The Year 2020 in Gaming - The Dosage podcast, Ep. 135
Manage episode 315365343 series 3174750
#Year2020 #2020inGaming #Podcast In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and kept most people in lockdowns and working from home. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boon for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various policital/cultural events. Mobile gaming continued its growth as a major platform for video gaming; as part of this, Epic Games initiated lawsuits against Apple and Google over their mobile app store revenue cut policies. Major planned acquisitions included Xbox Game Studios' acquisition of ZeniMax Media and its subsidiaries, and Electronic Arts outbidding Take-Two Interactive for Codemasters.[1] Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/doseofnerdacumen
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