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190 - Mot‘s Grand Prix

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Manage episode 361788449 series 3470902
Content provided by Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

How Video Games Were Made Part 1: https://youtu.be/jqyC_S56B3k

  continue reading

197 episodes

Artwork
iconShare
 
Manage episode 361788449 series 3470902
Content provided by Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Blake Beckett and Jordan Pruett, Blake Beckett, and Jordan Pruett or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

This week, we play Mot’s Grand Prix, a retro pseudo-3D F1 racing game that hearkens back to classic racers from the 80s and 90s. The game is an impressive technical feat — built in PICO8! — and talk about game designers who like technical constraints. We also talk about 3D graphics and the culture of Formula One.

Find the game here: https://tommulgrew.itch.io/mots-grand-prix

And follow the creator on Twitter: @tommulgrew

How Video Games Were Made Part 1: https://youtu.be/jqyC_S56B3k

  continue reading

197 episodes

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