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BabylonJS – L’évolution de ce moteur 3D pour JavaScript

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Manage episode 167730629 series 130313
Content provided by Voituron / Peugnet / Clark. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Voituron / Peugnet / Clark or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Lors du dernier DevDay de Mons, nous en avons profité pour enregistrer notre premier podcast en public, avec David Rousset, l’un des pères du moteur 3D BabylonsJS pour JavaScript.
David nous explique quel est la genèse de ce projet, comment il a été développé chez Microsoft et comment nous pouvons facilement créer nos scènes 3D via l’éditeur de Babylon ou grâce aux logiciels existants. Cette discussion a également été l’occasion d’apprendre les dessous des Events que Microsoft organise.

Il n’en a pas fallu plus pour que Christophe réalise le logo Babylon en 3D : http://www.babylonjs-playground.com/#23SJKW#6 ?

Les Zactus

Voici les News présentées par Richard.

  continue reading

64 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on October 29, 2019 01:31 (6y ago). Last successful fetch was on September 01, 2019 14:08 (6+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 167730629 series 130313
Content provided by Voituron / Peugnet / Clark. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Voituron / Peugnet / Clark or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Lors du dernier DevDay de Mons, nous en avons profité pour enregistrer notre premier podcast en public, avec David Rousset, l’un des pères du moteur 3D BabylonsJS pour JavaScript.
David nous explique quel est la genèse de ce projet, comment il a été développé chez Microsoft et comment nous pouvons facilement créer nos scènes 3D via l’éditeur de Babylon ou grâce aux logiciels existants. Cette discussion a également été l’occasion d’apprendre les dessous des Events que Microsoft organise.

Il n’en a pas fallu plus pour que Christophe réalise le logo Babylon en 3D : http://www.babylonjs-playground.com/#23SJKW#6 ?

Les Zactus

Voici les News présentées par Richard.

  continue reading

64 episodes

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