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A community of Gamers/Storytellers sharing their love of games with the world. Focusing on Role Playing games, we tell stories with amazing players and offer twitch rewards to influence the game from chat! New Episodes released every Tuesday!
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Welcome to Experience Points by University XP hosted by Dr. Dave Eng. On Experience Points we explore different ways we can learn from games. Find out more at www.universityxp.com I hope you find this show useful. If you’d like to learn more about games-based learning then a great place to start is my blog at universityxp.com/blog. University XP is also on Twitter @University_XP and on Facebook as University XP. Feel free to email me anytime at dave@universityxp.com Game on!
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Andrew Harris and the Guild Chronicles In this episode of "Experience Points" Dave Eng interviews Andrew Harris, a game designer, therapist, and educator behind The Guild Chronicles program. Andrew discusses the origins of The Guild Chronicles, a transformative game-based learning program he developed, which combines tabletop RPG elements with ther…
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What is Choice Architecture? On today’s episode, we’ll answer the question: What is Choice Architecture? Both life and games are full of choices. Some of us approach those choices head on. Others take their time to come to rational conclusions about what choices are best for them. Yet others don’t put that much stake into the outcome of their choic…
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Sue Baechler on Developing Serious Games In this episode, Dave Eng and Sue Baechler discuss the impact of learning games. Sue Baechler shares her journey from creating a sales game that broke records to starting her own learning game business. They delve into the Bottom Line Game at CVS, an educational board game that aimed to enhance profitability…
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AP Table Talk: Rondel In this episode of AP Table Talk, hosts Brian and Dave Eng focus on rondel games, where players move along a circular track to take actions. Dave introduces "Patchwork" as a significant game he played early in his relationship. They discuss games like "Sabika," highlighting rondel mechanics and unique elements. They mention th…
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Silviana Falcon on Lectures at Play In this podcast episode, host Dave Eng discusses educational games and their integration into traditional lectures with guest Silviana Falcon. Silviana shares her experience of using educational games as fundamental components of her lectures over eight years. She emphasizes the value of creating a welcoming lear…
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Liminality, Transition, and Games On today’s episode, we’ll discuss the concepts of Liminality, Transition, and Games. The term “liminal space” may not be familiar to you. But if you’ve ever made a transition from a physical place; a mental space; or experience anything that you would ever consider “life changing” or “transformative” then you may h…
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Clayton Whittle on Environmentalism and Games In this podcast episode, host Dave Eng interviews Clayton Whittle, a researcher, educator, and environmentalist. Clayton's work centers around using game design to educate and motivate action in the realm of environmental education. He discusses his role as a past resident fellow at Pennsylvania State U…
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What are Tactics? On today’s episode, we’ll answer the question “What are Tactics?” Tactics are one of those concepts often discussed by gamers and designers alike. Especially when it comes to addressing playstyles, design, and competition. Tactics are often compared to strategy in this regard. But what exactly are tactics and how do they compare a…
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Terry Pearce on Untold Play and Applied Games In this episode of the Experience Points podcast, host Dave Eng interviews Terry Pearce, founder of Untold Play, a games-based learning expert. Pearce discusses how he helps trainers, educators, and designers incorporate gamification into learning programs. He highlights his work with organizations like…
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Who are Casual Players? On today’s episode, we’ll answer the question “Who are Casual Players?” Casual players are often one of the most sought-after demographics for many in the games industry. They are players that often represent various backgrounds and have a vast array of experiences with games. But who exactly are casual players and what exac…
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Stefan McNinch from UnBoxEd In this episode, Dave Eng speaks with Stefan McNinch, a former elementary education teacher turned game designer who founded UnBoxEd, a nonprofit program using board games to engage low-income students in social-emotional learning, history, STEM, and entrepreneurship. Stefan shares his experience using games-based learni…
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The Ideal Board Game Player Part 2 On today’s episode, we’ll answer the question “What makes the Ideal Board Game Player?” What makes the “ideal” board games player? Some say that it takes someone who fully understands the rules. Others would say that it’s more about those who pay attention to the game rather than be subjected to distractions. Some…
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The Ideal Board Game Player Part 1 On today’s episode, we’ll answer the question “What makes the Ideal Board Game Player?” What makes the “ideal” board games player? Some say that it takes someone who fully understands the rules. Others would say that it’s more about those who pay attention to the game rather than be subjected to distractions. Some…
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What are Game Goals and Objectives? On today’s episode we’ll answer the question “What are Game Goals and Objectives?” Games provide players, users, and learners with opportunities and aspects for interaction for them to engage and pursue a specific outcome. Sometimes those outcomes are set by the players themselves. Especially, if they want someth…
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What is Analysis Paralysis? On today’s episode we’ll answer the question “What is Analysis Paralysis?” Virtually all games have decisions that need to be made. Some of those decisions are dependent on player goals; motivations; or otherwise incentives for them to accomplish. If you liked this episode please consider commenting, sharing, and subscri…
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What is Strategy in Gameplay? On today’s episode we’ll answer the question “What is Strategy in Gameplay?” In-depth strategy is one of the hallmarks of intense video games, war games, simulations, and other forms of games that persist through popular culture. The term “strategy” is one that exists beyond games and can be found in everything from mi…
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What is Yomi? On today’s episode we’ll answer the question “What is Yomi?” There are many reasons why people play games. One of the most engaging reasons that some play is to compete against other players. There is a visceral thrill to competing; outmaneuvering; outthinking; and eventually winning against other competitive players. If you liked thi…
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Naomi Pariseault and HerStory In this episode of "Experience Points" by University XP, Dave Eng and Naomi Pariseault discuss the educational value of the board game "HerStory." They explore its gameplay mechanics, the connection to learning design, and its potential as a tool for teaching and learning. The game allows players to become authors, wri…
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AP Table Talk: Pick-up and Deliver In this episode of AP Table Talk, Brian and Dave discuss pick-up and deliver games. They start by reminiscing about their experiences with such games, including their favorite titles like Bus and Flash Point: Fire Rescue. They also mention other notable games like Clank! and Earth Reborn. They share their likes an…
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Ray Kimball 42 Ed Games & Military Background In this episode of Experience Points by University XP, host Dave Eng interviews Dr. Ray Kimball, the founder of 42 Educational Games Coaching and Design. Kimball discusses his experience teaching at West Point and how he incorporated games into his curriculum. He also talks about his decision to retire …
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How do I Adapt Games for Learning? On today’s episode we’ll answer the question “How do I Adapt Games for Learning?” Most people know games as vehicles for fun, entertainment and socialization. Elements of games – through gamification – can also be used to augment, change, and influence individuals behaviors. Those behaviors can affect the way that…
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AP Table Talk: Mancala In this episode of AP Table Talk, Brian and Dave Eng discuss board games that utilize the Mancala mechanic, which involves moving pieces along a board with hollows or pockets. They start by reminiscing about Dave’s childhood memories of playing Mancala with his mom's old board. They then explore modern board games that have p…
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How do you Design Games for Flow State? On today’s episode we’ll answer the question “How do you Design Games for Flow State?” Flow is a very sought after experience in game design. It’s really engaging and enthralling because players lose a sense of time and space when they are in the flow state. They become lost and completely enveloped in the ga…
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AP Table Talk: Grid Coverage In the first episode of AP Table Talk, a podcast that explores board games, Brian and Dave Eng discuss the Grid Coverage mechanic. They define the mechanic as players covering a grid or filling a space using various shapes such as polyominoes. Some of the games that they discuss which use this mechanic include Patchwork…
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What is Player Relevance? On today’s episode we’ll answer the question “What is Player Relevance?” Players play games for multiple different reasons. Many of those reasons have to do with their sense of intrinsic or extrinsic motivation. No matter the reason, all players play games because they find them relevant. For themselves, as well as for the…
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What is Player Scaffolding? On today’s episode we’ll answer the question “What is Player Scaffolding?”Many people can just jump right into games. They take one look at it and they already “get it” and know how to play. Whereas other people need a little bit of help. Sometimes this comes in the form of instruction; teaching; or learning from other p…
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Introducing AP Table Talk In this podcast episode, Dave Eng and his cousin Brian discuss their new podcast called AP Table Talk. They explain that the show will explore different board game mechanics such as area control and deck building, and they will discuss the history and design variations of each mechanic. They also share their early memories…
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What is Game Balance? On today’s episode we’ll answer the question “What is Game Balance?” Many gamers often don’t think about “balance” when playing a game. But they should. That’s because balance creates and shapes what should be a positive experience. But what exactly is “game balance?” How is it created and designed in games; games-based learni…
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What is Player Reflection? On today’s episode we’ll answer the question “What is Player Reflection?” Games-based learning is a form of experiential learning. Through games-based learning players experience something concrete such as game play. Instructors, educators, and moderators then lead learners through debriefings in order help them best make…
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Debriefing Games-Based Learning On today’s episode we’ll answer how to Debrief Games-Based Learning. Using games for teaching and learning is the basis for games-based learning. But, educators and instructors don’t just play games with students or ask their students to play games. Instead, games serve as a critical and fundamental part of the curri…
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What is Expectancy Theory? On today’s episode we’ll answer the question: “What is Expectancy Theory?” Thinking about why we do something is often a central part of all of our activities. Those include why we work, play, or form relationships with one another. This is the central aspect of motivation: knowing what will happen or occur as a result of…
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The party with Lucia venture further into the island of Ninias to avoid pursuers. How will things go as they approach a new city? This show contains Adult Language and Themes. D&D 5e Actual Play. Our Amazing Patrons: David Philo Kiel Adams (Run Write Play) You may find all of our links on our Website: https://thexpguild.com/ If you would like to su…
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How do players create meaning in games? On today’s episode we’ll cover how players create meaning in games. Creating and making meaning is something that everyone does at every point of their day. Creating meaning is one of the hallmarks of sentience. We think, therefore we are. But what exactly is meaning? How does meaning making occur? How does m…
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The party continues their work through the Murder Orc Band building, trying to end this and square things for the Elven Syndicate. They work through, fighting their way to the top. This show contains Adult Language and Themes. D&D 5e Actual Play. Thank you to Our Amazing Patrons: David Philo Kiel Adams (Run Write Play) If you would like to support …
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Applied Games-Based Learning On today’s episode we’ll cover Applied Games-Based Learning. Games-based learning can be a powerful tool for educators. That’s because it allows them to use established games for teaching, learning, training, and education. But how exactly do you apply games-based learning? What specific learning outcomes can you target…
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The rise through this MOB facility continues as the Vigilantes seek to repay their debt to the Elven Syndicate. This show contains Adult Language and Themes. D&D 5e Actual Play. Our Amazing Patrons: David Philo Kiel Adams (Run Write Play) If you would like to support the channel Follow us on our social, as well as, Like and Subscribe here! https://…
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Playing Serious Games On today’s episode we’ll cover Playing Serious Games. Serious games are games created from the ground up for teaching and learning. These also include games created for a social purpose outside of the more tradition paths of games for entertainment. If you liked this episode please consider commenting, sharing, and subscribing…
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The party climb higher, encountering more Murder Orc Band members and minions. This show contains Adult Language and Themes. D&D 5e Actual Play. Our Amazing Patrons: David Philo Kiel Adams (Run Write Play) If you would like to support the channel Follow us on our social, as well as, Like and Subscribe here! https://www.facebook.com/theXPGuild https…
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The group continues their infiltration of the Murder Orc Band's (or MOB) facility, working their way up through the basement. They encounter some new allies and some returning friends. This show contains Adult Language and Themes. D&D 5e Actual Play. Our Amazing Patrons: David Philo Kiel Adams (Run Write Play) If you would like to support the chann…
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Designing learning games with players in mind On today’s episode we’ll cover designing learning games with players in mind. Games are powerful tools for teaching; entertaining; and learning. Playing games is almost always an enjoyable activity. However, designing educational games with the audience – otherwise known as players - in mind can be incr…
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Dungeons and Dragons actual play, recorded live on twitch and turned into a podcast for listening enjoyment. Continue on with this group as they now work for the elven syndicate to pay off a debt. Set to raid a Murder Orc Band's facility, the group delves in to clear the way for the Elves. This show contains Adult Language and Themes. Our Amazing P…
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The players arrive at Ninias in pursuit of the Senator's Poisoner, a servant by the name of Lucia. Thank you to our Amazing Patrons: David Philo and Kiel Adams (Run Write Play)! If you would like to support the channel Follow us on our social, as well as, Like and Subscribe here! https://Facebook.com/theXPGuild https://www.patreon.com/TheXPGuild ht…
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How to teach someone to play a game On today’s episode we’ll cover “How to teach someone to play a game.” Bringing someone into gaming is one of the most rewarding aspects of the community. Games provide many great benefits. They can be entertaining, rewarding, and used for teaching, training, learning and development. If you liked this episode ple…
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Awakening from their night at the Lion's Den, the group set out to report and discover more of the strange encounter in Bolltree. Thank you to our Patrons: David Philo Kiel Adams (Run Write Play). If you would like to support the channel Follow us on our social, as well as, Like and Subscribe here! https://www.facebook.com/theXPGuild https://www.pa…
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The party mops up their exploration of the Galipos family crypts and continue on their adventure. This show contains Adult Language and Themes. D&D 5e Actual Play. Thank you to our Amazing Patrons: David Philo Kiel Adams (Run Write Play) If you would like to support the channel Follow us on our social, as well as, Like and Subscribe here! https://w…
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What is Kingmaking? On today’s episode we’ll answer the question “What is Kingmaking?” Sometimes you’ll play a competitive game where you realize that you can’t win anymore. It’s kind of depressing to think about. However, there are things that you can do and actions that you can take that will help someone else win. This scenario is called “kingma…
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Waking up the day after the Feast of Heroes, the group is greeted by Theodosia and a new Shield Warden. Following up with his encounter with Professor Crow, Randy and group head to the Lion Den to discuss his research. (D&D 5e Actual Play) This may contain some Adult Language and Themes. Special Thanks to our Amazing Patrons: David Philo Run Write …
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How many players should a game include? On today’s episode we’ll answer the question “How many players should a game include?” Playing games often means playing with other people. That means that we often take into account how many players a game accommodates before we begin. But what kind of impact does the player count have in games? How many pla…
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