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56: How can you make code habitable?

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Content provided by Tom Hazledine. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tom Hazledine or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

It is easy to think that when you are writing code your target audience is a computer. But almost all code is more than a simple list of instructions for a machine to follow. A mature codebase is a living, breathing thing that gets touched by many, many developers. So how do we go about writing our code for _humans_?

What does "habitability" mean in a code context? How does the Broken Windows theory transfer to the code you write? And why should you avoid "code golf" at all costs? Find out all this and more in this week's locked-down instalment of A Question of Code.

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96 episodes

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56: How can you make code habitable?

A Question of Code

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Manage episode 257404682 series 2508938
Content provided by Tom Hazledine. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tom Hazledine or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

It is easy to think that when you are writing code your target audience is a computer. But almost all code is more than a simple list of instructions for a machine to follow. A mature codebase is a living, breathing thing that gets touched by many, many developers. So how do we go about writing our code for _humans_?

What does "habitability" mean in a code context? How does the Broken Windows theory transfer to the code you write? And why should you avoid "code golf" at all costs? Find out all this and more in this week's locked-down instalment of A Question of Code.

Mentioned in this episode:

  continue reading

96 episodes

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