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Episode 2 - How We Play

1:28:31
 
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Manage episode 373294794 series 3499421
Content provided by Nathan Hunt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nathan Hunt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In our second deployment of BungleTech we chat with Michael about how we play our games and why we play this way, report on the death of a Zeus by a self-inflicted fist to face in our Battlefield Outcome Report, share a small yet important rule mistake we made recently, and read a sample of the short story Up Close found in Shrapnel issue 11. Its time to hot load those LRMs, give a quick pray that our launchers don't get crit, and get this deployment onto the battlefield, seyla!

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We are now on Patreon! Want to support our bungling adventures? We reward backers with exclusive prizes, unique opportunities for recognition, and the ability to be involved in shaping the direction of our podcast. ⁠⁠Search BungleTech on Patreon or click here for more details⁠⁠.

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Segment Start Times

  • Podcast Primary Topic 0:50
  • Battlefield Outcome Report 56:05
  • Rule Check Discovery 59:10
  • Stories of the Inner Sphere 1:12:45

Want to connect? You can find us on Twitter @ BungletechTweet, via email at BungleTech@outlook.com, or on the BungleTech text channel on the Valhalla Club Discord ⁠linked here⁠.

Also, want to check out our game modes? We have shared them all in a handy BattleTech podcast community resource ⁠linked here⁠.

  continue reading

22 episodes

Artwork
iconShare
 
Manage episode 373294794 series 3499421
Content provided by Nathan Hunt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nathan Hunt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In our second deployment of BungleTech we chat with Michael about how we play our games and why we play this way, report on the death of a Zeus by a self-inflicted fist to face in our Battlefield Outcome Report, share a small yet important rule mistake we made recently, and read a sample of the short story Up Close found in Shrapnel issue 11. Its time to hot load those LRMs, give a quick pray that our launchers don't get crit, and get this deployment onto the battlefield, seyla!

---

We are now on Patreon! Want to support our bungling adventures? We reward backers with exclusive prizes, unique opportunities for recognition, and the ability to be involved in shaping the direction of our podcast. ⁠⁠Search BungleTech on Patreon or click here for more details⁠⁠.

---

Segment Start Times

  • Podcast Primary Topic 0:50
  • Battlefield Outcome Report 56:05
  • Rule Check Discovery 59:10
  • Stories of the Inner Sphere 1:12:45

Want to connect? You can find us on Twitter @ BungletechTweet, via email at BungleTech@outlook.com, or on the BungleTech text channel on the Valhalla Club Discord ⁠linked here⁠.

Also, want to check out our game modes? We have shared them all in a handy BattleTech podcast community resource ⁠linked here⁠.

  continue reading

22 episodes

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