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Conversations in Game Studies (CGS) #3: Amanda Cote - The Myth of "Good Crunch"
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Content provided by CEU Podcasts. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CEU Podcasts or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Amanda Cote (University of Oregon) discusses how crunch has become deeply embedded in the video game industry, leading developers to distinguist between "good crunch" and "bad crunch."YouTube version:https://youtu.be/DQltuh_EwlwFollow Amanda on social media:https://twitter.com/accotehttp://www.amandaccote.com/Original Study:https://journals.sagepub.com/doi/10.1177/14614448211014213
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310 episodes
MP3•Episode home
Manage episode 350483150 series 2352910
Content provided by CEU Podcasts. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CEU Podcasts or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Amanda Cote (University of Oregon) discusses how crunch has become deeply embedded in the video game industry, leading developers to distinguist between "good crunch" and "bad crunch."YouTube version:https://youtu.be/DQltuh_EwlwFollow Amanda on social media:https://twitter.com/accotehttp://www.amandaccote.com/Original Study:https://journals.sagepub.com/doi/10.1177/14614448211014213
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310 episodes
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