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It's a normal afternoon: Kim plays a game with his boyfriend, Celeste checks her professional evil, and Giger visits his quasi-guardian Logan to talk about Kurozakura. Yoshiko gets a visit from her parole officer, who takes her out to do hero work, where they find something terrible in progress: Davey's afternoon with his mother has been interrupte…
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Football tryouts begin in earnest, where Davey tries to prove himself and Yoshiko tries to protect Davey. Celeste looks on from the bleachers, offering support and working through messy old feelings. Across town, Giger and Kim recover from their disastrous encounter with Kurozakura and discuss future plans of attack. They can't take too long, thoug…
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A debt is paid to bring a family together. This is the last episode of our Junyard Elysium miniseries. As always, we would like to thank our listeners for their support, and Stras Acimovic and John Leboeuf-Little for writing Scum and Villainy. We will be on break until our next anniversary, February 5, 2020. When we return, we will return to Masks …
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The crew begins their next job smuggling a radical out of the watchful gaze of the debt collectors, but both ships encounter a single officer to check their cargo. The Edge 7 finds themselves facing a violent and all-too-familiar foe who threatens to pull their ship apart. The decoy vessel, on the other hand, has an eerily pleasant chat... Episode …
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The crew takes time before their next big job to relax and enjoy each other's company, but trouble is afoot. Kellen shares his anxieties with Korvavev as they cook, and Amy nowhere to be found with decorations. What's more, someone from Amy's past shows up to demand her back, and finds that they have more of a history with this crew than they could…
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Reeling from the strain of the last job, where almost everything went wrong, the crew finds time to recover. Korvavev, Kellen and Amy discuss the next job and make plans to throw a party for their friends. Doc goes to Crux to repair his arm and ask some uncomfortable questions. And the newest passenger on board Edge 7, Beckett, has some questions f…
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We weren't able to record this week, so here's another episode from our Patreon vault. This one is a oneshot taking place in the same universe (though not the same sector of space) as Junkyard Elysium. Regular programming will resume next week; enjoy! A man named Keno Murphey is found dead in his apartment. Sheriff Diana Pierce calls in Doctor Sama…
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As Amy's miniature rescue mission goes south, Doc and Crux are left cornered and scared. There's still lots of ground to cover between their position and the safety of the ship. Kellen and Korv are still on their way to meet back up, and Doc starts advocating for violence. With everything going so poorly, can Crux still keep their personal connecti…
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The crew of the Edge 7 begins their next job, an extraction mission for a black market intelligence operative. Things get off to a rocky start almost immediately, however, and the crew is left scrambling for a solution in the shipping satellite of the Delta Star cult. When people start getting captured, Crux exploits some construction knowledge to …
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Amy exerts some effort to go to Korvavev, and the two idly chat away. Crux has the results of their Strigan parasite screenings and goes to deliver them to the anxious Doctor Tetsuo. As the crew gets a lead on a new job, Kellen goes to prepare the traditional "big job" dinner, but even callous assassin and new crew member Kuroneko can tell somethin…
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Following a successful job and a victory at the races, the crew finds themselves with a little free time before the next job comes in. Doc cloisters himself in his room, unable to trust that the rest of the crew are not replaced with alien zombies. While Crux enacts a plan to regain Doc's trust, the Doctor gets to work healing the one crew member h…
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As the racers pass the halfway point, the Korv seems to be comfortably in the lead. With Crux and the pit crew working overtime to create swappable components for their antigrav car and Kellen calling in favors with space pirates, all that's left is to capture Kuroneko before he can finish the race. Luckily, Amy might have a plan in mind... Episode…
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Race day comes, and the eight participants of the Event Horizon line up and set off. Though Korv gets off to a bad start, Amy is around to help them while Doc and Kellen set up some devious traps. Meanwhile, as Korv's pit crew, Crux devises on-the-fly mechanisms to give Korv a boost in the race. When the racers pass the halfway point, will their pl…
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As the crew gets to know each other a little better, they eventually reach their destination: Acheron, the system of Tartarus best known as a home to strange and sometime dangerous planets. Though one crew member is eager to leave, Korvavev learns that one of the most intense races in the Nandamuri Anti-Gravity racing league, the Event Horizon, is …
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The Izaliad Embassy agree to smuggle the crew of Korvavev's Firedrake to a new sector where they won't be hunted, and until they arrive, they take some time to unwind. Doc patches up Korv and Crux, checking in on their mental states after the previous taxing mission and disclosing some information about himself. Kellen pries a story from Amy's tire…
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(Note: This week we weren't able to record a new episode, so we're pulling a Patreon episode out of the vault to share with you. Regular programming should resume next week. Enjoy!) With the Vigil of Light fast approaching, the Opal pilgrimage clutch is busy helping out with menial labor. Having finished hanging lanterns, the three dragons-- Tokarz…
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Kellen and Amy find themselves transported to a strange world, equally familiar and alien. As they meet some surprising faces and try to discern what's going on, Doc and Crux tear through an adjacent warehouse for valuables. Their reckless behavior, however, does not go unnoticed... Episode art by Bee.Sound editing by Holly.Theme music by Avery Ste…
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The fledgling crew sets their first actual job in motion: while Crux, Doc and Sai create a distraction and disable the power, Kellen, carrying Amy, drops into Nihil Est's warehouses—a hoard of objects and creatures too monstrous to have protections under hegemonic law. With the power cut, their time is limited, and their goal is multi-faceted: grab…
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As Doc pays off his debt to the Church of the Last Light, Crux leads the rest of the crew to seminars and recruitment campaigns for the many churches, cults, and minor organizations hosted within Ophanim. After a particularly disturbing first show, Korvavev finds a note in his pocket asking for a secret meeting. Taking Amy, they head to the locatio…
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Having escaped the Tartarus prison, the convicts of the ship Edge 7 find themselves stuck in the derelict Lethe system. They spend some time learning about each other as Doc asks questions of the strange psychic gem and Kellen shows Crux how to prepare a nice, warm meal in their high-quality kitchen. After dinner, the crew heads to the one place wh…
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As Kellen and Korvavev rendezvous with their waylaid allies, one of the shiny gems that Kellen pocketed (Chris) suddenly speaks up. She halfheartedly identifies herself as an acolyte of the Way, a mysterious psychic force that reacts to and the known universe, and provides vague directions to the hangar where Korv's ship is kept. As Doc cashes in s…
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The maximum security prison of the Tartarus sector is usually just called Tartarus. It is a place where the worst criminals are sent to be forgotten. But on one fateful day, a hacktivist discovers a flaw in the prison's security, and enlists the help of her cell mate, a Kyrel antigrav racer named Korvavev (Jovian), to exploit this flaw on her behal…
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Far in the future, humanity has expanded into the stars, meeting aliens and establishing new homes. Unfortunately, space travel has not brought the utopia people had dreamed of; corruption, inequality and crime still run rampant. In a distant, dilapidated sector, five strangers are brought together by chance and necessity. Time will tell if they ca…
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Far in the future, humanity has expanded into the stars, meeting aliens and establishing new homes. Unfortunately, space travel has not brought the utopia people had dreamed of; corruption, inequality and crime still run rampant. In a distant, dilapidated sector, five strangers are brought together by chance and necessity. Time will tell if they ca…
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PITTSBURGH, PA—Four supernaturals (a vampire, a wizard, a phoenix, and a father to a growing witch) gather at Second Chances, a social community and outreach center for those troubled by the unseen world. As they make small talk with the head and founder of the facility, they are interrupted by one Pearce Beckett, who has just received a strange jo…
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Our heroes continue their fight to protect everyone they love and save what was once lost. Episode art by Bee. Sound editing by Kyle. Theme music by Avery Stemmler. Background music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider backing us yourself!…
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After a tense limo ride with the wicked Collector, Patricia, Luther and Lesleigh are escorted into the depths of his mansion with a twofold goal: rescue the captive Lumina and slay the man responsible. At the Athanaeum, the past Constance's tender reunion with her missing daughter is cut short by a grim arrival from the future. Branch and Lucia qui…
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On an ordinary day in 1978, a flash of light erupts from the Boston Fish Pier. Seven individuals (and one infant) step out and plan what to do next. A young woman with red hair consults the locals for help finding some people. She and a Korean-American woman take off with a black woman, after the latter places a call to Pittsburgh. With some delibe…
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The last tearful goodbyes are said and, with that, it is time to head to the epicenter of the magical explosion. The fallout from it has created a strange dimension with stranger obstacles, and our heroes must clear all challenges to meet with the ruins of the fae obelisk-- and with the woman who is responsible for the apocalypse. Episode art by Be…
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Those left behind in the city begin the fight in earnest. Vampires, emboldened by no longer needing to hide, begin gathering humans to keep as livestock; the Order of the Dragonfly attempts a rescue mission to stop them. Luther's pack picks up a small child and evades the torches and pitchforks of some zealous mortals. The Last Resort becomes a hot…
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While the heroes plan to storm the site of Constance's ritual, those left behind try to make sense of what happened. Vampire Marco Evangelisti (Naem) makes a mess while rescuing some human civilians, and unwillingly gets dragged into a bloody hunt when another vampire finds him. Fraternity wizard Brycedon (Esspee) gathers his bros to investigate th…
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With the knowledge given to them by Lena, the heroes split up to find the last few components and further information. After choosing a time to go back to, Patricia gathers information and calls in favors to gather everything she'll need in the past. Branch takes charge of finding a seer and talks with both Luther and Serafine about his phoenix sub…
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Lucia holds her first court as a newly-appointed fae judge. After she inducts several non-fae into the Phoenix Court, she meets with her friends to deliver Lena's final prophecy, and the team divvies up the tasks that she set out for them. Branch, tasked with finding the oracle, gets an unpleasant call from the Collector. Meanwhile, Luther talks wi…
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After their victory against Gorgon & Python, our team of heroes heads over to the Cape N' Shake for some celebration. Though tensions run high as Yoshiko's personhood is once again called into question, the situation diffuses, and Reverse-All shares a private moment with his future role model. It seems that our heroes have successfully saved the da…
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After the defeat of the mysterious robot, CR0, at the hands of an unorganized and unknown group of metahuman teenagers, Mayor Archer Fletcher calls a press conference. But those meddling kids have something more important to worry about: school! At HalC Academy, Kim Cooper (Holly) delivers a pep talk to a classmate unlucky in love, Davey Domingos (…
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In the leylines of Pittsburgh, Lucia reunites with someone she feared lost. As she shares words with them and learns of what she and her friends must do, those same friends are threatened by Mammon's forces, come to collect Louis Stone. As Luther and Lesleigh devise a plan to stop the toothy beasts, Patricia leaves the Last Resort to provide aid, a…
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Lucia begins her long-awaited ritual to establish a new fae court and save her magic. Even though she ensures her safety with a magical barrier, however, the world around her, her courtiers, Luther, and Lesleigh moves on. Branch, having discovered whereabouts of Lumina, tries to convince her to trust a human and take the former fae judge to her dau…
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Branch gets in touch with his oracle friend, Jean, to search for Lucia's mother, and Lucia looks for more fae that would be willing to join her court. When she finds a settlement of refugees, she also finds trouble in the form of some unfamiliar fraternity wizards. Before her friends show up to help and bail her out, she exchanges a few tense words…
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Patricia publishes a video about the supernatural and attempts to rally her fanbase into action. Branch is determined to create a substitute for Serafine's ashes, and makes a dark bargain to accomplish it. And as Lucia scouts for a place to make a court, Lesleigh scouts out a different location for another purpose... Episode art by Bee. Sound editi…
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Cygnis may have been downed, but the battle against his backup rages on. Patricia and Branch find themselves cornered by a powerful wizard. As Lesleigh attempts to help, Lucia and Luther face off against a vampire... Episode art by Bee. Sound editing by Holly. Theme music by Avery Stemmler. Background music by Kevin MacLeod, licensed under Creative…
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With sides chosen, stakes set, and cavalry arriving for both the heroes and villains, the battle against Cygnis commences. Episode art by Bee. Sound editing by Holly. Theme music by Avery Stemmler. Background music by Kevin MacLeod, licensed under Creative Commons 3.0. Roll to Breathe is funded by Patreon. If you like the show, please consider back…
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When the group leaves Pamela's together for the first time in what seems like an eternity, Beckett stops Patricia to talk to her about her demonic dealings. Lesleigh breaks off to have a difficult but important conversation with Lucia. Branch and Luther exchange some awkward words about the latter's father. But as the day draws to a close, the time…
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