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Bad Rolls: Game Basics (Ep 8)

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Manage episode 319626358 series 3313031
Content provided by Dan, Rachael, and Finn. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan, Rachael, and Finn or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

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In this episode, Rachael and Dan answer a listener question about ways to make bad die rolls more fun and interesting.

  • 00:20 – Chloe's question
  • 01:07 – When to actually roll dice
  • 04:01 – Levels of success
  • 07:17 – Letting player characters be competent
  • 10:36 – Giving failure an impact
  • 15:26 – Wrap up

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Chapters

1. Bad Rolls: Game Basics (Ep 8) (00:00:00)

2. Listener question (00:00:20)

3. When to actually roll dice (00:01:07)

4. Levels of success (00:04:01)

5. Letting player characters be competent (00:07:17)

6. Giving failure an impact (00:10:36)

7. Wrap up (00:15:26)

21 episodes

Artwork
iconShare
 
Manage episode 319626358 series 3313031
Content provided by Dan, Rachael, and Finn. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan, Rachael, and Finn or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a text

In this episode, Rachael and Dan answer a listener question about ways to make bad die rolls more fun and interesting.

  • 00:20 – Chloe's question
  • 01:07 – When to actually roll dice
  • 04:01 – Levels of success
  • 07:17 – Letting player characters be competent
  • 10:36 – Giving failure an impact
  • 15:26 – Wrap up

How to reach us:

Referenced Content

How to reach us:

  continue reading

Chapters

1. Bad Rolls: Game Basics (Ep 8) (00:00:00)

2. Listener question (00:00:20)

3. When to actually roll dice (00:01:07)

4. Levels of success (00:04:01)

5. Letting player characters be competent (00:07:17)

6. Giving failure an impact (00:10:36)

7. Wrap up (00:15:26)

21 episodes

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