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Dreamhack Melbourne 2024 & Confusion Around Event Identity

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Manage episode 415313505 series 2454899
Content provided by Explosion Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Explosion Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Dylan and Ciaran discuss their time at Dreamhack Melbourne 2024, what they liked and didn't, and attempt to make sense of the audience.

Show Dot Points

  • DreamHack Melbourne 2024 combined esports, content creation, and convention elements.
  • Some attendees enjoyed the cosplay, content creator meetups, and non-esports activities.
  • Others were disappointed that esports was not the main focus of the event.
  • The confusion around the event's identity and the lack of a prominent esports presence were major concerns.
  • The organizers may need to prioritize the esports aspect to create a more cohesive and satisfying experience for attendees. DreamHack Melbourne 2022 had a strong focus on content creation and lacked emphasis on esports.
  • The scheduling of non-esports marquee events on the main stage disappointed attendees.
  • The main stage area was poorly set up, with overlapping sound from other activities.
  • The event could benefit from better promotion and organization to attract a larger audience and create a more engaging experience.

Hosts:
Dylan Blight: https://twitter.com/vivaladil
Ciaran Marchant: https://twitter.com/YaboyRingo

Arcade Couch Credits:

  • Music by: Dylan Blight
  • Art by: Cherie Henriques
  • Thumbnail Image: ESL - Sarah Cooper
  • Summary Show Notes: Created by Riverside.FM AI Integration

All Episodes:

Support Us:

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111 episodes

Artwork
iconShare
 
Manage episode 415313505 series 2454899
Content provided by Explosion Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Explosion Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Dylan and Ciaran discuss their time at Dreamhack Melbourne 2024, what they liked and didn't, and attempt to make sense of the audience.

Show Dot Points

  • DreamHack Melbourne 2024 combined esports, content creation, and convention elements.
  • Some attendees enjoyed the cosplay, content creator meetups, and non-esports activities.
  • Others were disappointed that esports was not the main focus of the event.
  • The confusion around the event's identity and the lack of a prominent esports presence were major concerns.
  • The organizers may need to prioritize the esports aspect to create a more cohesive and satisfying experience for attendees. DreamHack Melbourne 2022 had a strong focus on content creation and lacked emphasis on esports.
  • The scheduling of non-esports marquee events on the main stage disappointed attendees.
  • The main stage area was poorly set up, with overlapping sound from other activities.
  • The event could benefit from better promotion and organization to attract a larger audience and create a more engaging experience.

Hosts:
Dylan Blight: https://twitter.com/vivaladil
Ciaran Marchant: https://twitter.com/YaboyRingo

Arcade Couch Credits:

  • Music by: Dylan Blight
  • Art by: Cherie Henriques
  • Thumbnail Image: ESL - Sarah Cooper
  • Summary Show Notes: Created by Riverside.FM AI Integration

All Episodes:

Support Us:

  continue reading

111 episodes

All episodes

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