Artwork

Content provided by Anthony Chatfield and Board Gamers Anonymous. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Chatfield and Board Gamers Anonymous or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Episode 129 - How to Teach a Board Game in Easy Steps, pt. 2

40:56
 
Share
 

Archived series ("Inactive feed" status)

When? This feed was archived on July 09, 2018 00:00 (6y ago). Last successful fetch was on December 02, 2022 11:41 (1+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 228828769 series 1258560
Content provided by Anthony Chatfield and Board Gamers Anonymous. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Chatfield and Board Gamers Anonymous or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We move on with our thirteen easy steps to teach a board game. Please check out the show notes for the Episode 126 to check out the first five steps to teach a board game. Most of those were about prep and proper introduction.

Now we're starting to get into it. Steps Five, Six, and Seven all have to do with laying a proper foundation for players so that everything else about the game makes sense. They are:

5) "In this game, you are a _____ trying to do ____" (covered last episode) 6) Demonstrate general game flow 7) Describe the basic victory conditions.

Once players have that essential context, then we get get into the nitty gritty of teaching game mechanisms. That will vary wildly from game to game, but Anthony and Jason both agree in splitting up game elements into the following four areas:

8) Describe Basic Mechanisms and Player Actions 9) Describe Obstacles, Combat, and other Interactions 10) Describe the Endgame in Detail 11) Wrap up with Player Powers, Exceptions, etc.

After that, hopefully the teacher hangs out with the table and insures that folks are having a good time. That brings us to our final two steps:

12) Teaching etiquette during play 13) Debrief and prep for the next game!

In particular, we get into two critical questions that game teachers need to grapple with: how much do you try to win, and how much strategy help do you give players?

We hope that, by the end of these two episodes, we have provided a 360 degree view with lots of tips to improve your teaching game.

  continue reading

258 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on July 09, 2018 00:00 (6y ago). Last successful fetch was on December 02, 2022 11:41 (1+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 228828769 series 1258560
Content provided by Anthony Chatfield and Board Gamers Anonymous. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Chatfield and Board Gamers Anonymous or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We move on with our thirteen easy steps to teach a board game. Please check out the show notes for the Episode 126 to check out the first five steps to teach a board game. Most of those were about prep and proper introduction.

Now we're starting to get into it. Steps Five, Six, and Seven all have to do with laying a proper foundation for players so that everything else about the game makes sense. They are:

5) "In this game, you are a _____ trying to do ____" (covered last episode) 6) Demonstrate general game flow 7) Describe the basic victory conditions.

Once players have that essential context, then we get get into the nitty gritty of teaching game mechanisms. That will vary wildly from game to game, but Anthony and Jason both agree in splitting up game elements into the following four areas:

8) Describe Basic Mechanisms and Player Actions 9) Describe Obstacles, Combat, and other Interactions 10) Describe the Endgame in Detail 11) Wrap up with Player Powers, Exceptions, etc.

After that, hopefully the teacher hangs out with the table and insures that folks are having a good time. That brings us to our final two steps:

12) Teaching etiquette during play 13) Debrief and prep for the next game!

In particular, we get into two critical questions that game teachers need to grapple with: how much do you try to win, and how much strategy help do you give players?

We hope that, by the end of these two episodes, we have provided a 360 degree view with lots of tips to improve your teaching game.

  continue reading

258 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide