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Content provided by One Shot Podcast Network Inc., Sally Tamarkin, and Shane Vaiskauskas. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by One Shot Podcast Network Inc., Sally Tamarkin, and Shane Vaiskauskas or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Co-op Mood: Codename 18

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Manage episode 280675017 series 2739699
Content provided by One Shot Podcast Network Inc., Sally Tamarkin, and Shane Vaiskauskas. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by One Shot Podcast Network Inc., Sally Tamarkin, and Shane Vaiskauskas or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On this episode Shane and Sally kick things off by talking about the clusterfuck that is CD Projekt’s release of Cyberpunk 2077. Then they dive into part one of their two-part conversation about io Interactive’s Hitman 2. They discuss the gameplay loop, level design, and the pleasure of snappy gunplay and Jason Bourne-ing your way through the world. They also talked about games they’re playing right now, including League, Breath of the Wild, and Immortals Fenyx Rising.

Things we talked about:

-Cyberpunk Game Maker Faces Hostile Staff After Failed Launch

-How the Simulation of a Hitman Level Works

-What Shane’s excited about: The Queen’s Gambit (Netflix)

-What Sally’s excited about: Humans (Prime Video)

  continue reading

21 episodes

Artwork

Co-op Mood: Codename 18

Co-op Mood

published

iconShare
 
Manage episode 280675017 series 2739699
Content provided by One Shot Podcast Network Inc., Sally Tamarkin, and Shane Vaiskauskas. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by One Shot Podcast Network Inc., Sally Tamarkin, and Shane Vaiskauskas or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On this episode Shane and Sally kick things off by talking about the clusterfuck that is CD Projekt’s release of Cyberpunk 2077. Then they dive into part one of their two-part conversation about io Interactive’s Hitman 2. They discuss the gameplay loop, level design, and the pleasure of snappy gunplay and Jason Bourne-ing your way through the world. They also talked about games they’re playing right now, including League, Breath of the Wild, and Immortals Fenyx Rising.

Things we talked about:

-Cyberpunk Game Maker Faces Hostile Staff After Failed Launch

-How the Simulation of a Hitman Level Works

-What Shane’s excited about: The Queen’s Gambit (Netflix)

-What Sally’s excited about: Humans (Prime Video)

  continue reading

21 episodes

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