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Building Confidence Through Experience with Game Designer Chera Meredith | Episode 30
Manage episode 321640394 series 3318772
Have you ever wanted to try something but felt you didn’t have the expertise to do it? Building a new skill is challenging, but with things like perseverance, community, and time, it can be done. On this episode, video game designer Chera Meredith shares her journey from googling how to make a video game to actually creating one.
Her upcoming title is called Closer Than You Know — an adventure game for kids who play as Sam, a girl who goes on a quest to save her planet, where Hope has been outlawed.
Our discussion covers a variety of topics from how to build on your experiences to finding similarities between stories and puzzles.
Topics Covered:
- Staring With a Search
- Implementing Improvements as You Grow
- Fixing Things Versus Continuing Forward
- Getting Feedback from Your Target Demo
- How to Create a Good Puzzle
- From Dream to Professional Production
- Creative Connections Across Disciplines
- Showing Not Telling
- How Good Puzzles Mirror Good Stories
- Building Experience with Smaller Projects
Links:
So Peculiar Games Website: www.sopeculiar.com
Twitter: @SoPeculiarGames
Wander in the Dark: App Store
Follow Jon on Instagram @jontilton and follow the show @causeofcraft.
49 episodes
Manage episode 321640394 series 3318772
Have you ever wanted to try something but felt you didn’t have the expertise to do it? Building a new skill is challenging, but with things like perseverance, community, and time, it can be done. On this episode, video game designer Chera Meredith shares her journey from googling how to make a video game to actually creating one.
Her upcoming title is called Closer Than You Know — an adventure game for kids who play as Sam, a girl who goes on a quest to save her planet, where Hope has been outlawed.
Our discussion covers a variety of topics from how to build on your experiences to finding similarities between stories and puzzles.
Topics Covered:
- Staring With a Search
- Implementing Improvements as You Grow
- Fixing Things Versus Continuing Forward
- Getting Feedback from Your Target Demo
- How to Create a Good Puzzle
- From Dream to Professional Production
- Creative Connections Across Disciplines
- Showing Not Telling
- How Good Puzzles Mirror Good Stories
- Building Experience with Smaller Projects
Links:
So Peculiar Games Website: www.sopeculiar.com
Twitter: @SoPeculiarGames
Wander in the Dark: App Store
Follow Jon on Instagram @jontilton and follow the show @causeofcraft.
49 episodes
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