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DS257 | Alpha Centauri | Chronicles of Chiron: The Cryopod Caper | Part 4 of 4

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Manage episode 399126540 series 2981448
Content provided by Dicey Stories. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dicey Stories or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Cleve, Mariah, and Takuto explore a Progenitor wreck.

GM Notes

This is the first real look we have at Progenitor technology and design. In the Sid Meier’s Alien Crossfire expansion, these aliens have lost some of their technology and are relatively peers with the human factions. On our Chiron, however, we only see ruins.

To design this little prison block, I worked backward. I wanted Progenitors to be relatively large yet not just big humans. I took inspiration not only from the video game, but also from the Overlords in Arthur C. Clarke’s novel, Childhood’s End. They will likely remain mysterious for some time; how big a role they play in the overall campaign is yet to be seen.

Our music is from Purple Planet Music. Visit them at purple-planet.com.

Need context? Jump to the start of the series!

  continue reading

310 episodes

Artwork
iconShare
 
Manage episode 399126540 series 2981448
Content provided by Dicey Stories. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dicey Stories or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Cleve, Mariah, and Takuto explore a Progenitor wreck.

GM Notes

This is the first real look we have at Progenitor technology and design. In the Sid Meier’s Alien Crossfire expansion, these aliens have lost some of their technology and are relatively peers with the human factions. On our Chiron, however, we only see ruins.

To design this little prison block, I worked backward. I wanted Progenitors to be relatively large yet not just big humans. I took inspiration not only from the video game, but also from the Overlords in Arthur C. Clarke’s novel, Childhood’s End. They will likely remain mysterious for some time; how big a role they play in the overall campaign is yet to be seen.

Our music is from Purple Planet Music. Visit them at purple-planet.com.

Need context? Jump to the start of the series!

  continue reading

310 episodes

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