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#010: Andre Brown - Principal Engineer on Amazon's Transportation Sustainability Team - Digital vs. Physical Prototyping, Creating Flat Hierarchies within Teams, Innovating Faster, Designing in Virtual Reality, Eggs and Vacuum Cleaners, Procedural Design.

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Manage episode 336094756 series 3304029
Content provided by Robert Irwin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Irwin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This is a wild one! Andre and I dive into a plethora of design and engineering topics, from designing with a manager across the US using Gravity Sketch in VR, how to deal with ambiguity, how eggs inspired him to invent a vacuum cleaner, how teams that are flat are the highest performing groups, why engaging customer on the front-end matters, cardboard prototyping, de-siloing, why procedural design is the future of creating, open-source hardware, why sketching while brainstorming in teams yields faster outcomes, and how to THINK BIG!
Have ideas or just want to say hi, shoot me a note.

Support the Show.

  continue reading

13 episodes

Artwork
iconShare
 
Manage episode 336094756 series 3304029
Content provided by Robert Irwin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Irwin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This is a wild one! Andre and I dive into a plethora of design and engineering topics, from designing with a manager across the US using Gravity Sketch in VR, how to deal with ambiguity, how eggs inspired him to invent a vacuum cleaner, how teams that are flat are the highest performing groups, why engaging customer on the front-end matters, cardboard prototyping, de-siloing, why procedural design is the future of creating, open-source hardware, why sketching while brainstorming in teams yields faster outcomes, and how to THINK BIG!
Have ideas or just want to say hi, shoot me a note.

Support the Show.

  continue reading

13 episodes

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