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DF Direct Grand Theft Auto 6 Q+A Session: You Have Questions, We Have Answers

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Manage episode 389033491 series 3003898
Content provided by Digital Foundry. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Digital Foundry or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the wake of the release of the Grand Theft Auto 6 trailer, we produced our initial reaction video, but it turns out that the community has a big bunch of questions about the game they'd like us to tackle - so Rich, Oliver and Alex came together to continue the discussion. Enjoy!

00:00 Introduction

01:20 How will GTA 6 run on Series S?

05:57 Can GTA 6 run at 60fps on current-gen consoles?

08:30 Supporter Q1: How far off is the GTA 6 PC port? Is a Switch 2 port possible?

14:43 Supporter Q2: How do studios like Rockstar keep their games current graphically over long development cycles?

18:53 Supporter Q3: Were the RT features on GTA 5 on current-gen a test for RT in GTA 6?

20:29 Supporter Q4: Given that the GTA 6 leaks showed the game running on 10 series Nvidia GPUs, will those GPUs be able to run the final game?

23:16 Supporter Q5: What improvements should we expect in the PC version of GTA 6?

27:11 Supporter Q6: Do you think the GTA 6 trailer was captured on PS5 Pro development hardware?

30:36 Supporter Q7: Could the PS5 Pro run GTA 6 at 60fps? What other enhancements could we expect?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

206 episodes

Artwork
iconShare
 
Manage episode 389033491 series 3003898
Content provided by Digital Foundry. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Digital Foundry or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the wake of the release of the Grand Theft Auto 6 trailer, we produced our initial reaction video, but it turns out that the community has a big bunch of questions about the game they'd like us to tackle - so Rich, Oliver and Alex came together to continue the discussion. Enjoy!

00:00 Introduction

01:20 How will GTA 6 run on Series S?

05:57 Can GTA 6 run at 60fps on current-gen consoles?

08:30 Supporter Q1: How far off is the GTA 6 PC port? Is a Switch 2 port possible?

14:43 Supporter Q2: How do studios like Rockstar keep their games current graphically over long development cycles?

18:53 Supporter Q3: Were the RT features on GTA 5 on current-gen a test for RT in GTA 6?

20:29 Supporter Q4: Given that the GTA 6 leaks showed the game running on 10 series Nvidia GPUs, will those GPUs be able to run the final game?

23:16 Supporter Q5: What improvements should we expect in the PC version of GTA 6?

27:11 Supporter Q6: Do you think the GTA 6 trailer was captured on PS5 Pro development hardware?

30:36 Supporter Q7: Could the PS5 Pro run GTA 6 at 60fps? What other enhancements could we expect?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

206 episodes

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