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Podcast 181: David Baggett: A Man Who Will Change Our Inboxes Forever

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Archived series ("Inactive feed" status)

When? This feed was archived on February 19, 2023 05:24 (1+ y ago). Last successful fetch was on October 13, 2022 16:13 (2y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

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Manage episode 152509374 series 1061676
Content provided by David Ralph. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Ralph or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Todays guest is a man who seems to have an absolute passion for building stuff.

As he says "I have been writing and commercializing software since childhood. My goals are the same now as they were then: to solve difficult, practical problems with software"

With a talent for writing code for computer programmes, and an eye for potential start-ups he has had astonishing success.

Success that quite simply could leave him sitting on a island doing nothing for the rest of his life, due to the $700,000,000 Google paid him for the Cambridge, Mass-based ITA Software Inc.

But that is just a tiny part of what has made him who he is, as he has steadily worked on his life, his career, and projects since leaving University with a bachelor's and master's degrees in computer science.

Even before that he would grab every opportunity he could to develop his skills, and for five years between 1986 and 1991 in every school break he would work as a developer on Xenix and Mach operating systems, and then went on to co-found ITA Software in 1998.

For all you computer game lovers, also know that he was the first employee hired at the video game developer Naughty Dog, where he co-created the first two installments of the Crash Bandicoot games for PlayStation.

But for me, and this is what I want to touch on, as I like this fact very much, is he seems to have a completely opposing view to the overnight success, get rich quick practice that has taken control of the world over the last few decades.

He works slowly and steadily, building his work in almost secrecy until 100% comfortable to release to the world.

And now with his latest venture Inky, an email organising system gaining more and more interest he once again, is giving birth to something that the world is looking for, and will bring even more success.

So, are there similarities between building computer games, and business platforms?

And what does he see in the world today that he wishes that he could have built?

Well lets find out as we bring onto the show, to start joining up dots, with the one and only Mr David Baggett.

Links:

Cover image

Click to view: show page on Awesound

  continue reading

20 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on February 19, 2023 05:24 (1+ y ago). Last successful fetch was on October 13, 2022 16:13 (2y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 152509374 series 1061676
Content provided by David Ralph. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Ralph or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Todays guest is a man who seems to have an absolute passion for building stuff.

As he says "I have been writing and commercializing software since childhood. My goals are the same now as they were then: to solve difficult, practical problems with software"

With a talent for writing code for computer programmes, and an eye for potential start-ups he has had astonishing success.

Success that quite simply could leave him sitting on a island doing nothing for the rest of his life, due to the $700,000,000 Google paid him for the Cambridge, Mass-based ITA Software Inc.

But that is just a tiny part of what has made him who he is, as he has steadily worked on his life, his career, and projects since leaving University with a bachelor's and master's degrees in computer science.

Even before that he would grab every opportunity he could to develop his skills, and for five years between 1986 and 1991 in every school break he would work as a developer on Xenix and Mach operating systems, and then went on to co-found ITA Software in 1998.

For all you computer game lovers, also know that he was the first employee hired at the video game developer Naughty Dog, where he co-created the first two installments of the Crash Bandicoot games for PlayStation.

But for me, and this is what I want to touch on, as I like this fact very much, is he seems to have a completely opposing view to the overnight success, get rich quick practice that has taken control of the world over the last few decades.

He works slowly and steadily, building his work in almost secrecy until 100% comfortable to release to the world.

And now with his latest venture Inky, an email organising system gaining more and more interest he once again, is giving birth to something that the world is looking for, and will bring even more success.

So, are there similarities between building computer games, and business platforms?

And what does he see in the world today that he wishes that he could have built?

Well lets find out as we bring onto the show, to start joining up dots, with the one and only Mr David Baggett.

Links:

Cover image

Click to view: show page on Awesound

  continue reading

20 episodes

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