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DS144 | Wesnoth | Echoes of Invasion: Homeward Bound | Part 2 of 4

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Content provided by Dicey Stories. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dicey Stories or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Glammur helps Tric and Heppa try to make sense of Kachen’s past actions.

GM Notes

In the Battle for Wesnoth video game, whenever a unit moves onto a village, a little flag shows up, marking the village for their side. When you move one of your units onto an opponent’s village, you replace their flag with your own. In the video game, those flags are used to generate income for your army. We’ve adapted the flag concept to fit into our game world, and you can see some of that in the artwork Del Borvic did for us, where several of them are on display in the upper left.

Our character art by Del Borovic and the map we refer to (by me!) can be found here.

Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

Need context? Jump to the start of the series!

  continue reading

325 episodes

Artwork
iconShare
 
Manage episode 345335658 series 2981448
Content provided by Dicey Stories. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dicey Stories or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Glammur helps Tric and Heppa try to make sense of Kachen’s past actions.

GM Notes

In the Battle for Wesnoth video game, whenever a unit moves onto a village, a little flag shows up, marking the village for their side. When you move one of your units onto an opponent’s village, you replace their flag with your own. In the video game, those flags are used to generate income for your army. We’ve adapted the flag concept to fit into our game world, and you can see some of that in the artwork Del Borvic did for us, where several of them are on display in the upper left.

Our character art by Del Borovic and the map we refer to (by me!) can be found here.

Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

Need context? Jump to the start of the series!

  continue reading

325 episodes

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