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Episode 50: Wesley Slover

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Manage episode 196825068 series 97697
Content provided by Zac Dixon. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Zac Dixon or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Wesley Slover is the founder of Sono Sanctus, a sound design studio in Grand Rapids, Michigan. On the episode, we talk about Wesley’s music library, learning to think like a designer, and his love for game development.

Links:

Website: sonosanctus.com

Twitter: https://twitter.com/SonoSanctus

Instagram: https://www.instagram.com/wslover/

Marmoset Music: https://www.marmosetmusic.com/

Conservatory of Recording Arts and Sciences: http://www.cras.edu/

Twenty Thousand Hertz: https://www.20k.org/

Jordan Scott: https://t.co/LvQ18QjF3y

Level 99 Games: https://www.level99games.com/

Trevor Richardson: http://www.trevorjrichardson.com/

Notes:

-Remote Work Model

-Sound Design Process

-Supporting Animation Studios

-Short turnarounds

-Pitching

-Reference tracks

-Wesley’s music library

-Marmoset

-Poverty Island

-Client feedback

-Conservatory of Recording Arts and Sciences (CRAS)

-Matthew Lee Johnston

-Microsoft Game Studios

-Audio burnout

-Twenty Thousand Hertz Podcast

-Learning to think like a designer

-Getting in the door

-Cassette tape ministry

-Live sound

-Getting it right the first time

-Being comfortable doing things wrong

-Transition to freelance

-Jordan Scott

-Game development

-Level 99 Games

-Arkham Horror

-Captain Sonar

-Battlecon Online & Pixel Tactics

-IDEO design studio

-Freelancing in Seattle

-Hiring his first employee

-Dream Client: Nintendo

-Favorite Animated Film: Akira

-What do the people you love think you do for a living: His wife pays the bills

-Animalator: Bat

  continue reading

61 episodes

Artwork

Episode 50: Wesley Slover

Animalators

65 subscribers

published

iconShare
 
Manage episode 196825068 series 97697
Content provided by Zac Dixon. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Zac Dixon or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Wesley Slover is the founder of Sono Sanctus, a sound design studio in Grand Rapids, Michigan. On the episode, we talk about Wesley’s music library, learning to think like a designer, and his love for game development.

Links:

Website: sonosanctus.com

Twitter: https://twitter.com/SonoSanctus

Instagram: https://www.instagram.com/wslover/

Marmoset Music: https://www.marmosetmusic.com/

Conservatory of Recording Arts and Sciences: http://www.cras.edu/

Twenty Thousand Hertz: https://www.20k.org/

Jordan Scott: https://t.co/LvQ18QjF3y

Level 99 Games: https://www.level99games.com/

Trevor Richardson: http://www.trevorjrichardson.com/

Notes:

-Remote Work Model

-Sound Design Process

-Supporting Animation Studios

-Short turnarounds

-Pitching

-Reference tracks

-Wesley’s music library

-Marmoset

-Poverty Island

-Client feedback

-Conservatory of Recording Arts and Sciences (CRAS)

-Matthew Lee Johnston

-Microsoft Game Studios

-Audio burnout

-Twenty Thousand Hertz Podcast

-Learning to think like a designer

-Getting in the door

-Cassette tape ministry

-Live sound

-Getting it right the first time

-Being comfortable doing things wrong

-Transition to freelance

-Jordan Scott

-Game development

-Level 99 Games

-Arkham Horror

-Captain Sonar

-Battlecon Online & Pixel Tactics

-IDEO design studio

-Freelancing in Seattle

-Hiring his first employee

-Dream Client: Nintendo

-Favorite Animated Film: Akira

-What do the people you love think you do for a living: His wife pays the bills

-Animalator: Bat

  continue reading

61 episodes

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