Artwork

Content provided by Justine Villeneuve. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justine Villeneuve or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Behind Massive Screens | EP 15 | Art Direction in Video Games

54:44
 
Share
 

Manage episode 376623799 series 2954683
Content provided by Justine Villeneuve. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justine Villeneuve or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of Behind Massive Screens, Petter and Dóri meet Marthe Jonkers, Associate Art Director at Massive Entertainment, to learn about the role that art direction plays when creating a game – the impact it has on a game’s development, how it helps set a game’s style and tone early on, and how it together with concept art communicates ideas to developers.


We also get insights into what it is like to work in the Japanese games industry, and what it can take for someone from outside of Japan to ace a job interview there. And what role did a certain scary zombie girlfriend play in Marthe’s career? Let’s find out!


Resources:

Shotdeck - shotdeck.com/



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

54 episodes

Artwork
iconShare
 
Manage episode 376623799 series 2954683
Content provided by Justine Villeneuve. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justine Villeneuve or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of Behind Massive Screens, Petter and Dóri meet Marthe Jonkers, Associate Art Director at Massive Entertainment, to learn about the role that art direction plays when creating a game – the impact it has on a game’s development, how it helps set a game’s style and tone early on, and how it together with concept art communicates ideas to developers.


We also get insights into what it is like to work in the Japanese games industry, and what it can take for someone from outside of Japan to ace a job interview there. And what role did a certain scary zombie girlfriend play in Marthe’s career? Let’s find out!


Resources:

Shotdeck - shotdeck.com/



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

54 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide