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Alastair Low - From Kickstarters to Creative Baths

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Manage episode 376772675 series 1305996
Content provided by Creative Chit Chat - Dundee and Ryan McLeod. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Creative Chit Chat - Dundee and Ryan McLeod or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
After a successful kickstarter campaign Alastair decided to start Lowtek Games a studio focused on creating games and tools to help dyslexic players enjoy video games more. It was at primary school that Alastair got an early diagnosis of dyslexia creating real difficulty with reading. As text to speech technology became more readily available and with the rise of online video tutorials it allowed him to take a more hands on practical approach to creativity. Advances in game technology led to more complex graphics and often more complex storylines and on-screen text. This led Alastair to stay in the realm of retro games. It ended up having a real impact on his creative process and career becoming an advocate for dyslexia friendly games. After going to Abertay University Alastair got his first industry job at Ninja Kiwi and quickly became 'the optimisation guy' specialising in low poly 3D models. After running a successful Kickstarter campaign he decided to start up Lowtek Games and build out his game Flea. Which was made for the NES running on physical cartridges on original consoles without any modification. He has become a bit of an internet sensation especially within the highly supportive retro games and NES developer communities. His latest project, the pop up book is simply magical. Interactive projection overlaid on a pop up book where you can colour in, play a traditional platform or some mini golf among other applications. He's currently in talks to turn it into a projection mapping console which sounds like a super exciting opportunity. We end by discussing the small scale and how great ideas should be the measure of success not turnover or profits. We need to champion the great small scale creative studios we have in the city and create more brilliant ideas. Twitter - https://twitter.com/Wallmasterr?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
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120 episodes

Artwork
iconShare
 
Manage episode 376772675 series 1305996
Content provided by Creative Chit Chat - Dundee and Ryan McLeod. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Creative Chit Chat - Dundee and Ryan McLeod or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
After a successful kickstarter campaign Alastair decided to start Lowtek Games a studio focused on creating games and tools to help dyslexic players enjoy video games more. It was at primary school that Alastair got an early diagnosis of dyslexia creating real difficulty with reading. As text to speech technology became more readily available and with the rise of online video tutorials it allowed him to take a more hands on practical approach to creativity. Advances in game technology led to more complex graphics and often more complex storylines and on-screen text. This led Alastair to stay in the realm of retro games. It ended up having a real impact on his creative process and career becoming an advocate for dyslexia friendly games. After going to Abertay University Alastair got his first industry job at Ninja Kiwi and quickly became 'the optimisation guy' specialising in low poly 3D models. After running a successful Kickstarter campaign he decided to start up Lowtek Games and build out his game Flea. Which was made for the NES running on physical cartridges on original consoles without any modification. He has become a bit of an internet sensation especially within the highly supportive retro games and NES developer communities. His latest project, the pop up book is simply magical. Interactive projection overlaid on a pop up book where you can colour in, play a traditional platform or some mini golf among other applications. He's currently in talks to turn it into a projection mapping console which sounds like a super exciting opportunity. We end by discussing the small scale and how great ideas should be the measure of success not turnover or profits. We need to champion the great small scale creative studios we have in the city and create more brilliant ideas. Twitter - https://twitter.com/Wallmasterr?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
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