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Interview with Brian Train

1:20:47
 
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Manage episode 372859267 series 3367059
Content provided by Dan Bullock. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Bullock or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Brian Train has been at the forefront of designing games about insurgency and urban warfare. He is probably best known for his COIN volumes: A Distant Plain & Colonial Twilight, his District Commander Series, Nights of Ire, Brief Border Wars and much more. We discussed designing for insurgency, irregular warfare, and the tension between unpleasant topics and fun gameplay.

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Chapters

1. Interview with Brian Train (00:00:00)

2. Design Notes (00:00:36)

3. Historicity of a Model (00:08:59)

4. Designing Games on Insurgency & Urban Warfare (00:20:02)

5. Ukrainian Crisis & Tabletop Design as Citizen Journalism (00:45:13)

6. Unpleasant Topics vs Fun Play (00:57:28)

26 episodes

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Interview with Brian Train

Game Design Deep Dive

11 subscribers

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Manage episode 372859267 series 3367059
Content provided by Dan Bullock. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Bullock or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Brian Train has been at the forefront of designing games about insurgency and urban warfare. He is probably best known for his COIN volumes: A Distant Plain & Colonial Twilight, his District Commander Series, Nights of Ire, Brief Border Wars and much more. We discussed designing for insurgency, irregular warfare, and the tension between unpleasant topics and fun gameplay.

Send us a text

  continue reading

Chapters

1. Interview with Brian Train (00:00:00)

2. Design Notes (00:00:36)

3. Historicity of a Model (00:08:59)

4. Designing Games on Insurgency & Urban Warfare (00:20:02)

5. Ukrainian Crisis & Tabletop Design as Citizen Journalism (00:45:13)

6. Unpleasant Topics vs Fun Play (00:57:28)

26 episodes

All episodes

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