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Beyond Black Star EP 4 - Sound Design at 2K Games

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Archived series ("HTTP Redirect" status)

Replaced by: Black Star Chronicles

When? This feed was archived on June 28, 2018 08:17 (6y ago). Last successful fetch was on June 23, 2018 05:07 (6y ago)

Why? HTTP Redirect status. The feed permanently redirected to another series.

What now? If you were subscribed to this series when it was replaced, you will now be subscribed to the replacement series. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 201642682 series 1820289
Content provided by Randy Greer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Randy Greer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Randy welcomes Kegan, an old classmate who now works at 2K Games as a Sound Designer.

They explore the differences between interactive audio and linear audio.

Kegan shares some of his personal work as well as his work experiences at 2K.

Sound design for the movies Oblivion, Passengers and even the hit show Black Mirror are on the table.

Who knew there was so much to Sci-Fi sounds?

Star Wars Rogue One Sound Design Video

Speaking of Sci-Fi sounds, make sure you pre-order Black Star

and follow us on Twitter and FaceBook.

To support this Podcast and the Audiobook, become a Patron today!

  continue reading

23 episodes

Artwork
iconShare
 

Archived series ("HTTP Redirect" status)

Replaced by: Black Star Chronicles

When? This feed was archived on June 28, 2018 08:17 (6y ago). Last successful fetch was on June 23, 2018 05:07 (6y ago)

Why? HTTP Redirect status. The feed permanently redirected to another series.

What now? If you were subscribed to this series when it was replaced, you will now be subscribed to the replacement series. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 201642682 series 1820289
Content provided by Randy Greer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Randy Greer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Randy welcomes Kegan, an old classmate who now works at 2K Games as a Sound Designer.

They explore the differences between interactive audio and linear audio.

Kegan shares some of his personal work as well as his work experiences at 2K.

Sound design for the movies Oblivion, Passengers and even the hit show Black Mirror are on the table.

Who knew there was so much to Sci-Fi sounds?

Star Wars Rogue One Sound Design Video

Speaking of Sci-Fi sounds, make sure you pre-order Black Star

and follow us on Twitter and FaceBook.

To support this Podcast and the Audiobook, become a Patron today!

  continue reading

23 episodes

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