…
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"I define success as being able to create what you want, when you want, where you want, how you want." — Marco Santini About Marco Santini Marco Santini is a multifaceted artist with a background in sports, broadcasting, and branding, who has fully embraced his creative calling. His art draws from a rich tapestry of experiences and influences, comb…
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Nautical nonsense is absolutely something we wish -- and we never want it to end. Especially when it comes to Die Gute Fabrik's latest narrative adventure masterpiece, Saltsea Chronicles! Join us as we dive into a game full of riches to share, lessons to teach, and mechanics that continue to reimagine and expand what a "visual novel" can be. 4:09 -…
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New Haven architectural designer and artist Matthew Dean Shaffer on balancing accuracy with art, taking a break from straight lines to draw birds, software-driven homogeneity in American architecture (“Straight-out-of-Revit, as we say”), why he draws the vegetation last, how anything’s better for the urban fabric than a surface parking lot, and sac…
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It's a beefy one this week, bois and gworls! Join us as we dive into the year's biggest RPGs -- Larian Studios' long-awaited Dungeons and Dragons adventure Baldur's Gate 3, and Bethesda's much-hyped interstellar action installment Starfield, its first new universe in 25 years! PLUS: We're livestreaming now! Check us out on YouTube, and thanks for a…
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Arlington “reformed architect” and pictorial cartographer Jamshid Kooros discusses his 30 years of mapmaking based on photographs, sketching and “walking, walking, walking,” the end of the drop-in pitch, turning three-week hikes into maps of French cities and castles, doing his own paper engineering for a pop-up map of Washington D.C., spending nin…
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Thanks for so much for joining us for Season 1 of Pixels & Paint. We're planning an even better Season 2 for early 2024. In the meantime, check out any of the episodes you may have missed. E01: Empress Trash E02: Norcal_Guy and Signal Noise E03: Rob Sheridan E04: Vakseen E05: Leo Caillard E06: sgt_slaughtermelon E07: noCreative E08: Ana Maria Cabal…
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Stafford cartographer and entrepreneur David Kulbeth on reviving old map aesthetics with his digital-to-copperplate-to-print-to-watercolor technique, the (costly) difference between copperplate etching and engraving, finding a custom papermaker, keeping his art affordable, finding style inspiration in 12 moving boxes of cartography books, and makin…
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Fish Creek artist and gallery owner Sophie Parr on creating more than one hundred 0.5"-to-the-mile maps using aerial imagery and a 0.2mm-tip pen, why she only accepts 2x2" commissions (while working on her own 2x3 ft. map of Chicago), representing a variety of landscapes within the constraints of black ink, when returning a client’s deposit feels s…
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"Your art has to come from you, your faults, and your greatness. That's how your work comes out. It comes out like you." - Vincent D'Onofrio About Laurence Fuller Laurence Fuller is a British-Australian actor, writer, and artist best known for his roles in films like "The Slaughter" and the HBO series where he portrayed David Hockney. He's also kno…
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Sandpoint cartographer Lee France on making his first topos in Chile, spending months on a single map for National Geographic Trails Illustrated, the challenge of making an attractive interactive map that includes every scale from hilltop to hemisphere, how an up-to-date cadastral layer can make or break your hunting map, how his team of technical …
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"We have this urge to communicate ideas, and when words fail, we turn to other mediums." — jrdsctt About jrdsctt Minneapolis-born digital artist jrdsctt is a MakersPlace OG and a staple of the community with over 250 unique collectors on MakersPlace. With his Genesis Drop, jrdsctt invites a new element into his creative process: artificial intellig…
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“When it comes to the actual meaning and purpose of art, people take away whatever they want from it based on their own perspectives. What we really focus on is the human experience, allowing people to feel emotional reactions.” — Christian Burke About Christian Burke In this revealing interview with Pixels and Paint, we get an in-depth look into t…
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An end-of-summer extravaganza of queer coming-of-age narrative adventure musicals was not on my bingo card for 2023, but here we are and we're not complaining about it! Join us as we explore two games that could not be more different in their tone and execution, but are linked by coincidental parallels in the form of two player characters striving …
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Atlanta visual artist, sculptor and “topophiliac” Gregor Turk on walking 250 miles of the U.S./Canada border, creating landscapes with clay, wood and recycled inner tubes, turning Landsat imagery into hundreds of hand-painted ceramic tiles, making 1:1 scale maps, chasing phantom streets, fighting real estate developers’ efforts to erase Blandtown, …
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Leesburg cartographer Tom Patterson on his decades creating visitor maps for the National Park Service (there’s a good chance his work is crumpled in your glovebox), learning to draw terrain by corresponding with an artist in Scotland, why he doesn’t lament the passing of 70s-era production techniques, how to map a piedmont glacier using satellite …
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"People are always so afraid of the butterfly effect, that if they did the smallest little thing in the past, it would create a gigantic ripple into the future. Yet people in the present aren't willing to accept that small changes now will have giant ripple effects in the future." — Adam Levine About Adam Levine, aka Adamtastic Adamtastic (@adamtas…
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St Leonards map producer/founder Melinda Clarke and Melbourne illustrator Deborah Young Monk discuss their collaborations across more than three decades, how to tell an artist they need to redraw three months of work, scouting territory by car, helicopter and hot air balloon, more than a week spent editing a 4x3 ft. map with a scalpel, selling maps…
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Thanks for your patience on our slightly-longer than usual episode break! We're so happy to be back with each other and all of you for a deep dive into Night School Studio's Netflix-produced Oxenfree II: Lost Signals! Who doesn't love a good end-of-summer multi-dimensional haunting? Spoiler warning: Light spoilers for the first Oxenfree throughout,…
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"I hope that this work helps people experience blackness in a way that is not traumatic, that is peaceful, affirming. I hope for collectors of color that they find some moment of peace and healing in this black existence through what these artists have shared to heal." — Kirsten Magwood "Artists ask questions, and it's that open-endedness that lead…
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Lewes/Berlin graphic artist and “exuberant mapmaker” Neil Gower on painting an estate plan when the grounds are unfinished, the work that gives him a “hum in the pelvis,” what Frank Zappa has in common with high-effort fake maps, an abandoned 5x5 ft. map of Venice that was more enjoyable to ground-truth than to draw, combining lunar toponymy with 1…
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"I want to make stories through art music that reflect our current times, using sounds and visuals that connect with how we experience the world today. That means the human and the machine working together." - Maria Finkelmeier About Maria Finkelmeier Maria Finkelmeier is a multi-faceted artist, teacher, and entrepreneur. She is a seasoned percussi…
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New York City cartographer and QueensLink chief design officer Andrew Lynch on using library archives, train-mounted GoPro footage and his own two feet to plot every track in the New York City subway system, a brush with cubicle-based urban planning at the Port Authority, testy-yet-productive correspondence with railfans, the unshakable authority c…
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"What I do in art is an excuse to do philosophy in some way. Because I love philosophy. I like to theorize and think about technology, sociology, economics, and politics. But I feel sometimes, if I explain that in words, I lose time when I can explain it in pieces." — A.L. Crego About A.L. Crego A.L. Crego (@ALCrego) is a GIF artist renowned for cr…
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New Brunswick embroidery artist Danielle Currie discusses her fans among NASA’s Ocean Processing Group, spending more than 400 hours to render an Icelandic river in straight stitches, her hoops being mistaken for paintings, how you really have to enjoy the colors of a piece you’ll hold in your lap for months, pricing herself out of her own art, and…
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"Unlike the closely guarded secrets of the photography world, glitch artists are often eager to share their techniques. With the Glitch Artists Collective, we even have a group dedicated to teaching new techniques, called "Tool Time," where members are eager to share their discoveries." - Dawnia Darkstone About Dawnia Darkstone Glitch artist Dawnia…
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Toronto architect and artist Gabriel Camus discusses the 20" wide, 20 ft. long imagined cityscape he’s been drawing since 2018, a 100 ft. (!) illustration he's never seen the whole of for want of space to roll it out, the modern city as utopia/dystopia, how saying you study architecture can deflect rude questions about your street photography, the …
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Cannes Award-winning director and animator Cedric Babouche crafts a cinematic feast for the senses in sun-soaked Dordogne, a bite-sized narrative adventure from his studio Un Je Ne Sais Quoi and Umanimation and published by Focus Entertainment. Join us as we explore a summery tale about family wounds and childhood memories that may not deliver on a…
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"I see an opportunity here to grow, both as a creator and as a mentor for younger individuals like me." — Eric P. Rhodes About Eric P. Rhodes Eric P. Rhodes (@ericprhodes) is a digital artist and crypto OG whose strong perspective and distinctive approach have contributed a great deal to the web3 culture, including his creation and fostering of the…
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Königs Wusterhausen mapmaker Simon Polster discusses falling into his first topo mapping project after hitchhiking from Iran to Berlin, using Soviet topographic maps as a starting point to map Armenian hiking trails, donating data to OpenStreetMap, the eternal method of “play around with it ‘til it looks okay,” completing most of his map layouts in…
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"[Originalplan® is] not a brand, and it never will be a brand. It’s an idea, a way of looking at art and design and not separating the two." — Originalplan® About Originalplan® Originalplan® (@origamiplan), also known as OP by friends and associates, is a multidisciplinary digital artist and designer who splits his time between Budapest and Mexico …
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East Yorkshire artist-cartographer Kevin Sheehan discusses picking a fight with fellow history PhDs by drawing a 19x29” calfskin portolan chart of the Mediterranean, spending 2 months stippling the lunar surface with a dip pen, acquiring a novel accent after 20 years in England, heated conversations with flat earthers over his map of the moon, how …
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"In the legal field, the consensus isn't that law firms will be replaced by AI, but law firms that don't adopt AI will be replaced by ones that do." — Scott Sholder About Scott Sholder Scott J. Sholder (@scottsholder), Co-Chair of the Cowan DeBaets Abrahams & Sheppard LLP’s Litigation group, focuses his practice on litigation, counseling, and dispu…
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There's no better way to close out Pride Month than crying about The Legend of Zelda, in our opinion. Join us as we dive into Tears of the Kingdom, the latest entry in Nintendo's storied, cyclical, ever-endearing saga starring a princess, a hero, a land alive with history, and the players who love them. 0:50 - Patreon shoutouts! 2:35 - Are y'all wa…
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Vancouver “accidental cartographer” Jeff Clark discusses his 100-layer 18-month project to map the Salish Sea bioregion, the importance of testing your waterproof trail map paper, getting a big boost from the local press, the eternal hassle of bathymetric data, consulting North America’s best reference mapmakers, and when to call a map finished (ne…
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