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How do hypercasual games make money?

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Manage episode 255458296 series 2633212
Content provided by Jeff Grubb. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeff Grubb or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On the pilot episode of How Games Make Money, host Jeffrey Grubb talks with Ironsource chief financial officer Omer Kaplan about serving up ads in hypercasual games. Do those ads really make money? And why are those ads always for other games? We talk about all of that and more, so listen, won't you?

Theme music:

Blippy Trance by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5759-blippy-trance
License: http://creativecommons.org/licenses/by/4.0/

  continue reading

42 episodes

Artwork
iconShare
 
Manage episode 255458296 series 2633212
Content provided by Jeff Grubb. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeff Grubb or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On the pilot episode of How Games Make Money, host Jeffrey Grubb talks with Ironsource chief financial officer Omer Kaplan about serving up ads in hypercasual games. Do those ads really make money? And why are those ads always for other games? We talk about all of that and more, so listen, won't you?

Theme music:

Blippy Trance by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5759-blippy-trance
License: http://creativecommons.org/licenses/by/4.0/

  continue reading

42 episodes

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