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How Windows, Windows Store, Xbox & Surface moved their 350gig source repo into Git hosted on VSTS

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When? This feed was archived on March 25, 2022 06:08 (2+ y ago). Last successful fetch was on December 26, 2019 15:45 (5y ago)

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Manage episode 203718948 series 1300795
Content provided by DevOps Interviews - Channel 9. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DevOps Interviews - Channel 9 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this video Donovan Brown interviews Tony Seeley, Group Program Manager who works in the Windows and Devices Group (WDG), Engineering Systems team, overseeing the group managing the source control system which is used by thousands of users working on code for an extensive portfolio of products including Xbox, Surface, Windows Store and of course the Windows operating system itself.

Throughout the interview Tony will describe how Windows moved all its source code, 350gigs worth, from an inhouse solution to Git repos hosted inside of Visual Studio Team Services (VSTS). He'll cover the details of what it took to get such a large repository hosted inside of Git by overcoming Git's technical limitations, such as the GVFS work that unblocked it (and is now open source). He'll also talk about why they undertook this difficult journey in the first place, such as reducing training cost, following industry trends, modernization of their engineering system and enabling more flexibility to the product teams ability to ship and innovate around Windows.

Get started with VSTS: https://www.visualstudio.com/vsts

  continue reading

18 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on March 25, 2022 06:08 (2+ y ago). Last successful fetch was on December 26, 2019 15:45 (5y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 203718948 series 1300795
Content provided by DevOps Interviews - Channel 9. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DevOps Interviews - Channel 9 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this video Donovan Brown interviews Tony Seeley, Group Program Manager who works in the Windows and Devices Group (WDG), Engineering Systems team, overseeing the group managing the source control system which is used by thousands of users working on code for an extensive portfolio of products including Xbox, Surface, Windows Store and of course the Windows operating system itself.

Throughout the interview Tony will describe how Windows moved all its source code, 350gigs worth, from an inhouse solution to Git repos hosted inside of Visual Studio Team Services (VSTS). He'll cover the details of what it took to get such a large repository hosted inside of Git by overcoming Git's technical limitations, such as the GVFS work that unblocked it (and is now open source). He'll also talk about why they undertook this difficult journey in the first place, such as reducing training cost, following industry trends, modernization of their engineering system and enabling more flexibility to the product teams ability to ship and innovate around Windows.

Get started with VSTS: https://www.visualstudio.com/vsts

  continue reading

18 episodes

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