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Using Polls To Fix Crowdfunding Problems

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Manage episode 427816127 series 2843598
Content provided by Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond! and Crowdfunding Nerds: Kickstarter Marketing For Board Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond! and Crowdfunding Nerds: Kickstarter Marketing For Board Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Ever wondered why your Kickstarter campaign isn't hitting the mark? Or how some indie developers turn setbacks into triumphs? In this episode of Crowdfunding Nerds, Andrew and Sean dive deep into the art of polling fans and making data-driven decisions with special guest Christopher Cantero of Chazak Games.

Christopher, who has an impressive background with Unity Technologies and projects like Doom Eternal, shares his journey of transitioning to indie game development and launching the Kickstarter for "High Fructose," a first-person arena shooter roguelite. Despite some initial struggles, his campaign is gaining traction thanks to community engagement and streamer support.

We explore the nitty-gritty of why polling is crucial, especially when your campaign isn't performing as expected. From optimizing pledge tiers to leveraging social proof, this episode is packed with actionable insights. Plus, hear firsthand how Christopher plans to navigate the challenges and take his campaign to the next level.

Don't miss out—tune in and learn how to turn your crowdfunding campaign into a success story!

Follow Christopher:

Twitter: @CanteroChris

Website: playhighfructose.com

Kickstarter

How to Market a Game

Check out our website at crowdfundingnerds.com and join our bustling community on Facebook.

Stay Nerdy!

  continue reading

116 episodes

Artwork
iconShare
 
Manage episode 427816127 series 2843598
Content provided by Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond! and Crowdfunding Nerds: Kickstarter Marketing For Board Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond! and Crowdfunding Nerds: Kickstarter Marketing For Board Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Ever wondered why your Kickstarter campaign isn't hitting the mark? Or how some indie developers turn setbacks into triumphs? In this episode of Crowdfunding Nerds, Andrew and Sean dive deep into the art of polling fans and making data-driven decisions with special guest Christopher Cantero of Chazak Games.

Christopher, who has an impressive background with Unity Technologies and projects like Doom Eternal, shares his journey of transitioning to indie game development and launching the Kickstarter for "High Fructose," a first-person arena shooter roguelite. Despite some initial struggles, his campaign is gaining traction thanks to community engagement and streamer support.

We explore the nitty-gritty of why polling is crucial, especially when your campaign isn't performing as expected. From optimizing pledge tiers to leveraging social proof, this episode is packed with actionable insights. Plus, hear firsthand how Christopher plans to navigate the challenges and take his campaign to the next level.

Don't miss out—tune in and learn how to turn your crowdfunding campaign into a success story!

Follow Christopher:

Twitter: @CanteroChris

Website: playhighfructose.com

Kickstarter

How to Market a Game

Check out our website at crowdfundingnerds.com and join our bustling community on Facebook.

Stay Nerdy!

  continue reading

116 episodes

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