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EDSG Episode 182 - Exploring and Surviving Forest Environments
Manage episode 372961022 series 2878642
* Josh gives a GenCon update! Booth times and such!
* Reminder: If you have questions for Lou Prosperi, send them in!
* Exploring and surviving forest environments.
* Named vs unnamed forest.
* Typically, much drier than jungles, more undergrowth.
* A brief ecological overview of deciduous and evergreen forests.
* Potable water in forests and the associated hazards.
* Fauna commonly found in forests.
* Pop culture references and inspirations for forest environments.
* Negative vs positive portrayals of woodlands.
* Corrupting presence of Horrors in forests.
* Namegiver and spirit presence.
* The Blood Wood
* Iconic “haunted forest”, the land is alive and watching you.
* How the Blood Wood differs from regular forests.
* The Poison Forest
* Perpetually in a state of undying decay; infected by the ash blown in from the Wastes.
* Mood and feeling of the Poison Forest.
* Large number of Horrors and Horrorspawn.
* How the Poison Forest differs from normal woodlands.
* More mood and feelings.
* Encountering spirits and fauna.
* Corrupted and cadaverous masks from the Companion.
* Book of Exploration entry about the Poison Forest: The Fountain Parchment.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g
Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
248 episodes
Manage episode 372961022 series 2878642
* Josh gives a GenCon update! Booth times and such!
* Reminder: If you have questions for Lou Prosperi, send them in!
* Exploring and surviving forest environments.
* Named vs unnamed forest.
* Typically, much drier than jungles, more undergrowth.
* A brief ecological overview of deciduous and evergreen forests.
* Potable water in forests and the associated hazards.
* Fauna commonly found in forests.
* Pop culture references and inspirations for forest environments.
* Negative vs positive portrayals of woodlands.
* Corrupting presence of Horrors in forests.
* Namegiver and spirit presence.
* The Blood Wood
* Iconic “haunted forest”, the land is alive and watching you.
* How the Blood Wood differs from regular forests.
* The Poison Forest
* Perpetually in a state of undying decay; infected by the ash blown in from the Wastes.
* Mood and feeling of the Poison Forest.
* Large number of Horrors and Horrorspawn.
* How the Poison Forest differs from normal woodlands.
* More mood and feelings.
* Encountering spirits and fauna.
* Corrupted and cadaverous masks from the Companion.
* Book of Exploration entry about the Poison Forest: The Fountain Parchment.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g
Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
248 episodes
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