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Between the Chapters #14 getting a Second Life & Virtual World living with @janesaid6 & @grantpotter

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Manage episode 284786849 series 2800806
Content provided by Clint Lalonde & Laura Pasquini and Martin Weller. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Clint Lalonde & Laura Pasquini and Martin Weller or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of Between the Chapters of @YearsEd, Laura talks to Sarah Frick and Grant Potter about Second Life, Virtual Words, role-playing and more! In reflecting back to 2007 in Chapter 14, we talk about how these virtual spaces impacted our working, teaching, learning, and personal lives. This chapter pokes at ways we can play, create, and experiment to share teaching and learning practices in these virtual worlds, games, and more! We can learn so much from digital online environments and think more about virtual communities online today.

Questions asked for the ed tech community:

  • What’s the point of the virtual world, if we’re just going to replicate the same thing digitally? How can we do better?
  • What is the disconnect between higher ed & industry, with regards to gaming or ed tech software development for teaching & learning?
  • Where did we lose the “play” in teaching and learning?
  • Were you in Second Life or in another virtual world? What was your name & experience?

Connect and learn more about the guests on this episode at:

Do you want to share your thoughts about a virtual world, game community, or SL? Do you have comments or questions about this podcast? Send us a message or tweet. Podcast episode art: X-Ray Specs by @visualthinkery is lic...

  continue reading

60 episodes

Artwork
iconShare
 
Manage episode 284786849 series 2800806
Content provided by Clint Lalonde & Laura Pasquini and Martin Weller. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Clint Lalonde & Laura Pasquini and Martin Weller or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of Between the Chapters of @YearsEd, Laura talks to Sarah Frick and Grant Potter about Second Life, Virtual Words, role-playing and more! In reflecting back to 2007 in Chapter 14, we talk about how these virtual spaces impacted our working, teaching, learning, and personal lives. This chapter pokes at ways we can play, create, and experiment to share teaching and learning practices in these virtual worlds, games, and more! We can learn so much from digital online environments and think more about virtual communities online today.

Questions asked for the ed tech community:

  • What’s the point of the virtual world, if we’re just going to replicate the same thing digitally? How can we do better?
  • What is the disconnect between higher ed & industry, with regards to gaming or ed tech software development for teaching & learning?
  • Where did we lose the “play” in teaching and learning?
  • Were you in Second Life or in another virtual world? What was your name & experience?

Connect and learn more about the guests on this episode at:

Do you want to share your thoughts about a virtual world, game community, or SL? Do you have comments or questions about this podcast? Send us a message or tweet. Podcast episode art: X-Ray Specs by @visualthinkery is lic...

  continue reading

60 episodes

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