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+1 Forward Live at GCOG October 2020

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Manage episode 276150131 series 180729
Content provided by Jason Cordova and Richard Rogers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jason Cordova and Richard Rogers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rach and Rich host a live Q&A episode at Gauntlet Community's Open Gaming Weekend in October 2020! Timecodes: 0:02:41 - What we miss most about in-person gaming cons? 0:07:56 - Ever increased the odds to create tragedy? 0:15:52 - Which is your favorite move? Why? 0:23:09 - What was the most disappointing move in play? 0:27:44 - What's the best 'fight/confrontation resolution' mechanic? 0:34:41 - What's a genre great for PbtA that nobody has tackled yet? 0:38:58 - When does PBTA shine? When does it fail the group? 0:43:33 - What are the most interesting mechanics or concepts to bring back into “baseline” PbtA games from offshoot systems like Forged in the Dark or Belonging Outside Belonging? 0:48:28 - Do you prefer detailed moves as in most PbtA games or a streamlined approach as in World of Dungeons? 0:52:33 - What has been the most positive and most negative shift in gaming you’ve seen in the last decade?
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160 episodes

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+1 Forward Live at GCOG October 2020

+1 Forward

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Manage episode 276150131 series 180729
Content provided by Jason Cordova and Richard Rogers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jason Cordova and Richard Rogers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rach and Rich host a live Q&A episode at Gauntlet Community's Open Gaming Weekend in October 2020! Timecodes: 0:02:41 - What we miss most about in-person gaming cons? 0:07:56 - Ever increased the odds to create tragedy? 0:15:52 - Which is your favorite move? Why? 0:23:09 - What was the most disappointing move in play? 0:27:44 - What's the best 'fight/confrontation resolution' mechanic? 0:34:41 - What's a genre great for PbtA that nobody has tackled yet? 0:38:58 - When does PBTA shine? When does it fail the group? 0:43:33 - What are the most interesting mechanics or concepts to bring back into “baseline” PbtA games from offshoot systems like Forged in the Dark or Belonging Outside Belonging? 0:48:28 - Do you prefer detailed moves as in most PbtA games or a streamlined approach as in World of Dungeons? 0:52:33 - What has been the most positive and most negative shift in gaming you’ve seen in the last decade?
  continue reading

160 episodes

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