Artwork

Content provided by EnterVR. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by EnterVR or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Embodying a particle travelling inside the large Hadron Collider in vr with Eddie Lee

1:45:25
 
Share
 

Manage episode 154349900 series 1121461
Content provided by EnterVR. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by EnterVR or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Hello and welcome to the EnterVR podcast. On today's show I speak with Eddie Lee from Funktronic Labs, the people who brought you the awesome "Collider" experience for Dk2. Here is a snippet of some of the things we talked about: 40: Intro. How Funktronic Labs came about. 1:20 Figuring out what kind of Studio to build. Becoming involved with the Leap Motion VR initiative. 3:00 Embodying a particle that is traveling inside the Large Hadron Collider in VR. 5:00 Relaying a story through Collider? 6:00 What is Generative Art? 7:30 The difference between procedural systems algorithms and generative art. 9:30 Use cases where generative art really shines. 12:40 Will generative art render artists obsolete? What will the future of generative in vr look like? 16:40 How people are reacting to generative art in virtual reality. 19:00 Creating a content studio with two teams creating two types of software. 21:00 Is the average gamer looking for something new? 25:00 What are Funktronic labs future plans for vr content? 28:00 Should you make a product right now for a non existent vr consumer market. 30:30 How to bridge the gap between early adopters and the mass market consumers. 40:00 Are humans hardwired to want to "escape"? 42:00 Will VR make people smarter? 45:00 Learning highly abstract subjects in vr. 46:20 Can you imagine life without the internet? 50:30 What made Eddie want to teach himself generative art through the internet? 56:20 The relationship between Oculus Story Studio and the lack of input device. 1:03:00 What version of the metaverse will be more predominant, the open source version or the walled gardens? 1:07:00 What will be the best monetization models look like in the first year of the consumer version? 1:10:00 Is advertising more effective in vr? 1:16:00 How will a fully featured metaverse compete for your time while awake. 1:18:30 What is one thing that will never be better in vr? 1:22:00 What if VR doesnt take off? 1:26:00 Will there ever be a Metaverse? What comes after the smartphone? 1:32:00 What kind of experiences and games is Eddie forward to in vr? 1:34:00 Creating music in vr? 1:36:00 Making your daily computer interactions more efficient through vr interfaces. 1:41:00 What do you see inside your head when you listen to music? 1:43:00 Do Orcas, dolphins or chimpanzees dance? 1:44:00 Closing thoughts and how to stay in touch. Thanks again to Eddie for being a true scholar and gentleman of virtual reality and thanks for listening. Keep in touch with Eddie and Funktronic labs with the link below. http://funktroniclabs.com/ https://twitter.com/eddietree https://apps.leapmotion.com/apps/collider/windows
  continue reading

211 episodes

Artwork
iconShare
 
Manage episode 154349900 series 1121461
Content provided by EnterVR. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by EnterVR or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Hello and welcome to the EnterVR podcast. On today's show I speak with Eddie Lee from Funktronic Labs, the people who brought you the awesome "Collider" experience for Dk2. Here is a snippet of some of the things we talked about: 40: Intro. How Funktronic Labs came about. 1:20 Figuring out what kind of Studio to build. Becoming involved with the Leap Motion VR initiative. 3:00 Embodying a particle that is traveling inside the Large Hadron Collider in VR. 5:00 Relaying a story through Collider? 6:00 What is Generative Art? 7:30 The difference between procedural systems algorithms and generative art. 9:30 Use cases where generative art really shines. 12:40 Will generative art render artists obsolete? What will the future of generative in vr look like? 16:40 How people are reacting to generative art in virtual reality. 19:00 Creating a content studio with two teams creating two types of software. 21:00 Is the average gamer looking for something new? 25:00 What are Funktronic labs future plans for vr content? 28:00 Should you make a product right now for a non existent vr consumer market. 30:30 How to bridge the gap between early adopters and the mass market consumers. 40:00 Are humans hardwired to want to "escape"? 42:00 Will VR make people smarter? 45:00 Learning highly abstract subjects in vr. 46:20 Can you imagine life without the internet? 50:30 What made Eddie want to teach himself generative art through the internet? 56:20 The relationship between Oculus Story Studio and the lack of input device. 1:03:00 What version of the metaverse will be more predominant, the open source version or the walled gardens? 1:07:00 What will be the best monetization models look like in the first year of the consumer version? 1:10:00 Is advertising more effective in vr? 1:16:00 How will a fully featured metaverse compete for your time while awake. 1:18:30 What is one thing that will never be better in vr? 1:22:00 What if VR doesnt take off? 1:26:00 Will there ever be a Metaverse? What comes after the smartphone? 1:32:00 What kind of experiences and games is Eddie forward to in vr? 1:34:00 Creating music in vr? 1:36:00 Making your daily computer interactions more efficient through vr interfaces. 1:41:00 What do you see inside your head when you listen to music? 1:43:00 Do Orcas, dolphins or chimpanzees dance? 1:44:00 Closing thoughts and how to stay in touch. Thanks again to Eddie for being a true scholar and gentleman of virtual reality and thanks for listening. Keep in touch with Eddie and Funktronic labs with the link below. http://funktroniclabs.com/ https://twitter.com/eddietree https://apps.leapmotion.com/apps/collider/windows
  continue reading

211 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide